Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DrGrenouille
Bellona
Level 80
God Stats
2W - 2L
1,708 SR
Queue Stats
2W - 4L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
blazed-windu
Gilgamesh
Level 126
God Stats
11W - 14L
1,924 SR
Queue Stats
986W - 1,088L
1,402 Elo+
Solo
Charybdis
Charybdis
orlandoboys
Charybdis
Level 114
God Stats
8W - 7L
1,288 SR
Queue Stats
408W - 380L
1,534 Elo+
Solo
Team Averages
Level 102
1,584 SR
1,497 Elo+

VS

Team Averages
Level 90
1,591 SR
1,554 Elo+
Guan Yu
Guan Yu
EdenReborn
Guan Yu
Level 129
God Stats
12W - 13L
1,705 SR
Queue Stats
221W - 219L
1,538 Elo+
Party 1
Arachne
Arachne
FEAR vMONEY
Arachne
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 162L
1,743 Elo+
Solo
Sol
Sol
FenrirsWrath984
Sol
Level 88
God Stats
11W - 9L
1,507 SR
Queue Stats
133W - 134L
1,500 Elo+
Party 1
Hera
Hera
Prolonged Fart
Hera
Level 65
God Stats
10W - 0L
1,741 SR
Queue Stats
53W - 49L
1,412 Elo+
Solo
Nike
Nike
tedward340
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 1 / 0
8,675
542
5,913
8,019
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
11
0 / 4 / 2
6,798
425
5,676
10,303
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DrGrenouille
Bellona
7
1 / 1 / 0
6,389
399
2,642
4,439
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
blazed-windu
Gilgamesh
11
2 / 2 / 1
7,677
480
7,084
16,351
7,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
orlandoboys
Charybdis
13
0 / 2 / 0
7,534
471
5,304
8,775
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EdenReborn
Guan Yu
14
3 / 2 / 2
8,781
549
5,909
14,511
10,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
FEAR vMONEY
Arachne
14
1 / 0 / 3
8,174
511
4,487
10,182
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 2
8,056
504
6,412
5,752
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 2
9,541
596
9,647
6,616
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
9,292
581
4,160
10,688
7,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
10
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
1
0
2
L
Chang'e
 
Chang'e
0
4
2
0.25
L
Bellona
DrGrenouille
Bellona
1
1
0
1
W
Guan Yu
EdenReborn
Guan Yu
3
2
2
2
W
Arachne
FEAR vMONEY
Arachne
1
0
3
2.5
W
0
0
2
1
W
5
2
2
3
L
Gilgamesh
blazed-windu
Gilgamesh
2
2
1
1.25
L
Charybdis
orlandoboys
Charybdis
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
30,615
47,887
Taken
47,749
17,357
Mitigated
26,355
15,449
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,913
283
41
3,614
8,019
2,588
98
2,656
5,363
0
61,219
L
Chang'e
 
Chang'e
5,676
451
627
1,405
10,303
2,384
0
5,483
4,820
38,133
0
L
Bellona
DrGrenouille
Bellona
2,642
1,015
0
1,280
4,439
2,912
200
84
4,355
0
17,930
W
Guan Yu
EdenReborn
Guan Yu
5,909
337
3,444
5,647
14,511
10,001
0
2,625
11,710
9,858
33,586
W
Arachne
FEAR vMONEY
Arachne
4,487
2,575
0
3,873
10,182
4,347
0
884
9,190
0
55,425
W
6,412
2,238
687
1,381
5,752
1,981
1,079
373
5,377
44,323
7,248
W
9,647
3,323
0
702
6,616
2,031
452
1,737
4,739
71,806
0
L
Gilgamesh
blazed-windu
Gilgamesh
7,084
1,396
1,467
4,156
16,351
7,240
0
5,908
10,443
2,788
36,879
L
Charybdis
orlandoboys
Charybdis
5,304
2,552
0
2,859
8,775
2,233
0
3,605
5,170
0
48,117
W
4,160
386
0
2,310
10,688
7,995
717
228
10,460
10,423
49,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,073
Gold Earned
43,844
439
Minions Killed
527
0
Camps Cleared
0
1,438,039
Distance Traveled
1,683,004
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,675
542
139
9
0
360,430
5
L
Chang'e
6,798
425
77
5
0
323,767
6
L
Bellona
6,389
399
49
3
0
146,056
1
W
Guan Yu
8,781
549
57
4
0
338,104
5
W
Arachne
8,174
511
87
5
0
407,337
7
W
Sol
8,056
504
115
7
0
299,123
5
W
Hera
9,541
596
137
9
0
325,579
6
L
Gilgamesh
7,677
480
68
4
0
326,129
5
L
Charybdis
7,534
471
106
7
0
281,657
0
W
Nike
9,292
581
131
8
0
312,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role