Player Matchup

Medusa
Medusa
Destrino
Medusa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,533 Elo+
Solo
Hercules
Hercules
Flayne96
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,620 Elo+
Party 1
Khepri
Khepri
Schnizza96
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
Strudelfrucht
Ah Puch
Level 26
God Stats
3W - 1L
1,677 SR
Queue Stats
12W - 5L
1,657 Elo+
Party 1
Artemis
Artemis
ryventals
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo
Team Averages
Level 32
1,535 SR
1,519 Elo+

VS

Team Averages
Level 28
1,587 SR
1,483 Elo+
Artio
Artio
Abundy
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Bastet
Bastet
AncestraZ
Bastet
Level 39
God Stats
21W - 18L
1,565 SR
Queue Stats
29W - 22L
1,591 Elo+
Solo
Olorun
Olorun
FranKster_AFC
Olorun
Level 14
God Stats
2W - 2L
1,567 SR
Queue Stats
2W - 4L
1,606 Elo+
Solo
Thor
Thor
combolaL
Thor
Level 20
God Stats
0W - 2L
1,568 SR
Queue Stats
6W - 10L
1,430 Elo+
Solo
Cthulhu
Cthulhu
swiety42
Cthulhu
Level 49
God Stats
8W - 10L
1,737 SR
Queue Stats
44W - 48L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Destrino
Medusa
20
8 / 2 / 8
12,582
899
17,763
12,337
5,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Flayne96
Hercules
20
7 / 0 / 10
12,875
920
18,613
19,730
22,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
Schnizza96
Khepri
17
1 / 3 / 20
11,258
804
9,089
20,263
25,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
19
5 / 2 / 11
11,428
816
16,359
14,929
6,888
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
ryventals
Artemis
17
5 / 10 / 7
10,715
765
13,256
14,077
5,478
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Abundy
Artio
16
4 / 3 / 5
10,257
733
12,576
21,952
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
AncestraZ
Bastet
16
7 / 3 / 3
9,798
700
17,188
14,357
6,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 5
8,540
610
5,730
12,877
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
17
6 / 10 / 6
10,615
758
15,317
16,335
6,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
swiety42
Cthulhu
15
0 / 5 / 9
8,977
641
12,654
27,972
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
26
Kills
17
17
Deaths
26
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
Abundy
Artio
4
3
5
2.17
L
Bastet
AncestraZ
Bastet
7
3
3
2.83
W
Medusa
Destrino
Medusa
8
2
8
6
W
Hercules
Flayne96
Hercules
7
0
10
12
L
0
5
5
0.5
W
Khepri
Schnizza96
Khepri
1
3
20
3.67
W
Ah Puch
5
2
11
5.25
L
Thor
6
10
6
0.9
W
Artemis
ryventals
Artemis
5
10
7
0.85
L
Cthulhu
swiety42
Cthulhu
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,080
Damage
63,465
81,336
Taken
93,493
65,703
Mitigated
63,029
31,864
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Abundy
Artio
12,576
761
2,349
4,425
21,952
24,938
0
7,264
14,407
35,236
0
L
Bastet
AncestraZ
Bastet
17,188
3,615
0
2,080
14,357
6,263
0
2,567
11,654
0
31,317
W
Medusa
Destrino
Medusa
17,763
8,556
0
3,221
12,337
5,586
5,157
3,479
8,858
0
51,550
W
Hercules
Flayne96
Hercules
18,613
6,099
1,400
11,211
19,730
22,215
0
7,972
11,328
0
45,806
L
5,730
2,244
806
2,343
12,877
5,150
0
4,426
8,392
15,092
0
W
Khepri
Schnizza96
Khepri
9,089
1,057
1,105
7,538
20,263
25,536
249
8,905
10,702
20,593
0
W
Ah Puch
16,359
1,067
0
5,894
14,929
6,888
652
3,997
10,665
44,178
0
L
Thor
15,317
4,639
0
0
16,335
6,826
0
2,910
13,284
0
37,911
W
Artemis
ryventals
Artemis
13,256
6,826
0
1,495
14,077
5,478
941
5,062
8,823
0
28,798
L
Cthulhu
swiety42
Cthulhu
12,654
714
1,336
8,678
27,972
19,852
0
7,183
20,059
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,858
Gold Earned
48,187
271
Minions Killed
178
0
Camps Cleared
0
1,349,174
Distance Traveled
1,277,035
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,257
733
42
3
0
278,726
0
L
Bastet
9,798
700
26
2
0
301,352
0
W
Medusa
12,582
899
81
6
0
258,720
0
W
Hercules
12,875
920
64
5
0
336,667
5
L
Olorun
8,540
610
20
1
0
192,461
2
W
Khepri
11,258
804
27
2
0
276,702
0
W
Ah Puch
11,428
816
70
5
0
270,015
0
L
Thor
10,615
758
40
3
0
224,897
1
W
Artemis
10,715
765
29
2
0
207,070
1
L
Cthulhu
8,977
641
50
4
0
279,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role