Player Matchup

Hercules
Hercules
Arekkusanderu
Hercules
Level 82
God Stats
0W - 3L
1,266 SR
Queue Stats
87W - 86L
1,390 Elo+
Party 2
Persephone
Persephone
Catiebelle777
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,559 Elo+
Solo
Zeus
Zeus
Im Gon Seencha
Zeus
Level 92
God Stats
3W - 5L
1,677 SR
Queue Stats
210W - 211L
1,464 Elo+
Party 1
Charybdis
Charybdis
RGR275MAF
Charybdis
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 127L
1,433 Elo+
Party 1
Atlas
Atlas
RusherStyle852
Atlas
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 142L
1,481 Elo+
Party 2
Team Averages
Level 99
1,489 SR
1,465 Elo+

VS

Team Averages
Level 100
1,500 SR
1,430 Elo+
Cerberus
Cerberus
BluffThanatos
Cerberus
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 87L
1,436 Elo+
Solo
Serqet
Serqet
LAX Bro 759811
Serqet
Level 101
God Stats
2W - 3L
1,502 SR
Queue Stats
204W - 159L
1,561 Elo+
Solo
Ne Zha
Ne Zha
Mirrorsaw
Ne Zha
Level 154
God Stats
11W - 6L
1,500 SR
Queue Stats
230W - 259L
1,504 Elo+
Solo
Vulcan
Vulcan
jimmysanders77
Vulcan
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
290W - 310L
1,355 Elo+
Solo
Da Ji
Da Ji
kinfolkX7
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 99L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arekkusanderu
Hercules
20
9 / 6 / 13
13,617
757
14,685
30,551
39,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Catiebelle777
Persephone
20
4 / 7 / 11
13,420
746
14,659
18,345
6,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 8 / 10
13,719
762
25,210
16,157
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RGR275MAF
Charybdis
20
3 / 10 / 17
12,591
700
18,294
20,047
7,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 15
11,817
657
15,352
25,659
32,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BluffThanatos
Cerberus
20
5 / 4 / 21
14,731
818
20,590
31,669
49,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 4 / 16
12,720
707
13,353
15,861
13,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Mirrorsaw
Ne Zha
20
15 / 6 / 12
15,216
845
32,889
19,642
11,074
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 8 / 16
13,058
725
20,535
16,346
7,842
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
kinfolkX7
Da Ji
19
4 / 8 / 13
11,899
661
8,334
20,407
13,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
115
28
Kills
37
37
Deaths
30
66
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arekkusanderu
Hercules
9
6
13
2.58
W
Cerberus
BluffThanatos
Cerberus
5
4
21
3.88
L
Persephone
Catiebelle777
Persephone
4
7
11
1.36
L
10
8
10
1.88
W
7
4
16
3.75
W
Ne Zha
Mirrorsaw
Ne Zha
15
6
12
3.5
L
Charybdis
RGR275MAF
Charybdis
3
10
17
1.15
L
2
6
15
1.58
W
6
8
16
1.75
W
Da Ji
kinfolkX7
Da Ji
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,200
Damage
95,701
110,759
Taken
103,925
90,218
Mitigated
94,508
43,109
Healing
35,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arekkusanderu
Hercules
14,685
3,456
2,106
12,455
30,551
39,608
406
11,755
18,346
11,185
22,023
W
Cerberus
BluffThanatos
Cerberus
20,590
1,913
2,131
14,573
31,669
49,140
642
19,180
12,489
48,307
0
L
Persephone
Catiebelle777
Persephone
14,659
1,462
3,018
5,440
18,345
6,302
1,597
5,664
12,674
38,522
0
L
25,210
6,338
2,698
2,677
16,157
4,746
1,653
5,762
9,550
42,754
0
W
13,353
1,721
2,914
3,551
15,861
13,066
1,066
8,664
7,197
0
17,417
W
Ne Zha
Mirrorsaw
Ne Zha
32,889
7,365
1,210
5,111
19,642
11,074
1,991
9,705
9,937
0
61,490
L
Charybdis
RGR275MAF
Charybdis
18,294
11,022
2,192
3,677
20,047
7,354
612
8,205
11,312
0
29,577
L
15,352
5,768
2,917
5,929
25,659
32,208
151
9,737
14,964
30,686
0
W
20,535
7,713
1,862
1,589
16,346
7,842
640
10,016
6,330
49,625
0
W
Da Ji
kinfolkX7
Da Ji
8,334
2,060
709
1,457
20,407
13,386
987
12,475
7,932
0
14,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,164
Gold Earned
67,624
184
Minions Killed
213
0
Camps Cleared
0
1,469,224
Distance Traveled
1,623,232
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,617
757
31
2
0
344,151
1
W
Cerberus
14,731
818
72
4
0
357,529
1
L
Persephone
13,420
746
70
4
0
261,080
2
L
Zeus
13,719
762
38
2
0
291,994
0
W
Serqet
12,720
707
10
1
0
366,363
1
W
Ne Zha
15,216
845
56
3
0
336,017
0
L
Charybdis
12,591
700
22
1
0
250,022
0
L
Atlas
11,817
657
23
1
0
321,977
0
W
Vulcan
13,058
725
65
4
0
278,626
0
W
Da Ji
11,899
661
10
1
0
284,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role