Player Matchup

Ne Zha
Ne Zha
FncSeventh
Ne Zha
Level 81
God Stats
3W - 3L
1,580 SR
Queue Stats
40W - 34L
1,635 Elo+
Party 1
Ymir
Ymir
justmakeaname
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 2L
1,779 Elo+
Party 1
Anubis
Anubis
nickizsik
Anubis
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,698 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,704 Elo+

VS

Team Averages
Level 69
1,426 SR
1,303 Elo+
Thor
Thor
OrangeTusk
Thor
Level 86
God Stats
6W - 10L
1,518 SR
Queue Stats
116W - 185L
1,261 Elo+
Party 2
Chang'e
Chang'e
Zevro
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,281 Elo+
Solo
Bacchus
Bacchus
mondotheburg
Bacchus
Level 55
God Stats
0W - 2L
1,259 SR
Queue Stats
18W - 25L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FncSeventh
Ne Zha
13
3 / 3 / 8
8,967
747
12,137
9,565
5,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 0 / 7
9,596
800
5,985
6,380
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
nickizsik
Anubis
13
4 / 1 / 7
8,695
725
10,468
5,481
2,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,769
564
2,783
9,290
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Zevro
Chang'e
12
2 / 3 / 1
7,531
628
5,664
10,415
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
mondotheburg
Bacchus
11
0 / 4 / 3
7,765
647
4,634
14,614
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
2
4
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
FncSeventh
Ne Zha
3
3
8
2.33
L
0
4
2
0.25
L
Chang'e
Zevro
Chang'e
2
3
1
0.83
W
4
0
7
7.5
L
Bacchus
mondotheburg
Bacchus
0
4
3
0.38
W
Anubis
nickizsik
Anubis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
13,081
21,426
Taken
34,319
13,257
Mitigated
20,257
6,481
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
FncSeventh
Ne Zha
12,137
2,127
653
1,753
9,565
5,096
312
3,924
5,430
0
34,080
L
2,783
372
0
562
9,290
2,776
0
4,522
4,768
0
13,283
L
Chang'e
Zevro
Chang'e
5,664
476
1,712
3,367
10,415
2,686
0
4,575
5,840
28,893
0
W
5,985
797
0
1,045
6,380
5,650
623
3,643
2,676
13,545
0
L
Bacchus
mondotheburg
Bacchus
4,634
572
0
2,192
14,614
14,795
0
7,971
6,643
10,209
0
W
Anubis
nickizsik
Anubis
10,468
832
0
3,030
5,481
2,511
1,193
2,843
2,502
34,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
22,065
119
Minions Killed
84
6
Camps Cleared
3
628,912
Distance Traveled
613,452
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,967
747
43
4
2
224,984
2
L
Thor
6,769
564
15
1
0
197,290
5
L
Chang'e
7,531
628
62
5
3
218,561
2
W
Ymir
9,596
800
21
2
0
205,311
0
L
Bacchus
7,765
647
7
1
0
197,601
0
W
Anubis
8,695
725
55
5
4
198,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role