Player Matchup

Mercury
Mercury
Dess3447
Mercury
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Sylvanus
Sylvanus
Dj_Vicheee
Sylvanus
Level 83
God Stats
1W - 3L
1,678 SR
Queue Stats
13W - 15L
1,658 Elo+
Party 2
Thoth
Thoth
XxJ4750NxX
Thoth
Level 73
God Stats
5W - 4L
1,281 SR
Queue Stats
407W - 370L
1,490 Elo+
Solo
Izanami
Izanami
crazyjomar21
Izanami
Level 67
God Stats
0W - 5L
1,111 SR
Queue Stats
4W - 7L
1,579 Elo+
Party 2
Sun Wukong
Sun Wukong
illidan1502
Sun Wukong
Level 81
God Stats
5W - 5L
1,311 SR
Queue Stats
25W - 32L
1,384 Elo+
Solo
Team Averages
Level 77
1,376 SR
1,465 Elo+

VS

Team Averages
Level 91
1,520 SR
1,521 Elo+
Guan Yu
Guan Yu
TheP4ANDAarmy
Guan Yu
Level 89
God Stats
2W - 2L
1,317 SR
Queue Stats
124W - 115L
1,726 Elo+
Party 1
Ne Zha
Ne Zha
ThndrStrck89
Ne Zha
Level 156
God Stats
8W - 9L
1,781 SR
Queue Stats
426W - 428L
1,616 Elo+
Solo
Hachiman
Hachiman
Tymedawg
Hachiman
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,286 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TysonLittle03
Morgan Le Fay
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,303 Elo+
Party 3
Horus
Horus
Vasto06
Horus
Level 86
God Stats
10W - 7L
1,500 SR
Queue Stats
88W - 82L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dess3447
Mercury
20
8 / 4 / 5
13,254
552
15,389
18,761
8,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
Dj_Vicheee
Sylvanus
16
1 / 6 / 11
11,332
472
7,522
29,150
32,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
18
3 / 6 / 5
11,801
492
6,342
13,754
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
crazyjomar21
Izanami
19
5 / 5 / 5
12,259
511
13,868
18,373
6,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
illidan1502
Sun Wukong
17
3 / 6 / 5
11,414
476
19,188
26,924
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
2 / 4 / 8
12,961
540
10,582
23,885
25,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
20
12 / 5 / 3
14,108
588
17,113
22,897
8,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Tymedawg
Hachiman
18
6 / 5 / 6
11,905
496
20,331
16,254
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
TysonLittle03
Morgan Le Fay
19
6 / 3 / 5
13,688
570
21,170
13,569
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Vasto06
Horus
19
1 / 4 / 11
12,215
509
9,171
21,548
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
20
Kills
27
27
Deaths
21
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dess3447
Mercury
8
4
5
2.63
L
Sylvanus
Dj_Vicheee
Sylvanus
1
6
11
1.08
W
Guan Yu
2
4
8
1.5
W
Ne Zha
12
5
3
2.7
W
Hachiman
Tymedawg
Hachiman
6
5
6
1.8
W
Morgan Le Fay
TysonLittle03
Morgan Le Fay
6
3
5
2.83
W
Horus
Vasto06
Horus
1
4
11
1.63
L
Thoth
3
6
5
0.92
L
Izanami
crazyjomar21
Izanami
5
5
5
1.5
L
Sun Wukong
illidan1502
Sun Wukong
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,309
Damage
78,367
106,962
Taken
98,153
67,904
Mitigated
71,751
32,170
Healing
40,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dess3447
Mercury
15,389
9,138
0
0
18,761
8,793
584
3,554
15,061
0
109,290
L
Sylvanus
Dj_Vicheee
Sylvanus
7,522
1,606
6,140
8,646
29,150
32,179
156
4,415
24,641
26,117
0
W
Guan Yu
10,582
600
1,237
9,801
23,885
25,518
1,480
660
21,883
0
74,254
W
Ne Zha
17,113
5,036
0
11,737
22,897
8,788
969
3,171
18,692
0
119,917
W
Hachiman
Tymedawg
Hachiman
20,331
10,728
0
5,865
16,254
5,943
2,921
2,982
13,223
0
85,065
W
Morgan Le Fay
TysonLittle03
Morgan Le Fay
21,170
3,054
0
4,799
13,569
6,206
162
3,002
10,467
89,679
0
W
Horus
Vasto06
Horus
9,171
2,897
2,066
5,392
21,548
25,296
276
4,651
16,631
11,247
44,192
L
Thoth
6,342
449
0
2,100
13,754
5,100
0
4,770
8,879
70,552
0
L
Izanami
crazyjomar21
Izanami
13,868
9,309
0
2,811
18,373
6,825
425
4,141
14,232
0
99,749
L
Sun Wukong
illidan1502
Sun Wukong
19,188
4,378
0
12,473
26,924
15,007
0
6,101
19,925
0
75,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,060
Gold Earned
64,877
594
Minions Killed
641
0
Camps Cleared
0
2,127,978
Distance Traveled
2,307,783
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,254
552
150
6
0
536,390
1
L
Sylvanus
11,332
472
39
2
0
378,431
4
W
Guan Yu
12,961
540
148
6
0
491,694
3
W
Ne Zha
14,108
588
150
6
0
486,603
0
W
Hachiman
11,905
496
125
5
0
417,940
7
W
Morgan Le Fay
13,688
570
146
6
0
440,445
4
W
Horus
12,215
509
72
3
0
471,101
3
L
Thoth
11,801
492
118
5
0
394,834
2
L
Izanami
12,259
511
164
7
0
430,543
0
L
Sun Wukong
11,414
476
123
5
0
387,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role