Player Matchup

Horus
Horus
 
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Herobr1ne 177
Cliodhna
Level 66
God Stats
2W - 0L
1,658 SR
Queue Stats
46W - 54L
1,556 Elo+
Solo
Charybdis
Charybdis
PandyCornio17
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,446 Elo+
Solo
Zeus
Zeus
STA The Flash
Zeus
Level 127
God Stats
8W - 7L
1,488 SR
Queue Stats
74W - 75L
1,485 Elo+
Solo
Bacchus
Bacchus
Skrypt_1
Bacchus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 75L
1,568 Elo+
Solo
Team Averages
Level 101
1,529 SR
1,511 Elo+

VS

Team Averages
Level 80
1,545 SR
1,561 Elo+
Nox
Nox
DaiSuki_MuZ
Nox
Level 66
God Stats
75W - 71L
1,504 SR
Queue Stats
719W - 806L
1,474 Elo+
Solo
Hades
Hades
Its_Pointless_
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,781 Elo+
Party 1
Erlang Shen
Erlang Shen
Ken_Kasaki
Erlang Shen
Level 88
God Stats
10W - 6L
1,450 SR
Queue Stats
19W - 15L
1,537 Elo+
Party 1
Freya
Freya
Ovacad0_Command0
Freya
Level 110
God Stats
4W - 2L
1,771 SR
Queue Stats
20W - 18L
1,580 Elo+
Party 1
Anhur
Anhur
Smiteban85
Anhur
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 121L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 2 / 13
11,191
746
9,296
14,816
12,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Herobr1ne 177
Cliodhna
19
5 / 2 / 12
12,185
812
19,841
14,019
7,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
PandyCornio17
Charybdis
19
4 / 1 / 12
12,241
816
14,880
10,716
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 7
12,147
810
15,870
9,231
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Skrypt_1
Bacchus
18
4 / 0 / 11
11,433
762
7,804
7,056
10,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
8,153
544
646
606
138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 7 / 3
9,961
664
6,319
18,358
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Ken_Kasaki
Erlang Shen
16
1 / 6 / 5
10,445
696
8,124
26,135
21,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 3 / 3
11,475
765
12,965
17,875
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
18
0 / 6 / 2
10,716
714
5,933
17,893
6,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
23
Kills
7
7
Deaths
23
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
13
5.25
L
0
1
0
0
W
Cliodhna
Herobr1ne 177
Cliodhna
5
2
12
5.5
L
2
7
3
0.5
L
Erlang Shen
Ken_Kasaki
Erlang Shen
1
6
5
0.58
L
4
3
3
1.83
W
Charybdis
PandyCornio17
Charybdis
4
1
12
10
W
6
2
7
4.75
W
Bacchus
Skrypt_1
Bacchus
4
0
11
9.5
L
Anhur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,691
Damage
33,987
55,838
Taken
80,867
39,173
Mitigated
47,194
25,376
Healing
22,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,296
5,109
6,155
7,420
14,816
12,680
615
4,782
9,878
0
17,922
L
646
0
0
0
606
138
0
0
606
646
0
W
Cliodhna
Herobr1ne 177
Cliodhna
19,841
2,700
0
5,322
14,019
7,084
3,239
4,881
8,962
0
59,210
L
6,319
446
750
2,314
18,358
11,528
102
4,730
13,628
30,328
0
L
Erlang Shen
Ken_Kasaki
Erlang Shen
8,124
2,883
1,895
7,419
26,135
21,722
0
6,574
19,561
0
26,024
L
12,965
4,138
0
4,940
17,875
7,206
0
6,554
11,321
50,059
4,455
W
Charybdis
PandyCornio17
Charybdis
14,880
7,392
0
3,901
10,716
4,446
4,417
3,791
6,855
0
59,658
W
15,870
1,291
234
1,845
9,231
4,201
2,816
2,638
6,593
52,700
0
W
Bacchus
Skrypt_1
Bacchus
7,804
1,171
0
499
7,056
10,762
464
1,827
5,069
18,906
0
L
Anhur
5,933
2,330
0
5,194
17,893
6,600
0
5,816
12,077
0
54,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,197
Gold Earned
50,750
305
Minions Killed
248
0
Camps Cleared
0
1,535,423
Distance Traveled
1,020,423
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,191
746
16
1
0
320,045
4
L
Nox
8,153
544
0
0
0
36,652
1
W
Cliodhna
12,185
812
98
7
0
319,211
3
L
Hades
9,961
664
51
3
0
202,847
0
L
Erlang Shen
10,445
696
22
1
0
272,327
3
L
Freya
11,475
765
86
6
0
273,648
0
W
Charybdis
12,241
816
79
5
0
291,465
2
W
Zeus
12,147
810
83
6
0
288,350
0
W
Bacchus
11,433
762
29
2
0
316,352
4
L
Anhur
10,716
714
89
6
0
234,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role