Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bloodyhydre
Hercules
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 19L
1,291 Elo+
Party 1
Discordia
Discordia
VicPiter666
Discordia
Level 12
God Stats
5W - 5L
1,733 SR
Queue Stats
99W - 145L
1,696 Elo+
Solo
Yemoja
Yemoja
Zerlingkerrigan
Yemoja
Level 123
God Stats
2W - 2L
1,522 SR
Queue Stats
38W - 33L
1,540 Elo+
Party 1
Thanatos
Thanatos
samukin99
Thanatos
Level 15
God Stats
4W - 7L
1,533 SR
Queue Stats
16W - 33L
1,693 Elo+
Solo
Team Averages
Level 75
1,558 SR
1,544 Elo+

VS

Team Averages
Level 79
1,534 SR
1,597 Elo+
Ullr
Ullr
KingRoyceOP
Ullr
Level 150
God Stats
7W - 8L
1,282 SR
Queue Stats
223W - 187L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Paratus776
Baron Samedi
Level 89
God Stats
9W - 5L
1,500 SR
Queue Stats
110W - 94L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
godfb1887
Amaterasu
Level 137
God Stats
2W - 1L
1,886 SR
Queue Stats
49W - 43L
1,657 Elo+
Party 2
Nemesis
Nemesis
xlkarosx
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,731 Elo+
Solo
Geb
Geb
たいぽん
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 1 / 10
12,033
802
18,709
13,694
7,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Bloodyhydre
Hercules
18
11 / 3 / 7
12,411
827
19,719
29,133
32,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
VicPiter666
Discordia
18
2 / 1 / 20
11,106
740
19,367
11,733
5,948
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 23
11,372
758
7,245
14,920
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
samukin99
Thanatos
17
4 / 3 / 13
11,032
735
6,811
12,145
5,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,003
734
19,264
11,524
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Paratus776
Baron Samedi
17
2 / 6 / 4
10,020
668
12,726
14,316
11,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
godfb1887
Amaterasu
17
3 / 6 / 5
10,694
713
10,459
21,699
21,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xlkarosx
Nemesis
14
0 / 7 / 5
8,720
581
8,610
14,894
7,788
Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 3
9,597
640
8,138
17,776
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
26
Kills
8
8
Deaths
26
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
10
13
W
Hercules
Bloodyhydre
Hercules
11
3
7
4.83
L
3
2
5
2.75
L
Baron Samedi
Paratus776
Baron Samedi
2
6
4
0.67
W
Discordia
VicPiter666
Discordia
2
1
20
12
W
1
0
23
12.5
L
Amaterasu
godfb1887
Amaterasu
3
6
5
0.92
W
Thanatos
samukin99
Thanatos
4
3
13
3.5
L
Nemesis
xlkarosx
Nemesis
0
7
5
0.36
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,851
Damage
59,197
81,625
Taken
80,209
67,560
Mitigated
59,733
40,308
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,709
16,465
0
3,601
13,694
7,431
7,335
3,143
10,551
0
66,646
W
Hercules
Bloodyhydre
Hercules
19,719
6,776
0
9,608
29,133
32,623
646
6,729
22,404
2,758
31,468
L
19,264
7,323
0
1,894
11,524
4,581
0
5,090
6,354
0
56,032
L
Baron Samedi
Paratus776
Baron Samedi
12,726
462
1,777
4,105
14,316
11,214
0
7,576
6,662
33,074
0
W
Discordia
VicPiter666
Discordia
19,367
2,020
255
2,071
11,733
5,948
678
3,278
8,455
46,970
0
W
7,245
3,729
12,061
7,030
14,920
15,607
643
5,278
9,642
13,968
0
L
Amaterasu
godfb1887
Amaterasu
10,459
3,470
835
8,568
21,699
21,111
0
6,795
14,680
0
29,126
W
Thanatos
samukin99
Thanatos
6,811
1,181
0
5,682
12,145
5,951
251
2,749
9,396
0
33,056
L
Nemesis
xlkarosx
Nemesis
8,610
2,506
0
2,116
14,894
7,788
0
3,003
11,843
313
14,298
L
8,138
540
40
1,264
17,776
15,039
508
4,487
13,237
22,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,954
Gold Earned
50,034
260
Minions Killed
205
0
Camps Cleared
0
1,451,495
Distance Traveled
1,347,406
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,033
802
100
7
0
248,145
1
W
Hercules
12,411
827
17
1
0
308,292
1
L
Ullr
11,003
734
84
6
0
294,231
1
L
Baron Samedi
10,020
668
39
3
0
253,430
2
W
Discordia
11,106
740
80
5
0
303,083
1
W
Yemoja
11,372
758
8
1
0
287,044
1
L
Amaterasu
10,694
713
45
3
0
294,220
1
W
Thanatos
11,032
735
55
4
0
304,931
1
L
Nemesis
8,720
581
19
1
0
201,649
0
L
Geb
9,597
640
18
1
0
303,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role