Player Matchup

Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Platinum II
 
Cliodhna
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Platinum I
Jakeski
Ullr
Platinum I
Level 149
God Stats
6W - 3L
1,797 SR
Queue Stats
283W - 281L
2,002 MMR
Solo
Chaac
Chaac
Gold II
Nongrinder
Chaac
Gold II
Level 64
God Stats
12W - 7L
1,829 SR
Queue Stats
126W - 125L
1,793 MMR
Party 3
Sol
Sol
Gold II
WheresMyWife
Sol
Gold II
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 3L
1,912 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,625 SR
1,741 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,653 SR
1,845 MMR
Charybdis
Charybdis
Diamond V
 
Charybdis
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum II
Maxsuperior77
Bellona
Platinum II
Level 127
God Stats
0W - 1L
1,853 SR
Queue Stats
43W - 36L
1,921 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
SkorpionBlack6
Erlang Shen
Platinum II
Level 149
God Stats
7W - 10L
1,619 SR
Queue Stats
121W - 89L
2,032 MMR
Party 2
He Bo
He Bo
Platinum III
TLBaccam
He Bo
Platinum III
Level 160
God Stats
6W - 3L
1,791 SR
Queue Stats
102W - 100L
1,884 MMR
Solo
Khepri
Khepri
Platinum II
Viitro
Khepri
Platinum II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 126L
1,891 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 1 / 6
6,252
568
3,995
7,985
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
10
2 / 1 / 3
5,996
545
5,348
5,883
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Jakeski
Ullr
13
4 / 0 / 1
7,210
655
4,826
3,297
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
11
0 / 0 / 0
6,249
568
3,535
9,507
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 2
7,483
680
7,435
4,714
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinArtioBastet

VS

Bans
GebCamazotzGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 1
5,698
518
4,197
6,868
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
12
0 / 0 / 0
6,767
615
7,596
7,682
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
SkorpionBlack6
Erlang Shen
10
2 / 2 / 0
5,726
521
4,198
6,992
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
TLBaccam
He Bo
9
1 / 4 / 0
5,586
508
523
6,475
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Viitro
Khepri
7
0 / 2 / 2
4,944
449
1,244
7,206
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
1
6
3
W
Cliodhna
 
Cliodhna
2
1
3
3.5
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Ullr
Jakeski
Ullr
4
0
1
4.5
L
Bellona
0
0
0
0
W
Chaac
0
0
0
0
L
Erlang Shen
SkorpionBlack6
Erlang Shen
2
2
0
1
L
He Bo
TLBaccam
He Bo
1
4
0
0.25
L
Khepri
Viitro
Khepri
0
2
2
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,139
Damage
17,758
31,386
Taken
35,223
13,862
Mitigated
15,351
13,944
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,995
923
0
2,061
7,985
4,101
0
957
6,580
0
12,110
W
Cliodhna
 
Cliodhna
5,348
388
0
3,067
5,883
1,557
0
500
5,383
0
34,870
L
Charybdis
 
Charybdis
4,197
1,592
0
2,430
6,868
1,396
0
3,114
3,703
0
37,447
W
Ullr
Jakeski
Ullr
4,826
1,612
0
1,304
3,297
983
0
139
3,158
0
51,280
L
Bellona
7,596
2,768
0
3,473
7,682
5,901
0
0
7,143
0
50,616
W
Chaac
3,535
853
0
4,756
9,507
6,210
0
0
9,507
0
38,161
L
Erlang Shen
SkorpionBlack6
Erlang Shen
4,198
2,083
0
2,515
6,992
3,553
0
1,089
5,822
0
35,939
L
He Bo
TLBaccam
He Bo
523
47
0
972
6,475
1,441
0
0
6,458
24,702
0
L
Khepri
Viitro
Khepri
1,244
305
31
1,552
7,206
3,060
0
3,232
3,889
9,876
0
W
7,435
4,915
0
2,756
4,714
1,011
43
171
4,543
60,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
28,721
393
Minions Killed
350
0
Camps Cleared
0
1,176,098
Distance Traveled
1,114,047
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,252
568
14
1
0
246,943
5
W
Cliodhna
5,996
545
64
6
0
272,757
6
L
Charybdis
5,698
518
89
8
0
194,226
5
W
Ullr
7,210
655
98
9
0
208,868
3
L
Bellona
6,767
615
117
11
0
242,769
5
W
Chaac
6,249
568
94
9
0
241,048
7
L
Erlang Shen
5,726
521
69
6
0
264,217
1
L
He Bo
5,586
508
61
6
0
193,044
6
L
Khepri
4,944
449
14
1
0
219,791
4
W
Sol
7,483
680
123
11
0
206,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role