Player Matchup

Danzaburou
Danzaburou
The Jaconinater
Danzaburou
Level 104
God Stats
3W - 1L
1,674 SR
Queue Stats
93W - 100L
1,428 Elo+
Solo
Sylvanus
Sylvanus
justdoingvideos
Sylvanus
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 244L
1,468 Elo+
Solo
Scylla
Scylla
mRichwine
Scylla
Level 88
God Stats
16W - 16L
1,205 SR
Queue Stats
199W - 185L
1,502 Elo+
Solo
Chaac
Chaac
t_rexboi17
Chaac
Level 60
God Stats
14W - 9L
1,240 SR
Queue Stats
127W - 127L
1,503 Elo+
Solo
Arachne
Arachne
xThexSinx357x
Arachne
Level 148
God Stats
46W - 50L
1,782 SR
Queue Stats
992W - 1,008L
1,503 Elo+
Solo
Team Averages
Level 96
1,480 SR
1,481 Elo+

VS

Team Averages
Level 107
1,617 SR
1,545 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RockyHickory7
Jormungandr
Level 129
God Stats
5W - 6L
1,437 SR
Queue Stats
271W - 321L
1,530 Elo+
Party 1
Ullr
Ullr
Shiiko Pato
Ullr
Level 82
God Stats
13W - 5L
1,772 SR
Queue Stats
52W - 68L
1,514 Elo+
Party 1
Hera
Hera
ctkegirl
Hera
Level 149
God Stats
2W - 4L
1,875 SR
Queue Stats
10W - 13L
1,518 Elo+
Party 1
Thanatos
Thanatos
wesleyslvz
Thanatos
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 99L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
The Jaconinater
Danzaburou
17
8 / 2 / 5
11,125
586
13,901
10,204
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
14
5 / 2 / 10
9,724
512
9,137
14,899
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
mRichwine
Scylla
16
5 / 0 / 6
10,320
543
13,162
8,360
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
3 / 1 / 2
10,282
541
9,898
17,826
15,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
17
3 / 0 / 5
10,543
555
5,851
16,283
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 7 / 1
6,998
368
2,884
21,542
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
RockyHickory7
Jormungandr
13
0 / 5 / 2
8,372
441
12,363
16,662
10,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 2
7,791
410
4,219
13,196
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Hera
14
1 / 2 / 2
8,811
464
13,728
7,821
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
wesleyslvz
Thanatos
15
4 / 3 / 0
9,472
499
6,470
12,377
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
5
5
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
1
0.07
L
Jormungandr
RockyHickory7
Jormungandr
0
5
2
0.2
L
0
7
2
0.14
W
Danzaburou
The Jaconinater
Danzaburou
8
2
5
5.25
L
Hera
1
2
2
1
W
Sylvanus
5
2
10
5
W
Scylla
mRichwine
Scylla
5
0
6
8
W
Chaac
3
1
2
4
L
Thanatos
wesleyslvz
Thanatos
4
3
0
1.33
W
Arachne
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,949
Damage
39,664
67,572
Taken
71,598
47,125
Mitigated
31,335
33,217
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,884
355
0
2,570
21,542
12,144
0
8,701
12,579
27,936
0
L
Jormungandr
RockyHickory7
Jormungandr
12,363
5,116
0
4,195
16,662
10,108
171
1,235
14,626
59,797
0
L
4,219
1,367
0
0
13,196
2,772
0
4,623
8,435
0
37,757
W
Danzaburou
The Jaconinater
Danzaburou
13,901
5,116
0
5,277
10,204
3,940
3,296
1,176
8,954
0
78,081
L
Hera
13,728
3,053
47
1,497
7,821
2,553
315
3,286
4,323
64,643
0
W
Sylvanus
9,137
2,000
1,914
4,991
14,899
16,657
212
6,116
8,573
25,290
0
W
Scylla
mRichwine
Scylla
13,162
805
0
1,825
8,360
3,210
830
4,043
4,039
67,279
0
W
Chaac
9,898
1,401
418
8,757
17,826
15,979
98
11,168
6,531
0
62,070
L
Thanatos
wesleyslvz
Thanatos
6,470
1,492
0
10,809
12,377
3,758
0
3,995
8,210
0
55,868
W
Arachne
5,851
5,004
500
9,535
16,283
7,339
1,488
5,769
10,354
0
80,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,994
Gold Earned
41,444
522
Minions Killed
455
0
Camps Cleared
0
1,836,661
Distance Traveled
1,722,406
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,998
368
33
2
0
305,517
1
L
Jormungandr
8,372
441
111
6
0
325,551
5
L
Ullr
7,791
410
78
4
0
304,478
0
W
Danzaburou
11,125
586
124
7
0
352,152
2
L
Hera
8,811
464
145
8
0
388,429
0
W
Sylvanus
9,724
512
36
2
0
315,304
0
W
Scylla
10,320
543
112
6
0
391,246
5
W
Chaac
10,282
541
123
6
0
381,938
1
L
Thanatos
9,472
499
88
5
0
398,431
3
W
Arachne
10,543
555
127
7
0
396,021
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role