Player Matchup

Morgan Le Fay
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
Level 108
God Stats
26W - 30L
1,500 SR
Queue Stats
53W - 56L
1,428 Elo+
Solo
Cupid
Cupid
Gama Metal
Cupid
Level 149
God Stats
2W - 4L
1,294 SR
Queue Stats
27W - 44L
1,838 Elo+
Solo
Hades
Hades
lazorous2
Hades
Level 41
God Stats
13W - 12L
1,321 SR
Queue Stats
14W - 13L
1,290 Elo+
Solo
Hel
Hel
tameem_987h
Hel
Level 38
God Stats
11W - 31L
1,148 SR
Queue Stats
11W - 32L
1,124 Elo+
Solo
Mulan
Mulan
triggerhapppi
Mulan
Level 54
God Stats
5W - 7L
1,545 SR
Queue Stats
337W - 334L
1,403 Elo+
Solo
Team Averages
Level 78
1,362 SR
1,417 Elo+

VS

Team Averages
Level 120
1,534 SR
1,407 Elo+
Izanami
Izanami
Kraid116
Izanami
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
186W - 188L
1,421 Elo+
Solo
Artio
Artio
Mpainter1
Artio
Level 157
God Stats
6W - 6L
1,286 SR
Queue Stats
19W - 26L
1,321 Elo+
Solo
Freya
Freya
PrimeDeer312714
Freya
Level 105
God Stats
26W - 19L
1,662 SR
Queue Stats
107W - 103L
1,528 Elo+
Solo
Fenrir
Fenrir
XPbrutAl3zXP
Fenrir
Level 147
God Stats
2W - 0L
1,720 SR
Queue Stats
8W - 13L
1,273 Elo+
Solo
Skadi
Skadi
chubi1412
Skadi
Level 80
God Stats
16W - 8L
1,500 SR
Queue Stats
147W - 138L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
11
1 / 1 / 1
6,795
485
7,753
8,054
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
10
0 / 3 / 3
6,107
436
3,453
8,295
2,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
lazorous2
Hades
11
1 / 2 / 4
6,406
458
2,641
7,723
5,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 0
6,349
454
7,471
10,178
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 3 / 1
7,552
539
6,970
12,732
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kraid116
Izanami
11
4 / 3 / 1
6,745
482
8,468
10,310
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Mpainter1
Artio
11
1 / 0 / 6
6,800
486
5,344
14,032
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 3
6,789
485
8,093
7,578
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
4 / 2 / 3
6,503
465
4,104
8,937
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
chubi1412
Skadi
11
2 / 3 / 2
6,704
479
6,161
7,593
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
13
13
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
1
1
1
1.5
L
Cupid
0
3
3
0.5
W
Izanami
Kraid116
Izanami
4
3
1
1.5
W
Artio
Mpainter1
Artio
1
0
6
4
W
2
3
3
1.17
W
Fenrir
4
2
3
2.75
W
Skadi
chubi1412
Skadi
2
3
2
1
L
Hades
lazorous2
Hades
1
2
4
1.5
L
2
4
0
0.5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
32,170
46,982
Taken
48,450
21,318
Mitigated
18,539
18,399
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ApolloflameDX
Morgan Le Fay
7,753
1,455
110
2,824
8,054
2,516
530
1,015
7,039
43,502
0
L
Cupid
3,453
2,190
559
2,580
8,295
2,313
381
1,744
6,551
0
31,093
W
Izanami
Kraid116
Izanami
8,468
6,424
314
2,844
10,310
3,113
656
3,557
6,473
0
46,791
W
Artio
Mpainter1
Artio
5,344
669
838
8,970
14,032
7,484
0
5,542
7,984
18,601
0
W
8,093
2,199
0
2,666
7,578
2,625
0
867
6,407
33,471
0
W
Fenrir
4,104
888
0
2,598
8,937
2,936
366
2,359
6,434
0
20,364
W
Skadi
chubi1412
Skadi
6,161
2,596
0
773
7,593
2,381
0
4,754
2,758
0
36,856
L
Hades
lazorous2
Hades
2,641
550
873
3,500
7,723
5,092
369
2,600
4,805
20,650
0
L
7,471
63
344
3,300
10,178
2,725
720
2,762
7,416
32,790
0
L
6,970
1,066
0
4,309
12,732
8,672
162
4,667
7,557
54
33,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
33,541
301
Minions Killed
271
0
Camps Cleared
0
1,219,016
Distance Traveled
1,277,648
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,795
485
81
6
0
247,271
7
L
Cupid
6,107
436
53
4
0
229,860
0
W
Izanami
6,745
482
89
6
0
238,952
0
W
Artio
6,800
486
19
1
0
297,819
2
W
Freya
6,789
485
65
5
0
231,690
3
W
Fenrir
6,503
465
32
2
0
276,065
0
W
Skadi
6,704
479
66
5
0
233,122
0
L
Hades
6,406
458
33
2
0
225,468
3
L
Hel
6,349
454
60
4
0
272,092
0
L
Mulan
7,552
539
74
5
0
244,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role