Player Matchup

Kumbhakarna
Kumbhakarna
Anihrisite28
Kumbhakarna
Level 109
God Stats
1W - 0L
1,527 SR
Queue Stats
61W - 61L
1,400 Elo+
Party 1
Xbalanque
Xbalanque
Darcksector666
Xbalanque
Level 137
God Stats
4W - 2L
1,308 SR
Queue Stats
173W - 167L
1,443 Elo+
Party 3
Chiron
Chiron
DarlingTBear
Chiron
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 175L
1,078 Elo+
Solo
Hades
Hades
McKency18
Hades
Level 67
God Stats
3W - 0L
1,742 SR
Queue Stats
110W - 100L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
TommyDaZombiee
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 94
1,515 SR
1,379 Elo+

VS

Team Averages
Level 109
1,500 SR
1,441 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Blackalpha12
Tiamat
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,764 Elo+
Solo
Ravana
Ravana
Jrakenny
Ravana
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 183L
1,288 Elo+
Party 2
Chronos
Chronos
Lord Zinox
Chronos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,370 Elo+
Solo
Chaac
Chaac
xLeoniDx
Chaac
Level 126
God Stats
8W - 7L
1,500 SR
Queue Stats
384W - 370L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anihrisite28
Kumbhakarna
19
1 / 4 / 22
12,115
713
6,076
24,794
33,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Darcksector666
Xbalanque
20
13 / 6 / 16
13,763
810
26,818
16,714
7,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
19
7 / 5 / 13
12,267
722
16,178
13,146
6,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
McKency18
Hades
19
8 / 7 / 17
12,520
736
17,629
20,975
12,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 15
12,596
741
15,861
23,753
25,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 8 / 11
11,435
673
17,932
13,570
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
19
2 / 10 / 11
11,304
665
8,058
19,000
9,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Jrakenny
Ravana
20
6 / 5 / 13
11,988
705
12,484
16,053
9,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Lord Zinox
Chronos
18
5 / 7 / 7
11,840
696
11,288
15,689
5,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
xLeoniDx
Chaac
20
9 / 5 / 12
13,431
790
27,349
28,596
22,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
79
35
Kills
25
26
Deaths
35
83
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
11
1.06
W
Kumbhakarna
Anihrisite28
Kumbhakarna
1
4
22
3
L
Tiamat
2
10
11
0.75
W
Xbalanque
Darcksector666
Xbalanque
13
6
16
3.5
W
Chiron
7
5
13
2.7
L
Ravana
Jrakenny
Ravana
6
5
13
2.5
L
Chronos
Lord Zinox
Chronos
5
7
7
1.21
W
Hades
McKency18
Hades
8
7
17
2.36
W
6
4
15
3.38
L
Chaac
xLeoniDx
Chaac
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,562
Damage
77,111
99,382
Taken
92,908
85,776
Mitigated
52,581
38,368
Healing
34,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,932
1,853
1,036
1,282
13,570
5,211
148
6,436
7,134
42,650
0
W
Kumbhakarna
Anihrisite28
Kumbhakarna
6,076
934
2,178
5,463
24,794
33,521
166
9,861
14,459
18,240
0
L
Tiamat
8,058
1,316
2,042
3,908
19,000
9,396
299
8,298
10,702
20,115
0
W
Xbalanque
Darcksector666
Xbalanque
26,818
10,051
2,915
2,575
16,714
7,396
4,013
5,941
10,490
0
50,727
W
Chiron
16,178
3,449
4,310
2,342
13,146
6,336
1,915
3,281
9,627
0
29,858
L
Ravana
Jrakenny
Ravana
12,484
3,657
1,037
1,846
16,053
9,283
137
8,469
7,584
0
23,152
L
Chronos
Lord Zinox
Chronos
11,288
4,049
1,207
2,921
15,689
5,705
248
7,450
8,239
23,082
0
W
Hades
McKency18
Hades
17,629
1,068
3,379
7,727
20,975
12,674
741
6,857
13,673
36,475
0
W
15,861
922
1,556
5,923
23,753
25,849
140
11,338
11,792
29,346
0
L
Chaac
xLeoniDx
Chaac
27,349
4,922
2,079
16,884
28,596
22,986
863
8,913
19,683
0
44,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,261
Gold Earned
59,998
175
Minions Killed
163
0
Camps Cleared
0
1,377,674
Distance Traveled
1,384,712
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,435
673
65
4
0
239,661
3
W
Kumbhakarna
12,115
713
11
1
0
315,155
0
L
Tiamat
11,304
665
20
1
0
239,218
5
W
Xbalanque
13,763
810
60
4
0
250,070
0
W
Chiron
12,267
722
39
2
0
242,602
0
L
Ravana
11,988
705
17
1
0
309,704
1
L
Chronos
11,840
696
22
1
0
279,022
2
W
Hades
12,520
736
28
2
0
266,114
2
W
Cthulhu
12,596
741
37
2
0
303,733
0
L
Chaac
13,431
790
39
2
0
317,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role