Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Jkalvin
Heimdallr
Level 109
God Stats
8W - 9L
1,616 SR
Queue Stats
44W - 46L
1,582 Elo+
Solo
Amaterasu
Amaterasu
Terfrider
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,514 Elo+
Solo
Merlin
Merlin
phuqthis
Merlin
Level 121
God Stats
0W - 5L
1,205 SR
Queue Stats
41W - 44L
1,534 Elo+
Solo
Fenrir
Fenrir
vStxrm2k
Fenrir
Level 67
God Stats
1W - 4L
1,739 SR
Queue Stats
94W - 89L
1,593 Elo+
Party 1
Team Averages
Level 113
1,512 SR
1,545 Elo+

VS

Team Averages
Level 102
1,444 SR
1,501 Elo+
Pele
Pele
BrunoGS04
Pele
Level 126
God Stats
3W - 3L
1,328 SR
Queue Stats
219W - 220L
1,413 Elo+
Solo
Izanami
Izanami
GuajiBoy
Izanami
Level 86
God Stats
14W - 7L
1,320 SR
Queue Stats
450W - 464L
1,476 Elo+
Solo
Fafnir
Fafnir
Hdrizzle
Fafnir
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
328W - 287L
1,509 Elo+
Solo
Guan Yu
Guan Yu
TastyBigC
Guan Yu
Level 117
God Stats
50W - 47L
1,575 SR
Queue Stats
342W - 331L
1,528 Elo+
Solo
Nu Wa
Nu Wa
turnshavetabled
Nu Wa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 75L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 4 / 1
8,448
402
7,904
17,076
13,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Jkalvin
Heimdallr
20
3 / 1 / 2
12,328
587
10,172
13,565
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Terfrider
Amaterasu
20
1 / 2 / 0
11,484
547
13,380
21,304
21,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
phuqthis
Merlin
16
1 / 2 / 3
9,979
475
10,990
10,925
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
vStxrm2k
Fenrir
16
5 / 8 / 2
10,128
482
13,192
21,392
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
5 / 2 / 7
11,582
552
9,322
16,904
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
GuajiBoy
Izanami
20
5 / 3 / 0
12,289
585
11,768
12,120
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Hdrizzle
Fafnir
15
1 / 2 / 8
10,131
482
7,924
21,502
26,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
TastyBigC
Guan Yu
20
1 / 1 / 2
11,904
567
15,327
21,175
18,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 5
10,833
516
18,805
9,858
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
12
Kills
17
17
Deaths
12
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
1
0.63
W
Pele
5
2
7
4.25
W
Izanami
GuajiBoy
Izanami
5
3
0
1.67
W
Fafnir
Hdrizzle
Fafnir
1
2
8
2.5
L
Heimdallr
Jkalvin
Heimdallr
3
1
2
4
W
Guan Yu
TastyBigC
Guan Yu
1
1
2
2
L
Amaterasu
Terfrider
Amaterasu
1
2
0
0.5
L
Merlin
phuqthis
Merlin
1
2
3
1.25
W
5
4
5
1.88
L
Fenrir
vStxrm2k
Fenrir
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,638
Damage
63,146
84,262
Taken
81,559
51,428
Mitigated
59,693
33,306
Healing
32,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,904
842
435
4,694
17,076
13,091
0
6,136
10,642
39,726
0
W
Pele
9,322
2,623
0
11,119
16,904
7,080
0
3,407
13,279
0
80,257
W
Izanami
GuajiBoy
Izanami
11,768
6,779
0
5,648
12,120
4,363
1,884
3,562
8,478
0
113,324
W
Fafnir
Hdrizzle
Fafnir
7,924
2,242
565
8,737
21,502
26,382
49
8,324
12,694
22,411
0
L
Heimdallr
Jkalvin
Heimdallr
10,172
6,172
0
6,901
13,565
4,646
102
4,466
8,586
0
105,042
W
Guan Yu
TastyBigC
Guan Yu
15,327
3,219
345
5,834
21,175
18,478
0
0
21,175
10,541
80,033
L
Amaterasu
Terfrider
Amaterasu
13,380
6,938
0
9,882
21,304
21,914
0
4,037
17,102
0
94,556
L
Merlin
phuqthis
Merlin
10,990
359
61
4,222
10,925
3,472
0
5,675
4,954
78,597
0
W
18,805
3,138
0
470
9,858
3,390
326
2,559
7,039
74,014
0
L
Fenrir
vStxrm2k
Fenrir
13,192
2,161
0
7,111
21,392
8,305
39
7,736
13,346
0
69,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,367
Gold Earned
56,739
671
Minions Killed
646
0
Camps Cleared
0
1,965,372
Distance Traveled
2,183,397
19
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,448
402
54
3
0
376,906
7
W
Pele
11,582
552
109
5
0
482,802
7
W
Izanami
12,289
585
213
10
0
390,289
4
W
Fafnir
10,131
482
21
1
0
460,080
14
L
Heimdallr
12,328
587
188
9
0
387,552
3
W
Guan Yu
11,904
567
185
9
0
452,189
7
L
Amaterasu
11,484
547
182
9
0
390,592
3
L
Merlin
9,979
475
152
7
0
413,850
3
W
Nu Wa
10,833
516
118
6
0
398,037
9
L
Fenrir
10,128
482
95
5
0
396,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role