Player Matchup

Raijin
Raijin
JJvdb
Raijin
Level 123
God Stats
2W - 9L
1,500 SR
Queue Stats
343W - 410L
1,396 Elo+
Party 3
The Morrigan
The Morrigan
Lexuristraz
The Morrigan
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 108L
1,498 Elo+
Solo
Bacchus
Bacchus
gossypgirl59
Bacchus
Level 59
God Stats
3W - 4L
1,285 SR
Queue Stats
147W - 205L
1,405 Elo+
Party 3
Rama
Rama
temp-496521
Rama
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 101L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
vdbjo
Zhong Kui
Level 112
God Stats
6W - 1L
1,500 SR
Queue Stats
273W - 319L
1,414 Elo+
Party 3
Team Averages
Level 99
1,457 SR
1,420 Elo+

VS

Team Averages
Level 70
1,500 SR
1,338 Elo+
Nox
Nox
Bluetooth1987
Nox
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 44L
1,282 Elo+
Party 2
Atlas
Atlas
Janek2662
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,421 Elo+
Party 1
Mercury
Mercury
Jordanney
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,285 Elo+
Solo
Ah Puch
Ah Puch
Recusey
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,280 Elo+
Party 2
Serqet
Serqet
kyliosss
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JJvdb
Raijin
19
3 / 3 / 10
11,756
692
8,738
11,524
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Lexuristraz
The Morrigan
19
8 / 8 / 8
13,059
768
14,997
11,019
4,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
gossypgirl59
Bacchus
19
5 / 2 / 14
12,646
744
8,986
19,212
27,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 3 / 10
13,427
790
20,490
12,550
5,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
vdbjo
Zhong Kui
20
1 / 3 / 18
11,731
690
13,385
16,917
13,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 12
11,427
672
13,229
13,205
10,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Janek2662
Atlas
18
2 / 6 / 13
10,926
643
12,313
21,243
26,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Jordanney
Mercury
19
2 / 5 / 12
10,970
645
7,115
15,629
8,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Recusey
Ah Puch
17
1 / 6 / 13
10,053
591
15,173
11,988
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
kyliosss
Serqet
19
11 / 8 / 6
12,174
716
13,156
14,439
7,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
75
29
Kills
19
19
Deaths
29
60
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
4
12
2.25
W
Raijin
JJvdb
Raijin
3
3
10
2.67
L
Atlas
Janek2662
Atlas
2
6
13
1.42
L
Mercury
Jordanney
Mercury
2
5
12
1.6
W
The Morrigan
Lexuristraz
The Morrigan
8
8
8
1.5
L
Ah Puch
Recusey
Ah Puch
1
6
13
1.25
W
Bacchus
gossypgirl59
Bacchus
5
2
14
6
L
Serqet
kyliosss
Serqet
11
8
6
1.75
W
12
3
10
5.67
W
Zhong Kui
vdbjo
Zhong Kui
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,596
Damage
60,986
71,222
Taken
76,504
55,696
Mitigated
59,067
33,980
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,229
827
1,809
2,159
13,205
10,839
493
7,308
5,897
43,591
0
W
Raijin
JJvdb
Raijin
8,738
801
2,302
4,115
11,524
4,934
1,049
7,087
4,271
27,872
0
L
Atlas
Janek2662
Atlas
12,313
4,188
1,274
1,135
21,243
26,428
61
11,252
9,991
24,786
0
L
Mercury
Jordanney
Mercury
7,115
1,265
1,490
3,319
15,629
8,447
390
11,712
3,917
0
27,159
W
The Morrigan
Lexuristraz
The Morrigan
14,997
1,559
1,970
2,038
11,019
4,779
897
4,989
5,854
35,768
0
L
Ah Puch
Recusey
Ah Puch
15,173
425
1,443
1,154
11,988
5,586
0
6,468
5,520
35,682
0
W
Bacchus
gossypgirl59
Bacchus
8,986
1,004
1,155
7,166
19,212
27,121
526
10,037
8,443
13,525
0
L
Serqet
kyliosss
Serqet
13,156
1,658
2,123
1,139
14,439
7,767
537
9,366
5,073
0
17,437
W
20,490
12,832
1,838
4,155
12,550
5,713
2,550
8,215
3,687
0
37,952
W
Zhong Kui
vdbjo
Zhong Kui
13,385
1,023
2,119
7,122
16,917
13,149
1,002
10,296
5,979
38,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,619
Gold Earned
55,550
201
Minions Killed
161
0
Camps Cleared
0
1,440,961
Distance Traveled
1,460,082
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,427
672
62
4
0
279,726
0
W
Raijin
11,756
692
38
2
0
279,890
1
L
Atlas
10,926
643
20
1
0
292,821
1
L
Mercury
10,970
645
28
2
0
353,008
0
W
The Morrigan
13,059
768
48
3
0
209,504
0
L
Ah Puch
10,053
591
39
2
0
265,886
0
W
Bacchus
12,646
744
19
1
0
352,874
1
L
Serqet
12,174
716
12
1
0
268,641
0
W
Rama
13,427
790
32
2
0
284,597
0
W
Zhong Kui
11,731
690
64
4
0
314,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role