Player Matchup

Cthulhu
Cthulhu
DNAlien99
Cthulhu
Level 67
God Stats
34W - 43L
1,334 SR
Queue Stats
253W - 330L
1,302 Elo+
Party 2
Anhur
Anhur
TacoDior-
Anhur
Level 17
God Stats
14W - 36L
1,232 SR
Queue Stats
145W - 211L
1,086 Elo+
Party 2
Scylla
Scylla
zKrYpTiC17
Scylla
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 74L
1,193 Elo+
Party 2
Team Averages
Level 36
1,355 SR
1,193 Elo+

VS

Team Averages
Level 44
1,668 SR
1,354 Elo+
Ymir
Ymir
Box95Chevy
Ymir
Level 39
God Stats
36W - 49L
1,713 SR
Queue Stats
458W - 649L
1,320 Elo+
Solo
Awilix
Awilix
Tezzzt4714
Awilix
Level 5
God Stats
8W - 12L
1,716 SR
Queue Stats
9W - 16L
1,469 Elo+
Party 1
Sol
Sol
Yawnfilmz
Sol
Level 88
God Stats
6W - 9L
1,576 SR
Queue Stats
55W - 70L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNAlien99
Cthulhu
17
6 / 3 / 5
13,031
686
18,961
20,098
16,764
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
TacoDior-
Anhur
16
1 / 6 / 9
11,565
609
11,192
16,435
8,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
zKrYpTiC17
Scylla
15
4 / 7 / 4
11,846
623
8,930
15,416
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
12,196
642
6,021
19,069
11,163
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Tezzzt4714
Awilix
17
7 / 4 / 7
13,328
701
13,958
14,972
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 3 / 5
13,982
736
24,024
20,777
7,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
11
Kills
16
16
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
Cthulhu
DNAlien99
Cthulhu
6
3
5
2.83
L
Anhur
TacoDior-
Anhur
1
6
9
0.92
W
Awilix
Tezzzt4714
Awilix
7
4
7
2.63
W
8
3
5
3.5
L
Scylla
zKrYpTiC17
Scylla
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
44,003
51,949
Taken
54,818
33,022
Mitigated
23,272
3,416
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,021
362
0
6,323
19,069
11,163
576
11,106
7,963
38,528
0
L
Cthulhu
DNAlien99
Cthulhu
18,961
684
830
1,695
20,098
16,764
0
13,502
6,596
54,872
0
L
Anhur
TacoDior-
Anhur
11,192
6,591
0
532
16,435
8,466
590
10,831
5,604
0
34,155
W
Awilix
Tezzzt4714
Awilix
13,958
4,188
0
2,283
14,972
5,020
0
7,634
7,338
0
38,869
W
24,024
6,357
0
10,772
20,777
7,089
2,590
10,612
10,165
88,021
0
L
Scylla
zKrYpTiC17
Scylla
8,930
2,714
0
359
15,416
7,792
354
5,712
9,704
26,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
39,506
170
Minions Killed
205
3
Camps Cleared
7
876,024
Distance Traveled
988,499
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,196
642
53
3
1
275,319
2
L
Cthulhu
13,031
686
88
5
0
350,448
1
L
Anhur
11,565
609
47
2
2
266,008
0
W
Awilix
13,328
701
45
2
1
385,077
0
W
Sol
13,982
736
107
6
5
328,103
1
L
Scylla
11,846
623
35
2
1
259,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role