Player Matchup

Set
Set
Back5_1992
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,688 Elo+
Party 2
Scylla
Scylla
Graf_Schwardula
Scylla
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 30L
1,764 Elo+
Party 2
Da Ji
Da Ji
Paczek87
Da Ji
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 283L
1,325 Elo+
Party 1
Neith
Neith
Squabbl007
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,688 Elo+
Party 2
Janus
Janus
Trupek191369
Janus
Level 18
God Stats
4W - 9L
1,715 SR
Queue Stats
273W - 316L
1,354 Elo+
Party 1
Team Averages
Level 88
1,543 SR
1,564 Elo+

VS

Team Averages
Level 56
1,500 SR
1,508 Elo+
Chaac
Chaac
DivineFireHydra
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,470 Elo+
Solo
Agni
Agni
Gravity02
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,647 Elo+
Solo
Izanami
Izanami
JawelLin
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 20L
1,464 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lyonka
Ah Muzen Cab
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
225W - 232L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Moonjihyun
Xbalanque
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 20
12,248
612
14,028
24,428
20,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
11 / 3 / 15
15,022
751
21,298
14,400
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Paczek87
Da Ji
20
9 / 8 / 11
13,410
671
10,594
21,380
10,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
20
4 / 6 / 20
12,381
619
14,017
19,563
8,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 5 / 20
14,403
720
30,234
18,734
7,512
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 20
14,097
705
23,291
32,216
35,166
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
20
5 / 8 / 14
14,066
703
21,297
19,146
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
JawelLin
Izanami
18
6 / 8 / 11
13,016
651
8,104
15,815
6,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Lyonka
Ah Muzen Cab
20
10 / 4 / 15
15,150
758
24,944
19,890
8,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Moonjihyun
Xbalanque
20
4 / 7 / 16
13,329
666
11,698
17,817
7,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
107
35
Kills
31
31
Deaths
35
86
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
9
20
1.56
W
6
8
20
2
L
11
3
15
6.17
W
Agni
5
8
14
1.5
W
Izanami
JawelLin
Izanami
6
8
11
1.44
W
Ah Muzen Cab
Lyonka
Ah Muzen Cab
10
4
15
4.38
W
Xbalanque
Moonjihyun
Xbalanque
4
7
16
1.71
L
Da Ji
Paczek87
Da Ji
9
8
11
1.81
L
Neith
4
6
20
2.33
L
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,171
Damage
89,334
98,505
Taken
104,884
53,497
Mitigated
65,420
40,298
Healing
34,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,028
5,790
4,046
4,580
24,428
20,895
134
6,285
18,143
0
20,098
W
23,291
3,448
2,935
10,036
32,216
35,166
389
14,733
17,483
1,298
40,702
L
21,298
773
4,963
3,383
14,400
6,371
1,217
2,248
12,152
43,822
0
W
Agni
21,297
360
2,881
3,680
19,146
7,891
543
9,418
9,728
60,450
0
W
Izanami
JawelLin
Izanami
8,104
4,911
1,300
367
15,815
6,938
0
7,483
8,332
0
21,677
W
Ah Muzen Cab
Lyonka
Ah Muzen Cab
24,944
7,333
4,046
7,844
19,890
8,405
1,773
10,697
9,193
0
45,239
W
Xbalanque
Moonjihyun
Xbalanque
11,698
6,148
19
1,793
17,817
7,020
2,713
9,201
8,616
0
25,839
L
Da Ji
Paczek87
Da Ji
10,594
913
2,025
4,667
21,380
10,247
714
4,135
17,245
0
17,847
L
Neith
14,017
6,299
2,079
5,159
19,563
8,472
1,715
6,529
12,911
0
37,457
L
30,234
689
2,161
7,235
18,734
7,512
0
2,947
15,787
61,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,464
Gold Earned
69,658
239
Minions Killed
207
0
Camps Cleared
0
1,757,227
Distance Traveled
1,689,701
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,248
612
15
1
0
323,224
0
W
Chaac
14,097
705
21
1
0
363,196
0
L
Scylla
15,022
751
91
5
0
377,710
1
W
Agni
14,066
703
69
3
0
335,125
3
W
Izanami
13,016
651
38
2
0
306,352
0
W
Ah Muzen Cab
15,150
758
40
2
0
340,651
0
W
Xbalanque
13,329
666
39
2
0
344,377
0
L
Da Ji
13,410
671
9
0
0
365,214
0
L
Neith
12,381
619
61
3
0
325,914
0
L
Janus
14,403
720
63
3
0
365,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role