Player Matchup

Nox
Nox
 
Nox
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AniaPanda
Kukulkan
Level 27
God Stats
87W - 104L
1,519 SR
Queue Stats
89W - 107L
1,538 Elo+
Party 2
Ares
Ares
B1NaR1E
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,661 Elo+
Party 1
Medusa
Medusa
Freakwinsee
Medusa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
Regnar
Guan Yu
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 155L
1,570 Elo+
Party 2
Team Averages
Level 70
1,504 SR
1,586 Elo+

VS

Team Averages
Level 56
1,407 SR
1,393 Elo+
Neith
Neith
AmirAM
Neith
Level 49
God Stats
4W - 5L
1,320 SR
Queue Stats
78W - 91L
1,444 Elo+
Solo
Janus
Janus
Bashtardo
Janus
Level 81
God Stats
36W - 42L
1,320 SR
Queue Stats
225W - 214L
1,522 Elo+
Solo
Chang'e
Chang'e
CarnellianExile
Chang'e
Level 46
God Stats
23W - 16L
1,607 SR
Queue Stats
64W - 61L
1,548 Elo+
Solo
Xing Tian
Xing Tian
L1G3R
Xing Tian
Level 42
God Stats
0W - 4L
1,288 SR
Queue Stats
37W - 53L
1,021 Elo+
Solo
Mercury
Mercury
tealsteel
Mercury
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 53L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
9 / 0 / 18
13,064
1,306
11,537
5,150
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
AniaPanda
Kukulkan
18
6 / 2 / 16
12,144
1,214
24,690
8,446
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
B1NaR1E
Ares
19
2 / 1 / 25
12,897
1,290
8,851
10,950
13,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
8 / 1 / 15
11,891
1,189
19,046
9,115
4,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Regnar
Guan Yu
18
7 / 1 / 18
12,249
1,225
15,484
12,765
15,774
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

257

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmirAM
Neith
16
2 / 6 / 2
10,939
1,094
12,227
16,826
4,635
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Bashtardo
Janus
16
0 / 8 / 5
10,592
1,059
9,633
14,725
4,535
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 2
10,894
1,089
10,185
15,903
6,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
L1G3R
Xing Tian
16
0 / 4 / 3
10,582
1,058
5,606
20,374
24,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
tealsteel
Mercury
16
1 / 9 / 3
10,225
1,023
5,349
16,338
5,791
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
20
32
Kills
5
5
Deaths
32
92
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
0
18
18
L
Neith
AmirAM
Neith
2
6
2
0.5
W
Kukulkan
AniaPanda
Kukulkan
6
2
16
7
W
Ares
B1NaR1E
Ares
2
1
25
14.5
L
Janus
Bashtardo
Janus
0
8
5
0.31
L
2
5
2
0.6
W
Medusa
8
1
15
15.5
L
Xing Tian
L1G3R
Xing Tian
0
4
3
0.38
W
Guan Yu
Regnar
Guan Yu
7
1
18
16
L
Mercury
tealsteel
Mercury
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,608
Damage
43,000
46,426
Taken
84,166
39,537
Mitigated
45,859
9,314
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,537
1,820
0
83
5,150
2,432
0
2,567
2,583
24,784
0
L
Neith
AmirAM
Neith
12,227
4,803
648
2,744
16,826
4,635
0
7,963
8,863
0
46,819
W
Kukulkan
AniaPanda
Kukulkan
24,690
1,687
0
0
8,446
3,967
0
5,072
3,374
66,101
0
W
Ares
B1NaR1E
Ares
8,851
430
0
2,135
10,950
13,348
0
6,085
4,865
19,023
0
L
Janus
Bashtardo
Janus
9,633
192
0
115
14,725
4,535
0
8,491
6,234
30,909
0
L
10,185
706
5,249
4,063
15,903
6,645
0
7,899
8,004
29,870
0
W
Medusa
19,046
7,317
0
196
9,115
4,016
0
5,409
3,706
0
31,280
L
Xing Tian
L1G3R
Xing Tian
5,606
771
0
1,395
20,374
24,253
0
11,688
8,686
17,355
0
W
Guan Yu
Regnar
Guan Yu
15,484
1,494
3,632
3,268
12,765
15,774
0
6,291
6,474
0
21,112
L
Mercury
tealsteel
Mercury
5,349
1,455
0
620
16,338
5,791
0
9,037
7,301
0
14,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,245
Gold Earned
53,232
196
Minions Killed
208
6
Camps Cleared
5
978,378
Distance Traveled
959,037
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,064
1,306
31
3
0
195,648
0
L
Neith
10,939
1,094
73
7
2
185,709
0
W
Kukulkan
12,144
1,214
112
11
2
180,308
0
W
Ares
12,897
1,290
13
1
2
203,343
1
L
Janus
10,592
1,059
50
5
0
166,282
0
L
Chang'e
10,894
1,089
51
5
3
210,816
4
W
Medusa
11,891
1,189
28
3
2
192,207
0
L
Xing Tian
10,582
1,058
22
2
0
200,497
2
W
Guan Yu
12,249
1,225
12
1
0
206,872
0
L
Mercury
10,225
1,023
12
1
0
195,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role