Player Matchup

Zeus
Zeus
AlmightyBaki
Zeus
Level 72
God Stats
5W - 10L
1,492 SR
Queue Stats
64W - 94L
1,473 Elo+
Party 1
Chaac
Chaac
Gargalon69
Chaac
Level 45
God Stats
1W - 2L
1,255 SR
Queue Stats
130W - 202L
1,436 Elo+
Party 1
Chronos
Chronos
Gerec
Chronos
Level 66
God Stats
3W - 0L
1,996 SR
Queue Stats
70W - 104L
1,429 Elo+
Party 1
Team Averages
Level 61
1,581 SR
1,446 Elo+

VS

Team Averages
Level 79
1,379 SR
1,390 Elo+
Cliodhna
Cliodhna
SmuttButt
Cliodhna
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 25L
1,315 Elo+
Party 2
Hou Yi
Hou Yi
Soldurn
Hou Yi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,329 Elo+
Party 2
Poseidon
Poseidon
XHAMOUDY
Poseidon
Level 83
God Stats
0W - 6L
1,136 SR
Queue Stats
538W - 528L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
14,483
724
14,350
11,395
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
19
5 / 2 / 9
14,073
704
18,257
19,680
25,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Gerec
Chronos
20
7 / 7 / 8
14,708
735
18,841
18,896
6,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SmuttButt
Cliodhna
16
7 / 3 / 5
12,657
633
14,720
17,978
8,340
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Soldurn
Hou Yi
15
0 / 7 / 10
11,563
578
6,927
15,447
5,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
XHAMOUDY
Poseidon
20
7 / 8 / 4
14,780
739
18,521
24,791
9,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
18
Kills
14
14
Deaths
18
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
Chaac
5
2
9
4.75
W
Chronos
Gerec
Chronos
7
7
8
1.57
L
Cliodhna
SmuttButt
Cliodhna
7
3
5
3.17
L
Hou Yi
Soldurn
Hou Yi
0
7
10
0.71
L
Poseidon
XHAMOUDY
Poseidon
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
40,168
49,971
Taken
58,216
35,166
Mitigated
24,121
12,122
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,350
1,139
0
625
11,395
3,597
1,411
4,624
6,771
61,835
0
W
Chaac
18,257
3,906
0
8,342
19,680
25,364
240
6,478
13,202
407
46,529
W
Chronos
Gerec
Chronos
18,841
10,422
0
3,155
18,896
6,205
1,454
7,680
11,216
50,023
0
L
Cliodhna
SmuttButt
Cliodhna
14,720
1,675
358
2,031
17,978
8,340
0
8,196
9,058
0
36,141
L
Hou Yi
Soldurn
Hou Yi
6,927
1,871
0
1,171
15,447
5,937
0
9,835
4,869
0
21,926
L
Poseidon
XHAMOUDY
Poseidon
18,521
2,135
135
5,662
24,791
9,844
314
14,971
8,851
96,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
39,000
238
Minions Killed
194
9
Camps Cleared
8
1,100,445
Distance Traveled
1,007,647
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,483
724
119
6
2
303,874
1
W
Chaac
14,073
704
45
2
2
430,903
4
W
Chronos
14,708
735
74
4
5
365,668
2
L
Cliodhna
12,657
633
18
1
0
347,499
0
L
Hou Yi
11,563
578
29
1
0
318,552
0
L
Poseidon
14,780
739
147
7
8
341,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role