Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Môgrô
Hel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,569 Elo+
Solo
Achilles
Achilles
Samuell63
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
VitorAtlasGama
Ares
Level 5
God Stats
2W - 2L
1,277 SR
Queue Stats
3W - 3L
1,243 Elo+
Solo
Team Averages
Level 79
1,455 SR
1,462 Elo+

VS

Team Averages
Level 96
1,559 SR
1,506 Elo+
Sun Wukong
Sun Wukong
CrockedTripod15
Sun Wukong
Level 111
God Stats
3W - 0L
1,735 SR
Queue Stats
26W - 21L
1,554 Elo+
Party 1
Scylla
Scylla
Magamen
Scylla
Level 137
God Stats
2W - 0L
1,695 SR
Queue Stats
52W - 35L
1,608 Elo+
Party 1
Khepri
Khepri
Nycolas1NMS
Khepri
Level 17
God Stats
1W - 3L
1,158 SR
Queue Stats
10W - 23L
1,322 Elo+
Solo
Hachiman
Hachiman
YiFatality
Hachiman
Level 89
God Stats
1W - 2L
1,708 SR
Queue Stats
15W - 24L
1,386 Elo+
Solo
Nox
Nox
floules
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 4 / 4
8,447
845
11,421
8,152
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
 
Nu Wa
13
0 / 3 / 4
7,125
713
4,291
4,752
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
14
2 / 4 / 4
7,599
760
9,592
10,864
4,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Samuell63
Achilles
13
1 / 5 / 1
6,753
675
4,946
11,773
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 10 / 3
7,003
700
1,803
15,852
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrockedTripod15
Sun Wukong
14
2 / 2 / 14
7,861
786
7,188
10,455
6,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Magamen
Scylla
16
8 / 0 / 10
8,835
884
12,192
3,516
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
0 / 2 / 10
7,057
706
2,362
9,465
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
YiFatality
Hachiman
16
9 / 3 / 9
8,879
888
11,584
9,437
3,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nox
16
6 / 2 / 8
9,113
911
8,031
7,195
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
9
Kills
25
26
Deaths
9
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
4
4
1.75
L
Nu Wa
 
Nu Wa
0
3
4
0.67
W
Sun Wukong
CrockedTripod15
Sun Wukong
2
2
14
4.5
W
Scylla
Magamen
Scylla
8
0
10
13
L
Hel
2
4
4
1
W
Khepri
0
2
10
2.5
L
Achilles
Samuell63
Achilles
1
5
1
0.3
L
1
10
3
0.25
W
Hachiman
YiFatality
Hachiman
9
3
9
4.5
W
Nox
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,053
Damage
41,357
51,393
Taken
40,068
32,912
Mitigated
23,367
9,418
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,421
3,773
0
701
8,152
2,771
0
3,196
4,866
0
33,851
L
Nu Wa
 
Nu Wa
4,291
1,927
0
351
4,752
1,297
39
2,069
2,643
20,484
0
W
Sun Wukong
CrockedTripod15
Sun Wukong
7,188
2,128
506
4,160
10,455
6,438
0
3,849
6,530
0
24,443
W
Scylla
Magamen
Scylla
12,192
2,111
0
250
3,516
1,029
0
1,730
1,685
36,766
0
L
Hel
9,592
540
2,450
4,137
10,864
4,373
0
4,357
6,401
28,143
0
W
Khepri
2,362
214
548
1,705
9,465
9,100
0
3,025
6,130
10,442
0
L
Achilles
Samuell63
Achilles
4,946
736
222
1,413
11,773
11,831
0
7,108
4,375
0
7,697
L
1,803
372
0
144
15,852
12,640
363
5,047
10,523
9,334
0
W
Hachiman
YiFatality
Hachiman
11,584
5,660
0
1,352
9,437
3,852
5
3,548
5,782
0
25,172
W
Nox
8,031
1,421
0
425
7,195
2,948
246
3,534
3,553
37,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
41,745
166
Minions Killed
218
0
Camps Cleared
0
832,525
Distance Traveled
1,046,000
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,447
845
58
6
0
197,354
3
L
Nu Wa
7,125
713
40
4
0
142,386
0
W
Sun Wukong
7,861
786
29
3
0
221,778
0
W
Scylla
8,835
884
63
6
0
218,748
1
L
Hel
7,599
760
43
4
0
184,199
0
W
Khepri
7,057
706
14
1
0
185,532
0
L
Achilles
6,753
675
8
1
0
177,841
1
L
Ares
7,003
700
17
2
0
130,745
0
W
Hachiman
8,879
888
30
3
0
190,244
2
W
Nox
9,113
911
82
8
0
229,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role