Player Matchup

Scylla
Scylla
Silver IV
Battingtrout41
Scylla
Silver IV
Level 122
God Stats
1W - 1L
1,678 SR
Queue Stats
49W - 56L
1,240 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
CFE15
Gilgamesh
Silver III
Level 109
God Stats
3W - 5L
1,664 SR
Queue Stats
132W - 135L
1,130 MMR
Party 1
Artemis
Artemis
Silver II
JOR_DDD
Artemis
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,217 MMR
Solo
Ymir
Ymir
Silver IV
ThatMooster
Ymir
Silver IV
Level 109
God Stats
84W - 80L
1,238 SR
Queue Stats
191W - 203L
1,167 MMR
Solo
Awilix
Awilix
Silver III
akumpunen
Awilix
Silver III
Level 95
God Stats
38W - 31L
1,562 SR
Queue Stats
124W - 130L
1,273 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,528 SR
1,205 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,455 SR
1,197 MMR
Kumbhakarna
Kumbhakarna
Silver IV
David_mot
Kumbhakarna
Silver IV
Level 100
God Stats
66W - 68L
1,178 SR
Queue Stats
257W - 274L
1,106 MMR
Party 3
Medusa
Medusa
Silver II
daniroor91
Medusa
Silver II
Level 152
God Stats
6W - 8L
1,328 SR
Queue Stats
427W - 426L
1,264 MMR
Party 2
Hun Batz
Hun Batz
Silver IV
pizza_soda_lemon
Hun Batz
Silver IV
Level 68
God Stats
6W - 3L
1,701 SR
Queue Stats
152W - 157L
1,247 MMR
Solo
Chaac
Chaac
Silver IV
rickybrosh
Chaac
Silver IV
Level 109
God Stats
22W - 28L
1,569 SR
Queue Stats
288W - 312L
1,106 MMR
Party 3
Zhong Kui
Zhong Kui
Silver II
urihusqy
Zhong Kui
Silver II
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
388W - 386L
1,264 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,999
455
11,323
10,567
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
CFE15
Gilgamesh
15
0 / 6 / 2
9,357
425
11,407
20,832
16,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
JOR_DDD
Artemis
16
2 / 5 / 1
10,301
468
21,229
16,729
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 6
8,980
408
7,955
24,592
21,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Awilix
akumpunen
Awilix
16
1 / 7 / 2
10,090
459
7,832
15,203
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AtlasLokiMulanAres

VS

Bans
ArachneSusanoThothKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
David_mot
Kumbhakarna
17
2 / 0 / 12
10,946
498
5,387
18,274
19,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
daniroor91
Medusa
20
9 / 1 / 5
12,801
582
19,896
19,294
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 7
12,682
576
16,130
16,655
6,630
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
3 / 1 / 8
11,402
518
14,175
19,034
15,338
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
urihusqy
Zhong Kui
17
5 / 3 / 4
11,251
511
12,777
12,413
8,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
28
28
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Gilgamesh
CFE15
Gilgamesh
0
6
2
0.17
W
Kumbhakarna
David_mot
Kumbhakarna
2
0
12
8
L
Artemis
JOR_DDD
Artemis
2
5
1
0.5
L
0
7
6
0.43
L
Awilix
akumpunen
Awilix
1
7
2
0.29
W
Medusa
daniroor91
Medusa
9
1
5
11.5
W
9
2
7
6.25
W
Chaac
3
1
8
7
W
Zhong Kui
urihusqy
Zhong Kui
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,746
Damage
68,365
87,923
Taken
85,670
51,243
Mitigated
56,487
21,243
Healing
36,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,323
220
0
1,192
10,567
2,720
0
3,716
6,851
45,276
0
L
Gilgamesh
CFE15
Gilgamesh
11,407
3,676
0
4,300
20,832
16,948
0
4,246
16,586
0
58,556
W
Kumbhakarna
David_mot
Kumbhakarna
5,387
969
0
4,569
18,274
19,848
281
4,256
14,018
32,908
0
L
Artemis
JOR_DDD
Artemis
21,229
11,811
0
6,352
16,729
5,685
0
1,670
15,059
0
82,872
L
7,955
1,433
587
4,184
24,592
21,729
0
5,006
19,586
26,136
0
L
Awilix
akumpunen
Awilix
7,832
2,676
0
4,628
15,203
4,161
455
3,744
11,459
0
77,739
W
Medusa
daniroor91
Medusa
19,896
10,677
0
12,486
19,294
6,604
117
2,888
16,406
0
121,990
W
16,130
5,252
0
5,086
16,655
6,630
0
2,439
14,216
0
107,650
W
Chaac
14,175
4,279
0
8,535
19,034
15,338
624
4,665
14,369
291
63,892
W
Zhong Kui
urihusqy
Zhong Kui
12,777
800
0
5,489
12,413
8,067
348
5,030
7,383
74,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
59,082
504
Minions Killed
661
0
Camps Cleared
0
2,024,027
Distance Traveled
2,123,401
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,999
455
85
4
0
426,142
3
L
Gilgamesh
9,357
425
122
6
0
374,748
6
W
Kumbhakarna
10,946
498
51
2
0
446,020
2
L
Artemis
10,301
468
141
6
0
336,351
7
L
Ymir
8,980
408
32
1
0
390,198
5
L
Awilix
10,090
459
124
6
0
496,588
4
W
Medusa
12,801
582
202
9
0
406,146
2
W
Hun Batz
12,682
576
172
8
0
462,534
4
W
Chaac
11,402
518
120
5
0
421,730
7
W
Zhong Kui
11,251
511
116
5
0
386,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role