Player Matchup

Ratatoskr
Ratatoskr
At Keno
Ratatoskr
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 64L
1,777 Elo+
Solo
Geb
Geb
KrAzyyy MoDzzz
Geb
Level 127
God Stats
3W - 1L
1,783 SR
Queue Stats
181W - 182L
1,620 Elo+
Solo
Skadi
Skadi
RekkrSkald
Skadi
Level 106
God Stats
2W - 4L
1,111 SR
Queue Stats
4W - 6L
1,128 Elo+
Solo
Atlas
Atlas
Unbackedbird
Atlas
Level 105
God Stats
9W - 6L
1,621 SR
Queue Stats
269W - 265L
1,657 Elo+
Solo
Zeus
Zeus
nainbravo1
Zeus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,542 Elo+
Solo
Team Averages
Level 127
1,503 SR
1,545 Elo+

VS

Team Averages
Level 96
1,553 SR
1,390 Elo+
Nike
Nike
ASadLastMeal
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,143 Elo+
Party 1
Scylla
Scylla
I Chaddy I
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
Sparkoverlord99
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
jaimenava321
Heimdallr
Level 129
God Stats
3W - 8L
1,722 SR
Queue Stats
68W - 78L
1,504 Elo+
Party 2
Fenrir
Fenrir
leandrojose
Fenrir
Level 82
God Stats
7W - 9L
1,545 SR
Queue Stats
14W - 16L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
At Keno
Ratatoskr
17
5 / 2 / 14
10,077
840
9,696
11,064
4,893
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 1 / 17
9,328
777
8,404
10,827
8,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
16
5 / 2 / 7
9,629
802
8,255
7,001
2,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 11
9,817
818
8,721
12,591
11,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 13
10,627
886
18,589
6,492
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,122
677
5,886
19,748
12,153
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
I Chaddy I
Scylla
14
2 / 6 / 1
8,079
673
5,938
8,472
2,597
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
15
2 / 3 / 2
8,917
743
6,947
11,972
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
jaimenava321
Heimdallr
15
3 / 5 / 2
8,960
747
9,017
14,804
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
1 / 4 / 3
7,588
632
4,266
7,239
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
26
Kills
8
8
Deaths
26
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Ratatoskr
At Keno
Ratatoskr
5
2
14
6
L
Scylla
I Chaddy I
Scylla
2
6
1
0.42
W
2
1
17
10.5
W
Skadi
5
2
7
4.25
L
Sylvanus
2
3
2
1
W
5
2
11
5.25
L
Heimdallr
jaimenava321
Heimdallr
3
5
2
0.8
L
Fenrir
1
4
3
0.63
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,665
Damage
32,054
47,975
Taken
62,235
30,295
Mitigated
34,490
14,499
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,886
1,178
283
1,063
19,748
12,153
0
10,635
8,125
0
18,883
W
Ratatoskr
At Keno
Ratatoskr
9,696
2,825
0
2,575
11,064
4,893
1,083
2,060
9,004
0
37,242
L
Scylla
I Chaddy I
Scylla
5,938
279
0
785
8,472
2,597
0
3,829
4,359
14,851
0
W
8,404
639
739
2,241
10,827
8,490
461
2,858
7,890
26,457
0
W
Skadi
8,255
3,582
446
1,402
7,001
2,515
3,003
2,384
4,516
0
26,261
L
Sylvanus
6,947
1,059
1,059
2,857
11,972
11,426
0
6,265
4,759
23,566
0
W
8,721
2,840
1,200
4,883
12,591
11,780
853
5,008
7,511
29,526
0
L
Heimdallr
jaimenava321
Heimdallr
9,017
4,162
0
3,539
14,804
5,106
0
8,850
5,189
0
37,842
L
Fenrir
4,266
137
0
951
7,239
3,208
0
3,421
3,567
0
10,683
W
18,589
2,076
0
1,013
6,492
2,617
2,049
575
5,878
39,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
41,666
225
Minions Killed
154
0
Camps Cleared
0
1,383,944
Distance Traveled
1,099,259
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,122
677
36
3
0
207,241
1
W
Ratatoskr
10,077
840
56
5
0
358,746
3
L
Scylla
8,079
673
19
2
0
215,569
0
W
Geb
9,328
777
41
3
0
247,495
4
W
Skadi
9,629
802
48
4
0
249,829
0
L
Sylvanus
8,917
743
27
2
0
198,745
1
W
Atlas
9,817
818
34
3
0
236,009
3
L
Heimdallr
8,960
747
58
5
0
222,659
1
L
Fenrir
7,588
632
14
1
0
255,045
0
W
Zeus
10,627
886
46
4
0
291,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role