Player Matchup

Susano
Susano
FillOfSalsa
Susano
Level 29
God Stats
13W - 8L
1,652 SR
Queue Stats
193W - 63L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
RaadHaddad95
Nu Wa
Level 83
God Stats
15W - 14L
1,212 SR
Queue Stats
386W - 357L
1,450 Elo+
Party 3
Janus
Janus
RinseOfLettuce
Janus
Level 39
God Stats
47W - 36L
1,493 SR
Queue Stats
370W - 181L
1,666 Elo+
Party 1
Amaterasu
Amaterasu
X_xSupeR_DvLx_X
Amaterasu
Level 80
God Stats
6W - 4L
1,511 SR
Queue Stats
572W - 549L
1,483 Elo+
Party 3
Hou Yi
Hou Yi
greekthematt
Hou Yi
Level 126
God Stats
33W - 36L
1,413 SR
Queue Stats
736W - 818L
1,457 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,542 Elo+

VS

Team Averages
Level 79
1,554 SR
1,620 Elo+
Izanami
Izanami
Awate_pr
Izanami
Level 62
God Stats
21W - 27L
1,823 SR
Queue Stats
416W - 372L
1,632 Elo+
Party 2
Arachne
Arachne
Karnage_Uchiha1
Arachne
Level 39
God Stats
14W - 22L
1,419 SR
Queue Stats
107W - 142L
1,382 Elo+
Solo
Nemesis
Nemesis
acv21976
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 129L
1,662 Elo+
Party 2
Agni
Agni
crisdragonrider
Agni
Level 144
God Stats
2W - 2L
1,501 SR
Queue Stats
361W - 317L
1,635 Elo+
Party 2
Geb
Geb
khristianlion442
Geb
Level 129
God Stats
0W - 2L
1,529 SR
Queue Stats
23W - 30L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
5 / 2 / 11
11,587
1,159
14,090
11,955
4,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 8
11,136
1,114
8,393
6,960
2,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 11
10,854
1,085
17,377
7,826
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
X_xSupeR_DvLx_X
Amaterasu
16
4 / 0 / 6
11,099
1,110
6,816
7,303
3,157
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
16
3 / 2 / 10
10,924
1,092
7,296
13,365
4,708
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

244

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Awate_pr
Izanami
16
1 / 3 / 3
10,619
1,062
8,269
13,285
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 2
10,000
1,000
3,176
12,714
9,699
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
acv21976
Nemesis
16
0 / 4 / 3
9,858
986
5,775
10,549
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 3
11,620
1,162
17,082
7,704
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 3
10,992
1,099
10,103
12,711
12,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
17
Kills
6
6
Deaths
17
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Awate_pr
Izanami
1
3
3
0.83
W
Susano
5
2
11
5.25
L
0
5
2
0.2
W
3
1
8
7
W
2
1
11
7.5
W
Amaterasu
X_xSupeR_DvLx_X
Amaterasu
4
0
6
7
L
Nemesis
acv21976
Nemesis
0
4
3
0.38
L
2
2
3
1.75
W
Hou Yi
3
2
10
4
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,972
Damage
44,405
47,409
Taken
56,963
16,513
Mitigated
34,477
2,615
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Awate_pr
Izanami
8,269
5,912
0
2,369
13,285
4,971
0
6,556
6,729
0
48,331
W
Susano
14,090
2,738
0
0
11,955
4,111
0
7,369
4,165
1,100
27,398
L
3,176
2,693
0
292
12,714
9,699
0
4,670
8,044
0
10,510
W
8,393
1,872
0
0
6,960
2,201
0
5,288
1,412
30,797
0
W
17,377
883
0
0
7,826
2,336
0
5,464
2,121
36,780
0
W
Amaterasu
X_xSupeR_DvLx_X
Amaterasu
6,816
3,046
0
2,479
7,303
3,157
0
1,874
5,060
0
17,445
L
Nemesis
acv21976
Nemesis
5,775
1,206
0
1,516
10,549
4,865
0
4,619
5,930
0
18,542
L
17,082
436
180
1,917
7,704
2,848
0
3,841
3,863
45,962
0
W
Hou Yi
7,296
2,983
0
136
13,365
4,708
0
6,081
6,736
0
25,193
L
10,103
250
595
998
12,711
12,094
0
6,084
6,627
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,600
Gold Earned
53,089
226
Minions Killed
219
4
Camps Cleared
11
1,037,020
Distance Traveled
950,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,619
1,062
90
9
2
180,263
0
W
Susano
11,587
1,159
30
3
0
198,220
0
L
Arachne
10,000
1,000
18
2
2
189,118
0
W
Nu Wa
11,136
1,114
62
6
1
174,040
1
W
Janus
10,854
1,085
55
6
0
202,781
0
W
Amaterasu
11,099
1,110
41
4
1
269,617
0
L
Nemesis
9,858
986
32
3
0
197,142
0
L
Agni
11,620
1,162
65
7
7
187,411
0
W
Hou Yi
10,924
1,092
38
4
2
192,362
0
L
Geb
10,992
1,099
14
1
0
196,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role