Player Matchup

Jormungandr
Jormungandr
Gold I
BIRIKAISER
Jormungandr
Gold I
Level 159
God Stats
5W - 6L
1,914 SR
Queue Stats
58W - 63L
1,700 MMR
Solo
Discordia
Discordia
Gold III
DiesoX
Discordia
Gold III
Level 146
God Stats
5W - 5L
1,723 SR
Queue Stats
271W - 258L
1,748 MMR
Party 4
Ullr
Ullr
Silver I
NotFirst
Ullr
Silver I
Level 129
God Stats
8W - 11L
1,500 SR
Queue Stats
48W - 44L
1,729 MMR
Party 2
Ravana
Ravana
Gold III
TwitchObkyrish
Ravana
Gold III
Level 124
God Stats
26W - 32L
1,723 SR
Queue Stats
844W - 829L
1,642 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Îzanagî
Sun Wukong
Gold III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 72L
1,702 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,672 SR
1,704 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,663 SR
1,671 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum III
ElJaffoGuzman
Apollo
Platinum III
Level 117
God Stats
36W - 33L
1,565 SR
Queue Stats
958W - 949L
1,815 MMR
Party 1
Thanatos
Thanatos
Platinum V
Fireweı
Thanatos
Platinum V
Level 66
God Stats
100W - 83L
1,672 SR
Queue Stats
704W - 677L
1,669 MMR
Party 1
Thoth
Thoth
Gold IV
Samitch
Thoth
Gold IV
Level 139
God Stats
20W - 17L
1,907 SR
Queue Stats
228W - 220L
1,685 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
chxda
Gilgamesh
Silver I
Level 158
God Stats
6W - 3L
1,670 SR
Queue Stats
260W - 225L
1,684 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIRIKAISER
Jormungandr
12
0 / 7 / 9
8,386
419
7,483
21,868
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
DiesoX
Discordia
16
1 / 5 / 8
9,966
498
9,568
11,252
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
9 / 5 / 3
11,092
555
19,587
14,854
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 7 / 2
10,291
515
11,343
16,115
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Îzanagî
Sun Wukong
12
1 / 5 / 1
7,986
399
9,681
22,135
18,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaCliodhnaFenrirGeb

VS

Bans
BastetSobekLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
10 / 1 / 11
13,895
695
28,271
25,834
23,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 6
10,641
532
7,437
15,414
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Fireweı
Thanatos
19
6 / 3 / 9
12,259
613
9,805
17,003
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Samitch
Thoth
18
3 / 6 / 14
11,877
594
16,203
13,019
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
chxda
Gilgamesh
17
6 / 4 / 14
11,714
586
11,454
23,097
26,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
20
Kills
29
29
Deaths
20
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
1
11
15.5
L
Jormungandr
BIRIKAISER
Jormungandr
0
7
9
0.64
L
Discordia
DiesoX
Discordia
1
5
8
1
W
4
6
6
1.17
W
Thanatos
Fireweı
Thanatos
6
3
9
3.5
L
Ullr
9
5
3
2.1
W
Thoth
Samitch
Thoth
3
6
14
1.67
L
9
7
2
1.43
W
Gilgamesh
chxda
Gilgamesh
6
4
14
3.25
L
Sun Wukong
Îzanagî
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,662
Damage
73,170
86,224
Taken
94,367
60,711
Mitigated
65,528
13,856
Healing
40,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
28,271
3,992
0
7,046
25,834
23,871
528
4,519
19,221
0
107,756
L
Jormungandr
BIRIKAISER
Jormungandr
7,483
1,491
846
2,429
21,868
21,311
0
4,606
17,262
29,142
0
L
Discordia
DiesoX
Discordia
9,568
270
0
501
11,252
7,897
0
3,013
8,239
67,581
0
W
7,437
3,178
0
5,521
15,414
4,509
0
2,972
12,402
0
64,534
W
Thanatos
Fireweı
Thanatos
9,805
3,788
0
15,846
17,003
6,836
961
2,442
14,522
0
110,648
L
Ullr
19,587
6,842
0
2,444
14,854
5,510
0
3,631
11,223
0
85,239
W
Thoth
Samitch
Thoth
16,203
399
252
3,177
13,019
3,698
3,420
3,213
9,806
88,833
0
L
11,343
1,614
0
2,387
16,115
6,999
0
3,042
13,073
0
58,259
W
Gilgamesh
chxda
Gilgamesh
11,454
2,708
725
7,631
23,097
26,614
556
7,295
15,586
0
46,398
L
Sun Wukong
Îzanagî
Sun Wukong
9,681
1,610
400
4,849
22,135
18,994
0
1,911
20,224
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
60,386
496
Minions Killed
639
0
Camps Cleared
0
1,856,927
Distance Traveled
1,976,713
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,895
695
185
9
0
409,485
7
L
Jormungandr
8,386
419
52
3
0
362,751
8
L
Discordia
9,966
498
113
6
0
351,142
6
W
Apollo
10,641
532
104
5
0
349,581
2
W
Thanatos
12,259
613
149
7
0
450,676
4
L
Ullr
11,092
555
137
7
0
371,684
6
W
Thoth
11,877
594
146
7
0
356,271
4
L
Ravana
10,291
515
109
5
0
373,106
1
W
Gilgamesh
11,714
586
55
3
0
410,700
5
L
Sun Wukong
7,986
399
85
4
0
398,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role