Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Foreshadowed2017
Ao Kuang
Level 28
God Stats
7W - 3L
1,770 SR
Queue Stats
97W - 79L
1,511 Elo+
Solo
Xing Tian
Xing Tian
P4NZERSH4NG
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 28L
1,208 Elo+
Party 1
Zeus
Zeus
VoilaMagick
Zeus
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
310W - 320L
1,365 Elo+
Solo
Team Averages
Level 80
1,554 SR
1,417 Elo+

VS

Team Averages
Level 130
1,463 SR
1,440 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DemonicCrunk
Hades
Level 148
God Stats
0W - 4L
1,267 SR
Queue Stats
219W - 236L
1,501 Elo+
Solo
Eset
Eset
ajrm1
Eset
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
452W - 445L
1,392 Elo+
Solo
Charybdis
Charybdis
pigglyjuff
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,148 Elo+
Solo
Kumbhakarna
Kumbhakarna
pocoyoc
Kumbhakarna
Level 155
God Stats
0W - 4L
1,547 SR
Queue Stats
85W - 78L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 3 / 8
11,595
773
12,149
16,815
15,409
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
 
Eset
19
3 / 6 / 16
11,476
765
14,689
16,874
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 3 / 11
12,239
816
12,211
14,900
7,447
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
P4NZERSH4NG
Xing Tian
18
2 / 5 / 16
11,165
744
4,527
14,566
15,981
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 3 / 17
11,215
748
23,133
10,157
4,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
4 / 5 / 9
10,737
716
6,625
13,217
16,319
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 7 / 7
12,441
829
15,374
18,646
10,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
ajrm1
Eset
12
1 / 5 / 5
8,945
596
4,434
8,930
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
pigglyjuff
Charybdis
18
6 / 6 / 9
11,656
777
20,992
13,408
5,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
pocoyoc
Kumbhakarna
16
1 / 3 / 7
10,616
708
5,839
20,438
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
26
Kills
20
20
Deaths
26
68
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
8
4
W
Eset
 
Eset
3
6
16
1.83
L
Baba Yaga
 
Baba Yaga
4
5
9
1.7
L
8
7
7
1.64
W
11
3
11
5.5
W
Xing Tian
P4NZERSH4NG
Xing Tian
2
5
16
2
W
2
3
17
3.5
L
Eset
ajrm1
Eset
1
5
5
0.7
L
Charybdis
pigglyjuff
Charybdis
6
6
9
1.75
L
Kumbhakarna
pocoyoc
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,709
Damage
53,264
73,312
Taken
74,639
51,382
Mitigated
58,406
23,888
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,149
3,072
1,986
4,641
16,815
15,409
455
5,496
11,319
0
21,896
W
Eset
 
Eset
14,689
1,137
3,002
3,479
16,874
7,675
279
9,073
7,801
37,920
0
L
Baba Yaga
 
Baba Yaga
6,625
596
809
1,974
13,217
16,319
881
7,684
5,533
13,349
0
L
15,374
770
2,213
4,691
18,646
10,517
1,573
16,008
2,638
31,628
0
W
12,211
4,787
2,766
5,906
14,900
7,447
1,869
7,469
7,431
18,905
928
W
Xing Tian
P4NZERSH4NG
Xing Tian
4,527
475
0
0
14,566
15,981
390
5,897
8,669
9,854
0
W
23,133
1,564
135
1,973
10,157
4,870
1,444
4,337
5,820
58,500
0
L
Eset
ajrm1
Eset
4,434
187
862
1,646
8,930
3,459
329
6,436
2,494
9,407
0
L
Charybdis
pigglyjuff
Charybdis
20,992
9,213
1,956
1,772
13,408
5,203
2,351
10,950
2,458
0
40,551
L
Kumbhakarna
pocoyoc
Kumbhakarna
5,839
601
560
5,082
20,438
22,908
569
12,914
7,524
11,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,690
Gold Earned
54,395
139
Minions Killed
108
0
Camps Cleared
0
1,507,673
Distance Traveled
1,161,222
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,595
773
21
1
0
324,846
1
W
Eset
11,476
765
37
2
0
292,283
3
L
Baba Yaga
10,737
716
8
1
0
227,924
7
L
Hades
12,441
829
37
2
0
230,595
3
W
Ao Kuang
12,239
816
15
1
0
295,297
0
W
Xing Tian
11,165
744
7
0
0
302,994
0
W
Zeus
11,215
748
59
4
0
292,253
6
L
Eset
8,945
596
19
1
0
160,804
1
L
Charybdis
11,656
777
37
2
0
252,502
2
L
Kumbhakarna
10,616
708
7
0
0
289,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role