Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GGDON
Anubis
Level 34
God Stats
10W - 9L
1,500 SR
Queue Stats
50W - 54L
1,500 Elo+
Solo
Medusa
Medusa
NobuSeacat
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,530 Elo+
Party 1
Geb
Geb
Suvivi
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
copa4suvi
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,726 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,563 Elo+

VS

Team Averages
Level 82
1,500 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ZakiZoldyc
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
snowlybnuuy
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 234L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 1 / 17
12,911
1,291
14,626
11,313
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
GGDON
Anubis
17
1 / 3 / 9
10,634
1,063
6,184
5,448
2,639
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
NobuSeacat
Medusa
18
8 / 2 / 14
13,306
1,331
15,088
8,351
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Suvivi
Geb
17
1 / 0 / 14
12,155
1,216
10,385
16,538
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
copa4suvi
Ne Zha
19
11 / 2 / 15
13,726
1,373
18,403
10,192
3,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

284

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 8 / 3
11,505
1,151
14,952
14,434
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
16
4 / 6 / 4
11,361
1,136
7,931
11,624
3,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
16
0 / 4 / 7
10,562
1,056
7,891
10,835
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZakiZoldyc
Cthulhu
16
1 / 3 / 2
10,545
1,055
8,519
16,817
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 8 / 3
10,536
1,054
5,922
14,628
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
29
Kills
8
8
Deaths
29
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
17
16.5
L
Nox
 
Nox
2
8
3
0.44
L
Thanatos
 
Thanatos
4
6
4
1
L
Nu Wa
 
Nu Wa
0
4
7
0.88
W
Anubis
GGDON
Anubis
1
3
9
1.83
W
Medusa
NobuSeacat
Medusa
8
2
14
7.5
W
Geb
Suvivi
Geb
1
0
14
8
L
Cthulhu
ZakiZoldyc
Cthulhu
1
3
2
0.67
W
Ne Zha
copa4suvi
Ne Zha
11
2
15
9.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,686
Damage
45,215
51,842
Taken
68,338
36,108
Mitigated
28,138
11,823
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,626
1,909
0
5,198
11,313
9,067
0
7,011
4,057
0
27,495
L
Nox
 
Nox
14,952
1,457
0
0
14,434
4,418
0
2,224
12,104
44,760
0
L
Thanatos
 
Thanatos
7,931
1,458
0
3,792
11,624
3,930
0
2,282
9,190
0
15,065
L
Nu Wa
 
Nu Wa
7,891
2,023
129
421
10,835
3,034
0
2,688
8,004
21,943
0
W
Anubis
GGDON
Anubis
6,184
178
696
616
5,448
2,639
0
4,028
1,420
27,630
0
W
Medusa
NobuSeacat
Medusa
15,088
5,753
0
1,204
8,351
2,535
0
4,975
3,345
0
42,709
W
Geb
Suvivi
Geb
10,385
941
0
1,310
16,538
18,037
0
9,761
6,352
24,312
0
L
Cthulhu
ZakiZoldyc
Cthulhu
8,519
139
124
579
16,817
12,404
0
5,013
11,515
21,625
0
W
Ne Zha
copa4suvi
Ne Zha
18,403
4,818
0
2,799
10,192
3,830
0
4,671
5,306
0
44,580
L
5,922
4,775
0
638
14,628
4,352
0
4,362
10,082
0
14,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,732
Gold Earned
54,509
232
Minions Killed
161
10
Camps Cleared
4
1,017,901
Distance Traveled
915,873
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,911
1,291
49
5
1
222,595
0
L
Nox
11,505
1,151
62
6
0
192,349
2
L
Thanatos
11,361
1,136
8
1
1
172,495
0
L
Nu Wa
10,562
1,056
21
2
1
167,823
1
W
Anubis
10,634
1,063
70
7
1
159,924
0
W
Medusa
13,306
1,331
59
6
3
189,301
0
W
Geb
12,155
1,216
17
2
0
229,215
3
L
Cthulhu
10,545
1,055
46
5
1
212,655
0
W
Ne Zha
13,726
1,373
37
4
5
216,866
2
L
Ullr
10,536
1,054
24
2
1
170,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role