Player Matchup

Terra
Terra
IneedSsacX
Terra
Level 65
God Stats
1W - 2L
1,279 SR
Queue Stats
77W - 53L
1,736 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotHorizon
Morgan Le Fay
Level 4
God Stats
1W - 8L
1,664 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Achilles
Achilles
RAPTOR8589
Achilles
Level 40
God Stats
5W - 4L
1,372 SR
Queue Stats
221W - 209L
1,458 Elo+
Solo
Neith
Neith
Rommelaser
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,765 Elo+
Party 1
Hun Batz
Hun Batz
ross
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,833 Elo+
Party 2
Team Averages
Level 40
1,463 SR
1,658 Elo+

VS

Team Averages
Level 54
1,610 SR
1,532 Elo+
Artemis
Artemis
DarkRaider333TTV
Artemis
Level 43
God Stats
29W - 21L
1,579 SR
Queue Stats
149W - 155L
1,462 Elo+
Solo
Sobek
Sobek
FearofTheReaper
Sobek
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 80L
1,593 Elo+
Party 3
Skadi
Skadi
Freyy
Skadi
Level 44
God Stats
15W - 11L
1,870 SR
Queue Stats
68W - 66L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MuuLaFlaga
Morgan Le Fay
Level 33
God Stats
24W - 19L
1,500 SR
Queue Stats
176W - 176L
1,455 Elo+
Solo
Poseidon
Poseidon
ZeroVFenrir
Poseidon
Level 122
God Stats
19W - 13L
1,601 SR
Queue Stats
123W - 123L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
0 / 5 / 8
11,276
1,128
3,980
23,992
26,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
NotHorizon
Morgan Le Fay
16
3 / 11 / 4
10,917
1,092
9,970
20,336
7,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
RAPTOR8589
Achilles
16
5 / 4 / 2
11,609
1,161
12,275
14,793
8,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
16
1 / 2 / 4
10,380
1,038
6,189
9,274
3,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ross
Hun Batz
16
2 / 6 / 3
10,960
1,096
13,055
15,923
5,930
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

137

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 6
13,499
1,350
22,282
9,184
3,605
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 2 / 19
11,661
1,166
8,870
14,741
22,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
Freyy
Skadi
17
8 / 3 / 12
12,293
1,229
15,579
9,057
3,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MuuLaFlaga
Morgan Le Fay
18
3 / 2 / 15
11,847
1,185
20,448
7,306
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ZeroVFenrir
Poseidon
18
4 / 3 / 14
12,226
1,223
11,768
8,147
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
11
Kills
28
28
Deaths
11
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
W
0
2
19
4.75
W
Skadi
Freyy
Skadi
8
3
12
4.67
L
Terra
0
5
8
0.8
W
Morgan Le Fay
MuuLaFlaga
Morgan Le Fay
3
2
15
5.25
L
Morgan Le Fay
NotHorizon
Morgan Le Fay
3
11
4
0.45
L
Achilles
RAPTOR8589
Achilles
5
4
2
1.5
L
Neith
1
2
4
1.5
W
Poseidon
ZeroVFenrir
Poseidon
4
3
14
3.67
L
Hun Batz
ross
Hun Batz
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,469
Damage
78,947
84,318
Taken
48,435
52,016
Mitigated
35,076
11,749
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,282
12,647
0
2,619
9,184
3,605
0
3,280
5,904
0
46,343
W
8,870
555
339
2,931
14,741
22,553
0
4,010
10,731
16,898
0
W
Skadi
Freyy
Skadi
15,579
7,085
0
250
9,057
3,574
0
3,246
5,811
0
24,198
L
Terra
3,980
676
3,514
3,449
23,992
26,966
0
10,663
13,056
10,257
0
W
Morgan Le Fay
MuuLaFlaga
Morgan Le Fay
20,448
3,188
0
278
7,306
2,812
0
901
6,405
40,922
0
L
Morgan Le Fay
NotHorizon
Morgan Le Fay
9,970
1,519
94
3,482
20,336
7,545
0
9,680
10,344
26,769
0
L
Achilles
RAPTOR8589
Achilles
12,275
3,424
0
485
14,793
8,135
0
8,891
5,794
0
33,761
L
Neith
6,189
3,786
0
683
9,274
3,440
0
5,439
3,729
0
24,182
W
Poseidon
ZeroVFenrir
Poseidon
11,768
878
201
105
8,147
2,532
0
2,513
5,634
34,611
0
L
Hun Batz
ross
Hun Batz
13,055
4,415
0
42
15,923
5,930
0
5,462
10,309
0
30,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,142
Gold Earned
61,526
166
Minions Killed
166
4
Camps Cleared
12
919,850
Distance Traveled
983,842
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,499
1,350
48
5
3
189,830
2
W
Sobek
11,661
1,166
10
1
1
225,943
1
W
Skadi
12,293
1,229
14
1
1
183,089
0
L
Terra
11,276
1,128
18
2
1
205,242
0
W
Morgan Le Fay
11,847
1,185
32
3
1
192,481
0
L
Morgan Le Fay
10,917
1,092
39
4
2
133,110
0
L
Achilles
11,609
1,161
44
4
1
218,726
1
L
Neith
10,380
1,038
39
4
0
150,143
0
W
Poseidon
12,226
1,223
62
6
6
192,499
1
L
Hun Batz
10,960
1,096
26
3
0
212,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role