Player Matchup

Fenrir
Fenrir
DevilDolphin
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,440 Elo+
Solo
Terra
Terra
Kermeee
Terra
Level 27
God Stats
1W - 1L
1,663 SR
Queue Stats
5W - 12L
1,302 Elo+
Solo
Hou Yi
Hou Yi
S_WAG_A
Hou Yi
Level 67
God Stats
3W - 2L
1,738 SR
Queue Stats
21W - 28L
1,518 Elo+
Party 1
Hades
Hades
fabrice_deep
Hades
Level 37
God Stats
1W - 1L
1,298 SR
Queue Stats
92W - 115L
1,403 Elo+
Party 1
Hercules
Hercules
schlegu_3114
Hercules
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,543 Elo+
Party 1
Team Averages
Level 47
1,540 SR
1,441 Elo+

VS

Team Averages
Level 37
1,551 SR
1,599 Elo+
Awilix
Awilix
ItzCrispy
Awilix
Level 22
God Stats
10W - 9L
1,798 SR
Queue Stats
113W - 124L
1,746 Elo+
Party 3
Ah Puch
Ah Puch
ItzFilthy
Ah Puch
Level 22
God Stats
2W - 2L
1,264 SR
Queue Stats
76W - 83L
1,746 Elo+
Party 3
Cthulhu
Cthulhu
Jeremy83847
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Anhur
Anhur
Pablo2Faded
Anhur
Level 86
God Stats
13W - 22L
1,400 SR
Queue Stats
538W - 460L
1,642 Elo+
Party 2
Mulan
Mulan
crimsonbuck
Mulan
Level 48
God Stats
210W - 150L
1,792 SR
Queue Stats
253W - 203L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 5 / 8
9,007
600
12,648
18,272
12,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Terra
Kermeee
Terra
16
2 / 6 / 7
10,145
676
7,482
20,993
19,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
S_WAG_A
Hou Yi
17
4 / 5 / 4
10,067
671
6,753
13,637
5,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 8 / 3
9,389
626
11,420
19,296
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
schlegu_3114
Hercules
17
3 / 6 / 3
10,298
687
7,050
19,315
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ItzCrispy
Awilix
17
3 / 4 / 10
10,168
678
10,397
8,806
3,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ItzFilthy
Ah Puch
19
8 / 1 / 8
11,909
794
31,192
9,420
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jeremy83847
Cthulhu
15
0 / 6 / 10
9,481
632
6,189
17,150
10,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 1 / 6
12,589
839
13,201
9,259
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 0 / 13
11,766
784
14,997
15,849
15,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
12
Kills
30
30
Deaths
12
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
8
0.8
W
Awilix
ItzCrispy
Awilix
3
4
10
2
W
Ah Puch
ItzFilthy
Ah Puch
8
1
8
12
W
Cthulhu
Jeremy83847
Cthulhu
0
6
10
0.83
L
Terra
Kermeee
Terra
2
6
7
0.92
W
14
1
6
17
L
Hou Yi
S_WAG_A
Hou Yi
4
5
4
1.2
W
5
0
13
11.5
L
3
8
3
0.56
L
Hercules
schlegu_3114
Hercules
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,353
Damage
75,976
91,513
Taken
60,484
64,523
Mitigated
36,628
21,081
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,648
5,100
1,301
2,080
18,272
12,028
0
5,792
11,975
0
21,239
W
Awilix
ItzCrispy
Awilix
10,397
3,943
437
1,644
8,806
3,238
1,162
3,968
4,627
0
27,182
W
Ah Puch
ItzFilthy
Ah Puch
31,192
1,752
540
5,620
9,420
3,673
1,282
3,806
5,478
71,879
0
W
Cthulhu
Jeremy83847
Cthulhu
6,189
375
60
3,933
17,150
10,419
98
4,520
12,275
11,772
0
L
Terra
Kermeee
Terra
7,482
1,877
4,280
3,524
20,993
19,050
887
10,890
9,388
24,920
0
W
13,201
7,406
0
5,146
9,259
3,968
0
2,241
6,815
0
55,052
L
Hou Yi
S_WAG_A
Hou Yi
6,753
3,980
0
1,944
13,637
5,299
0
4,176
9,182
0
34,721
W
14,997
1,578
54
7,663
15,849
15,330
690
4,002
10,948
0
51,092
L
11,420
1,140
1,091
2,693
19,296
13,866
0
7,070
11,562
21,255
0
L
Hercules
schlegu_3114
Hercules
7,050
1,073
581
3,587
19,315
14,280
0
8,392
10,228
2,783
20,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
55,913
154
Minions Killed
285
0
Camps Cleared
0
1,350,844
Distance Traveled
1,433,865
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,007
600
16
1
0
278,165
1
W
Awilix
10,168
678
34
2
0
303,223
0
W
Ah Puch
11,909
794
98
7
0
281,650
0
W
Cthulhu
9,481
632
20
1
0
234,395
3
L
Terra
10,145
676
25
2
0
314,842
3
W
Anhur
12,589
839
66
4
0
293,848
3
L
Hou Yi
10,067
671
52
3
0
246,683
0
W
Mulan
11,766
784
67
4
0
320,749
2
L
Hades
9,389
626
18
1
0
242,726
0
L
Hercules
10,298
687
43
3
0
268,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role