Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Snaden
Odin
Gold IV
Level 143
God Stats
1W - 2L
1,636 SR
Queue Stats
54W - 48L
1,553 MMR
Solo
Sobek
Sobek
Gold IV
gun1241
Sobek
Gold IV
Level 156
God Stats
5W - 4L
1,601 SR
Queue Stats
52W - 51L
1,556 MMR
Solo
Loki
Loki
Gold III
nikamen6
Loki
Gold III
Level 118
God Stats
0W - 5L
1,209 SR
Queue Stats
103W - 108L
1,554 MMR
Solo
Chronos
Chronos
Bronze III
Çharizard
Chronos
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,563 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,489 SR
1,545 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,497 SR
1,558 MMR
Erlang Shen
Erlang Shen
Gold V
GhostyMarZz
Erlang Shen
Gold V
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,603 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Jeyves
Cabrakan
Gold III
Level 158
God Stats
11W - 12L
1,740 SR
Queue Stats
341W - 329L
1,554 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ZOEY526
Ah Muzen Cab
Bronze III
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
benzema30
Anhur
Gold IV
Level 144
God Stats
7W - 16L
1,244 SR
Queue Stats
376W - 374L
1,564 MMR
Solo
Chaac
Chaac
Gold IV
tirtiI
Chaac
Gold IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 11 / 4
11,765
512
17,807
23,308
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Snaden
Odin
17
0 / 5 / 4
10,637
462
10,804
23,592
25,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
gun1241
Sobek
15
1 / 6 / 8
10,257
446
11,024
30,788
33,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
18
8 / 6 / 3
12,409
540
14,636
22,298
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Çharizard
Chronos
17
2 / 7 / 3
10,769
468
12,858
20,908
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CliodhnaAresArachneBastet

VS

Bans
GilgameshFenrirAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GhostyMarZz
Erlang Shen
20
9 / 1 / 9
13,679
595
20,441
20,231
14,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Jeyves
Cabrakan
16
3 / 5 / 13
12,093
526
10,796
21,935
27,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ZOEY526
Ah Muzen Cab
20
9 / 3 / 12
14,755
642
28,402
19,974
14,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
benzema30
Anhur
20
10 / 5 / 7
14,822
644
19,208
18,752
7,494
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
tirtiI
Chaac
19
4 / 2 / 10
13,437
584
21,894
23,563
35,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
16
Kills
35
35
Deaths
16
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
11
4
0.64
W
Erlang Shen
GhostyMarZz
Erlang Shen
9
1
9
13.5
W
Cabrakan
Jeyves
Cabrakan
3
5
13
1.9
L
Odin
Snaden
Odin
0
5
4
0.4
W
Ah Muzen Cab
ZOEY526
Ah Muzen Cab
9
3
12
5
W
Anhur
benzema30
Anhur
10
5
7
2.7
L
Sobek
gun1241
Sobek
1
6
8
0.83
L
Loki
8
6
3
1.58
W
Chaac
tirtiI
Chaac
4
2
10
4.5
L
Chronos
Çharizard
Chronos
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,129
Damage
100,741
120,894
Taken
104,455
83,046
Mitigated
100,531
30,179
Healing
30,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,807
11,971
0
4,915
23,308
7,349
1,053
3,547
19,761
0
96,191
W
Erlang Shen
GhostyMarZz
Erlang Shen
20,441
8,699
0
4,160
20,231
14,963
671
5,196
15,035
0
114,105
W
Cabrakan
Jeyves
Cabrakan
10,796
1,535
0
3,763
21,935
27,953
69
4,869
16,226
38,172
0
L
Odin
Snaden
Odin
10,804
2,071
819
6,137
23,592
25,834
0
3,483
20,109
0
71,375
W
Ah Muzen Cab
ZOEY526
Ah Muzen Cab
28,402
8,745
0
5,399
19,974
14,438
3,898
4,284
15,690
0
126,734
W
Anhur
benzema30
Anhur
19,208
13,099
0
6,738
18,752
7,494
5,087
2,446
16,306
0
105,502
L
Sobek
gun1241
Sobek
11,024
197
1,078
7,288
30,788
33,420
0
3,018
26,906
25,994
6,344
L
Loki
14,636
3,459
0
3,653
22,298
7,843
0
2,177
20,121
0
82,437
W
Chaac
tirtiI
Chaac
21,894
2,747
0
10,829
23,563
35,683
175
6,114
17,191
15,202
80,017
L
Chronos
Çharizard
Chronos
12,858
3,153
0
6,289
20,908
8,600
495
2,849
18,059
70,458
4,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,837
Gold Earned
68,786
636
Minions Killed
639
0
Camps Cleared
0
2,162,070
Distance Traveled
2,300,366
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,765
512
169
7
0
353,556
5
W
Erlang Shen
13,679
595
128
6
0
513,960
11
W
Cabrakan
12,093
526
34
1
0
457,372
9
L
Odin
10,637
462
156
7
0
459,282
6
W
Ah Muzen Cab
14,755
642
167
7
0
447,860
1
W
Anhur
14,822
644
165
7
0
428,345
7
L
Sobek
10,257
446
46
2
0
443,524
5
L
Loki
12,409
540
127
6
0
491,938
5
W
Chaac
13,437
584
145
6
0
452,829
7
L
Chronos
10,769
468
138
6
0
413,770
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role