Player Matchup

Thor
Thor
FLEXI7
Thor
Level 143
God Stats
7W - 3L
1,554 SR
Queue Stats
75W - 70L
1,460 Elo+
Solo
Kukulkan
Kukulkan
FlyinBeauty
Kukulkan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 2
Vamana
Vamana
Hvy Slender
Vamana
Level 85
God Stats
14W - 14L
1,632 SR
Queue Stats
195W - 190L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pathto3xile
Morgan Le Fay
Level 160
God Stats
3W - 1L
1,417 SR
Queue Stats
8W - 11L
1,379 Elo+
Party 2
Rama
Rama
Shoopdi
Rama
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 20L
1,499 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,457 Elo+

VS

Team Averages
Level 120
1,578 SR
1,454 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Evassiive
Bakasura
Level 160
God Stats
0W - 2L
1,727 SR
Queue Stats
368W - 366L
1,405 Elo+
Solo
Neith
Neith
Girth_Brooks_4
Neith
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 110L
1,518 Elo+
Solo
Zeus
Zeus
RxParalyze
Zeus
Level 63
God Stats
15W - 13L
1,665 SR
Queue Stats
200W - 200L
1,526 Elo+
Solo
Loki
Loki
TravelerTTV
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FLEXI7
Thor
15
9 / 2 / 5
8,965
815
10,710
11,040
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
FlyinBeauty
Kukulkan
16
5 / 1 / 7
8,679
789
8,362
4,573
1,893
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
15
2 / 1 / 12
8,250
750
6,920
7,646
5,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Pathto3xile
Morgan Le Fay
15
3 / 2 / 5
8,451
768
8,412
7,800
3,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Shoopdi
Rama
15
2 / 0 / 2
8,442
767
4,045
3,647
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 4 / 1
7,713
701
6,562
8,359
7,537
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Evassiive
Bakasura
15
2 / 1 / 3
8,185
744
4,332
10,364
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 3
7,553
687
3,863
7,008
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 7 / 1
7,431
676
3,325
8,296
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
6,963
633
3,154
10,262
3,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
6
6
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
1
0.63
L
Bakasura
Evassiive
Bakasura
2
1
3
3.5
W
Thor
FLEXI7
Thor
9
2
5
5.75
W
Kukulkan
FlyinBeauty
Kukulkan
5
1
7
8.5
L
0
3
3
0.5
W
Vamana
2
1
12
8
W
Morgan Le Fay
Pathto3xile
Morgan Le Fay
3
2
5
2.75
L
1
7
1
0.21
W
Rama
Shoopdi
Rama
2
0
2
3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
21,236
34,706
Taken
44,289
19,751
Mitigated
20,872
6,512
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,562
671
0
196
8,359
7,537
0
4,149
4,003
17,620
0
L
Bakasura
Evassiive
Bakasura
4,332
2,793
0
5,362
10,364
4,571
0
2,596
7,735
0
16,507
W
Thor
FLEXI7
Thor
10,710
1,593
0
1,567
11,040
7,356
0
2,177
8,296
64
19,561
W
Kukulkan
FlyinBeauty
Kukulkan
8,362
560
0
250
4,573
1,893
218
1,797
2,662
31,335
0
L
3,863
1,149
0
435
7,008
2,530
0
3,879
2,955
0
27,957
W
Vamana
6,920
2,562
0
1,646
7,646
5,857
264
2,654
4,615
0
21,991
W
Morgan Le Fay
Pathto3xile
Morgan Le Fay
8,412
256
0
2,169
7,800
3,269
11
2,169
5,295
26,894
0
L
3,325
506
105
645
8,296
2,398
0
3,092
4,981
18,611
0
W
Rama
Shoopdi
Rama
4,045
2,805
0
880
3,647
1,376
1,022
702
2,919
0
36,710
L
3,154
951
0
521
10,262
3,836
0
3,122
6,855
0
8,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
37,845
235
Minions Killed
167
0
Camps Cleared
0
1,124,094
Distance Traveled
1,068,774
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,713
701
23
2
0
212,608
2
L
Bakasura
8,185
744
49
4
0
241,438
5
W
Thor
8,965
815
24
2
0
218,502
2
W
Kukulkan
8,679
789
63
6
0
226,656
2
L
Neith
7,553
687
49
4
0
201,304
0
W
Vamana
8,250
750
35
3
0
229,218
2
W
Morgan Le Fay
8,451
768
45
4
0
224,722
0
L
Zeus
7,431
676
35
3
0
200,529
4
W
Rama
8,442
767
68
6
0
224,996
5
L
Loki
6,963
633
11
1
0
212,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role