Player Matchup

Bastet
Bastet
DeAz_Shot
Bastet
Level 122
God Stats
58W - 45L
1,549 SR
Queue Stats
338W - 378L
1,488 Elo+
Solo
Atlas
Atlas
Sacred9000
Atlas
Level 160
God Stats
8W - 4L
1,523 SR
Queue Stats
49W - 37L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
Smurfer Rufter
Sun Wukong
Level 125
God Stats
2W - 2L
1,273 SR
Queue Stats
53W - 57L
1,500 Elo+
Party 2
Ra
Ra
fgzdw6718
Ra
Level 98
God Stats
1W - 2L
1,181 SR
Queue Stats
35W - 46L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sager44
Ah Muzen Cab
Level 126
God Stats
7W - 11L
1,508 SR
Queue Stats
54W - 67L
1,500 Elo+
Party 2
Team Averages
Level 126
1,407 SR
1,524 Elo+

VS

Team Averages
Level 81
1,466 SR
1,349 Elo+
Artemis
Artemis
 
Artemis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Soviet502
Chronos
Level 106
God Stats
1W - 5L
1,127 SR
Queue Stats
23W - 22L
1,092 Elo+
Party 3
Nu Wa
Nu Wa
TCLainer
Nu Wa
Level 83
God Stats
5W - 5L
1,702 SR
Queue Stats
8W - 9L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
thmsn
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 1
Bacchus
Bacchus
xdTeaLover
Bacchus
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeAz_Shot
Bastet
20
15 / 2 / 12
13,471
898
20,281
14,273
5,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
18
2 / 4 / 18
12,025
802
14,995
20,562
25,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Smurfer Rufter
Sun Wukong
18
3 / 2 / 14
11,645
776
13,136
18,661
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 5 / 15
11,304
754
10,429
14,095
7,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
sager44
Ah Muzen Cab
20
10 / 4 / 8
13,200
880
23,218
17,130
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 10 / 6
10,595
706
17,636
20,155
7,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Soviet502
Chronos
19
6 / 6 / 6
11,456
764
13,614
17,807
5,633
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
TCLainer
Nu Wa
18
4 / 6 / 6
11,448
763
14,443
13,846
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
thmsn
Cthulhu
17
5 / 9 / 6
10,497
700
14,149
27,924
21,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
xdTeaLover
Bacchus
15
0 / 2 / 11
9,407
627
7,002
11,992
16,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
33
Kills
17
17
Deaths
33
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
10
6
0.5
W
Bastet
DeAz_Shot
Bastet
15
2
12
10.5
W
Atlas
2
4
18
2.75
W
Sun Wukong
Smurfer Rufter
Sun Wukong
3
2
14
5
L
Chronos
Soviet502
Chronos
6
6
6
1.5
L
Nu Wa
TCLainer
Nu Wa
4
6
6
1.17
W
3
5
15
2.1
W
Ah Muzen Cab
sager44
Ah Muzen Cab
10
4
8
3.5
L
Cthulhu
thmsn
Cthulhu
5
9
6
0.89
L
Bacchus
xdTeaLover
Bacchus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,059
Damage
66,844
84,721
Taken
91,724
61,010
Mitigated
55,555
26,006
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,636
9,163
0
5,825
20,155
7,349
635
6,635
13,107
0
43,811
W
Bastet
DeAz_Shot
Bastet
20,281
5,706
0
4,186
14,273
5,834
429
7,425
6,612
0
48,850
W
Atlas
14,995
4,264
0
1,470
20,562
25,621
107
9,397
10,647
32,837
0
W
Sun Wukong
Smurfer Rufter
Sun Wukong
13,136
1,527
862
6,680
18,661
16,058
376
10,751
7,594
0
44,373
L
Chronos
Soviet502
Chronos
13,614
4,743
0
3,776
17,807
5,633
0
2,936
14,546
50,126
0
L
Nu Wa
TCLainer
Nu Wa
14,443
2,954
0
500
13,846
4,518
0
4,839
8,843
35,479
0
W
10,429
995
2,251
3,603
14,095
7,168
395
9,169
4,753
45,892
0
W
Ah Muzen Cab
sager44
Ah Muzen Cab
23,218
11,488
0
6,954
17,130
6,329
9,510
10,955
5,907
0
69,236
L
Cthulhu
thmsn
Cthulhu
14,149
1,336
1,653
7,557
27,924
21,170
0
6,627
20,418
23,992
0
L
Bacchus
xdTeaLover
Bacchus
7,002
310
0
0
11,992
16,885
0
3,481
8,144
12,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,645
Gold Earned
53,403
303
Minions Killed
256
0
Camps Cleared
0
1,608,590
Distance Traveled
1,259,993
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,595
706
77
5
0
246,359
1
W
Bastet
13,471
898
42
3
0
347,275
1
W
Atlas
12,025
802
22
1
0
279,027
6
W
Sun Wukong
11,645
776
67
4
0
360,898
4
L
Chronos
11,456
764
82
5
0
290,479
4
L
Nu Wa
11,448
763
57
4
0
253,634
1
W
Ra
11,304
754
88
6
0
330,573
0
W
Ah Muzen Cab
13,200
880
84
6
0
290,817
1
L
Cthulhu
10,497
700
29
2
0
202,322
0
L
Bacchus
9,407
627
11
1
0
267,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role