Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ColinRobinson
Thoth
Level 30
God Stats
4W - 1L
1,469 SR
Queue Stats
87W - 98L
1,399 Elo+
Solo
Neith
Neith
Gl0934029402
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,053 Elo+
Solo
Nox
Nox
GutsWoTw
Nox
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Ragnarok149
Kuzenbo
Level 87
God Stats
20W - 8L
1,814 SR
Queue Stats
30W - 16L
1,681 Elo+
Party 1
Team Averages
Level 51
1,557 SR
1,426 Elo+

VS

Team Averages
Level 22
1,464 SR
1,378 Elo+
Ares
Ares
Dana_der_Dackel
Ares
Level 29
God Stats
3W - 2L
1,586 SR
Queue Stats
16W - 16L
1,484 Elo+
Solo
Hou Yi
Hou Yi
EmilyJane9574
Hou Yi
Level 25
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 5L
1,447 Elo+
Solo
Olorun
Olorun
Loup625116
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,069 Elo+
Solo
Pele
Pele
XxbluberryxX35
Pele
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
swedishboatguy
Sun Wukong
Level 14
God Stats
3W - 5L
1,481 SR
Queue Stats
104W - 134L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 6
9,282
714
9,529
12,697
17,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 5
9,274
713
5,560
4,059
1,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 4
9,500
731
8,857
8,971
3,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 1 / 6
9,459
728
9,099
5,842
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Ragnarok149
Kuzenbo
15
0 / 1 / 11
9,334
718
7,271
17,008
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 0
9,642
742
10,693
11,213
7,491
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 3
7,933
610
6,221
12,331
3,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Olorun
Loup625116
Olorun
16
0 / 0 / 4
8,878
683
3,312
6,518
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
7,482
576
3,996
6,333
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
swedishboatguy
Sun Wukong
14
0 / 1 / 3
7,865
605
6,211
12,229
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
12
Kills
7
7
Deaths
12
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
6
3.5
W
1
0
5
3.5
L
7
1
0
7
L
0
6
3
0.25
W
3
3
4
1.67
W
4
1
6
7
L
Olorun
Loup625116
Olorun
0
0
4
2
W
Kuzenbo
Ragnarok149
Kuzenbo
0
1
11
5.5
L
0
4
0
0
L
Sun Wukong
swedishboatguy
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
30,433
48,577
Taken
48,624
48,348
Mitigated
25,435
14,577
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,529
986
460
2,786
12,697
17,529
702
2,438
9,899
26,539
0
W
5,560
294
323
752
4,059
1,583
587
109
3,835
27,706
0
L
10,693
93
0
845
11,213
7,491
0
6,879
4,334
26,941
0
L
6,221
3,071
455
1,416
12,331
3,897
0
9,742
2,589
0
23,060
W
8,857
3,211
1,050
2,067
8,971
3,630
3,000
4,376
4,482
0
25,637
W
9,099
1,027
567
794
5,842
2,768
1,931
1,564
4,211
34,375
0
L
Olorun
Loup625116
Olorun
3,312
622
551
1,045
6,518
2,488
0
3,433
3,085
36,998
0
W
Kuzenbo
Ragnarok149
Kuzenbo
7,271
3,018
897
4,881
17,008
22,838
485
5,518
11,095
17,724
0
L
3,996
808
0
660
6,333
1,856
0
2,759
3,574
0
11,644
L
Sun Wukong
swedishboatguy
Sun Wukong
6,211
904
0
2,226
12,229
9,703
0
8,646
3,583
0
10,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
41,800
205
Minions Killed
166
0
Camps Cleared
0
1,235,295
Distance Traveled
1,068,857
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,282
714
27
2
0
265,739
0
W
Thoth
9,274
713
53
4
0
268,167
1
L
Ares
9,642
742
36
3
0
233,530
0
L
Hou Yi
7,933
610
36
3
0
181,693
0
W
Neith
9,500
731
51
4
0
191,437
3
W
Nox
9,459
728
56
4
0
238,547
0
L
Olorun
8,878
683
65
5
0
223,004
0
W
Kuzenbo
9,334
718
18
1
0
271,405
1
L
Pele
7,482
576
17
1
0
138,527
0
L
Sun Wukong
7,865
605
12
1
0
292,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role