Player Matchup

Arachne
Arachne
 
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dallon__
Loki
Level 129
God Stats
4W - 3L
1,306 SR
Queue Stats
130W - 130L
1,482 Elo+
Party 2
Bacchus
Bacchus
FREDAND
Bacchus
Level 125
God Stats
5W - 6L
1,651 SR
Queue Stats
49W - 54L
1,611 Elo+
Solo
Tiamat
Tiamat
Mikoto_Suoh116
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,301 Elo+
Party 2
Heimdallr
Heimdallr
flaco147006
Heimdallr
Level 108
God Stats
7W - 7L
1,582 SR
Queue Stats
76W - 101L
1,465 Elo+
Solo
Team Averages
Level 113
1,508 SR
1,472 Elo+

VS

Team Averages
Level 101
1,451 SR
1,546 Elo+
Cliodhna
Cliodhna
GenuineSucc
Cliodhna
Level 109
God Stats
2W - 3L
1,211 SR
Queue Stats
24W - 25L
1,545 Elo+
Solo
Cernunnos
Cernunnos
ItsAvarice
Cernunnos
Level 109
God Stats
43W - 33L
1,643 SR
Queue Stats
670W - 705L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
REDMANZ
Morgan Le Fay
Level 61
God Stats
2W - 5L
1,331 SR
Queue Stats
168W - 152L
1,616 Elo+
Party 1
Kuzenbo
Kuzenbo
TravelinFrencH
Kuzenbo
Level 69
God Stats
10W - 16L
1,353 SR
Queue Stats
186W - 159L
1,607 Elo+
Party 1
Sobek
Sobek
yahayabusa
Sobek
Level 156
God Stats
1W - 2L
1,715 SR
Queue Stats
88W - 78L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 3 / 7
9,279
546
12,007
14,845
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
19
5 / 1 / 0
11,483
675
6,983
8,141
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
FREDAND
Bacchus
13
1 / 2 / 16
8,836
520
7,023
13,894
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 7
9,405
553
8,084
8,278
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
flaco147006
Heimdallr
17
5 / 1 / 5
10,590
623
12,503
10,617
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GenuineSucc
Cliodhna
13
3 / 5 / 2
7,862
462
12,701
14,874
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
ItsAvarice
Cernunnos
14
0 / 4 / 0
8,266
486
6,603
12,281
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
REDMANZ
Morgan Le Fay
13
3 / 6 / 1
8,181
481
5,676
11,887
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 2
7,189
423
6,239
13,184
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
14
0 / 2 / 1
8,194
482
4,224
12,672
12,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
22
Kills
8
9
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
3
7
3.17
W
Loki
5
1
0
5
W
Bacchus
FREDAND
Bacchus
1
2
16
4.5
L
Cliodhna
GenuineSucc
Cliodhna
3
5
2
0.8
L
Cernunnos
ItsAvarice
Cernunnos
0
4
0
0
W
5
2
7
4.25
L
Morgan Le Fay
REDMANZ
Morgan Le Fay
3
6
1
0.58
L
2
5
2
0.6
W
Heimdallr
flaco147006
Heimdallr
5
1
5
7.5
L
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
35,443
55,775
Taken
64,898
33,295
Mitigated
40,424
19,166
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,007
7,370
0
3,251
14,845
6,255
0
3,779
11,020
0
58,197
W
Loki
6,983
1,573
0
1,198
8,141
4,122
554
2,791
4,809
0
85,872
W
Bacchus
FREDAND
Bacchus
7,023
681
1,251
4,843
13,894
14,521
314
4,064
9,750
17,590
0
L
Cliodhna
GenuineSucc
Cliodhna
12,701
2,225
0
2,974
14,874
5,099
0
4,394
10,480
0
64,813
L
Cernunnos
ItsAvarice
Cernunnos
6,603
2,673
0
5,033
12,281
3,960
0
2,748
9,533
0
67,760
W
8,084
1,035
286
4,678
8,278
4,964
610
3,138
5,097
56,455
0
L
Morgan Le Fay
REDMANZ
Morgan Le Fay
5,676
314
0
2,518
11,887
4,562
0
3,918
7,969
44,213
0
L
6,239
2,357
0
1,192
13,184
14,242
0
3,378
9,269
23,529
0
W
Heimdallr
flaco147006
Heimdallr
12,503
7,138
0
3,659
10,617
3,433
0
1,657
8,608
0
91,492
L
Sobek
4,224
78
0
4,772
12,672
12,561
421
669
12,003
51,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,593
Gold Earned
39,692
544
Minions Killed
490
0
Camps Cleared
0
1,712,367
Distance Traveled
1,647,265
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,279
546
88
5
0
372,893
4
W
Loki
11,483
675
186
11
0
370,845
4
W
Bacchus
8,836
520
26
2
0
329,941
5
L
Cliodhna
7,862
462
113
7
0
361,038
1
L
Cernunnos
8,266
486
134
8
0
312,226
7
W
Tiamat
9,405
553
87
5
0
322,680
5
L
Morgan Le Fay
8,181
481
78
5
0
301,328
2
L
Kuzenbo
7,189
423
43
3
0
316,152
0
W
Heimdallr
10,590
623
157
9
0
316,008
0
L
Sobek
8,194
482
122
7
0
356,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role