Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
FullOnn
Fenrir
Silver II
Level 101
God Stats
30W - 30L
1,748 SR
Queue Stats
270W - 284L
1,249 MMR
Solo
Agni
Agni
Silver II
LORDKORY
Agni
Silver II
Level 135
God Stats
9W - 15L
1,418 SR
Queue Stats
232W - 237L
1,261 MMR
Solo
Awilix
Awilix
Silver II
LeetiMMV
Awilix
Silver II
Level 68
God Stats
15W - 8L
1,500 SR
Queue Stats
116W - 122L
1,272 MMR
Solo
Artio
Artio
Silver IV
ZackMiers
Artio
Silver IV
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 18L
1,318 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,533 SR
1,320 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,528 SR
1,275 MMR
Scylla
Scylla
Silver IV
DinoooXxX
Scylla
Silver IV
Level 48
God Stats
3W - 11L
1,557 SR
Queue Stats
234W - 225L
1,267 MMR
Solo
Da Ji
Da Ji
Silver III
LonosFnL
Da Ji
Silver III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,353 MMR
Party 1
Chaac
Chaac
Silver V
marianek113
Chaac
Silver V
Level 119
God Stats
9W - 7L
1,679 SR
Queue Stats
12W - 19L
1,262 MMR
Solo
Medusa
Medusa
Silver III
sasuke92
Medusa
Silver III
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 93L
1,245 MMR
Solo
Yemoja
Yemoja
Silver IV
tedshyne21
Yemoja
Silver IV
Level 104
God Stats
5W - 10L
1,406 SR
Queue Stats
7W - 14L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 1 / 3
9,437
629
5,554
6,426
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
FullOnn
Fenrir
16
4 / 4 / 3
9,907
660
10,566
12,255
6,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
2 / 2 / 7
9,573
638
5,642
6,002
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
LeetiMMV
Awilix
17
9 / 0 / 2
10,075
672
9,037
8,097
3,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
ZackMiers
Artio
13
1 / 1 / 9
8,323
555
3,653
12,111
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetThothAtlasSol

VS

Bans
CliodhnaOdinAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DinoooXxX
Scylla
11
2 / 2 / 0
6,824
455
2,449
3,897
1,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
LonosFnL
Da Ji
14
4 / 5 / 4
8,379
559
8,583
13,097
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 6 / 2
8,036
536
7,020
16,184
11,488
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Medusa
sasuke92
Medusa
12
0 / 3 / 0
6,822
455
2,237
7,418
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
tedshyne21
Yemoja
10
0 / 3 / 1
6,538
436
1,113
8,402
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
8
8
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
3
4.5
L
Scylla
DinoooXxX
Scylla
2
2
0
1
W
Fenrir
FullOnn
Fenrir
4
4
3
1.38
W
Agni
2
2
7
2.75
W
Awilix
LeetiMMV
Awilix
9
0
2
10
L
Da Ji
LonosFnL
Da Ji
4
5
4
1.2
W
Artio
ZackMiers
Artio
1
1
9
5.5
L
2
6
2
0.5
L
Medusa
sasuke92
Medusa
0
3
0
0
L
Yemoja
tedshyne21
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
21,402
44,891
Taken
48,998
26,404
Mitigated
23,676
14,386
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,554
3,278
0
3,461
6,426
1,799
2,235
198
6,228
0
77,513
L
Scylla
DinoooXxX
Scylla
2,449
699
0
440
3,897
1,044
0
1,289
2,608
37,770
0
W
Fenrir
FullOnn
Fenrir
10,566
2,743
0
2,777
12,255
6,555
0
32
12,223
0
61,941
W
Agni
5,642
269
145
1,625
6,002
1,989
472
1,046
4,956
76,850
0
W
Awilix
LeetiMMV
Awilix
9,037
3,716
0
1,252
8,097
3,371
0
1,093
7,004
0
70,641
L
Da Ji
LonosFnL
Da Ji
8,583
1,874
0
3,216
13,097
4,752
0
1,936
11,161
0
48,006
W
Artio
ZackMiers
Artio
3,653
326
1,384
3,742
12,111
12,690
0
1,193
10,918
13,363
1,087
L
7,020
1,210
0
2,565
16,184
11,488
680
1,798
14,386
0
42,314
L
Medusa
sasuke92
Medusa
2,237
1,029
0
2,252
7,418
1,877
0
931
6,487
0
42,476
L
Yemoja
tedshyne21
Yemoja
1,113
235
1,789
1,359
8,402
4,515
0
2,605
5,797
18,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
36,599
534
Minions Killed
380
0
Camps Cleared
0
1,585,964
Distance Traveled
1,309,798
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,437
629
127
8
0
282,350
4
L
Scylla
6,824
455
74
5
0
160,491
6
W
Fenrir
9,907
660
115
8
0
297,338
3
W
Agni
9,573
638
145
10
0
313,297
1
W
Awilix
10,075
672
120
8
0
371,408
1
L
Da Ji
8,379
559
87
6
0
308,887
2
W
Artio
8,323
555
27
2
0
321,571
4
L
Chaac
8,036
536
101
7
0
300,580
3
L
Medusa
6,822
455
89
6
0
259,873
6
L
Yemoja
6,538
436
29
2
0
279,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role