Player Matchup

Cerberus
Cerberus
Gold V
AdriAbal_06
Cerberus
Gold V
Level 128
God Stats
7W - 5L
1,473 SR
Queue Stats
299W - 301L
1,513 MMR
Party 1
Medusa
Medusa
Gold III
FxZiiioN
Medusa
Gold III
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
229W - 233L
1,512 MMR
Party 2
Scylla
Scylla
Gold III
Life_Is_KrizixX_
Scylla
Gold III
Level 69
God Stats
6W - 6L
1,574 SR
Queue Stats
128W - 129L
1,596 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
less_abled_one
Sun Wukong
Silver II
Level 68
God Stats
1W - 2L
1,295 SR
Queue Stats
18W - 20L
1,557 MMR
Solo
Bastet
Bastet
Gold II
orduts8
Bastet
Gold II
Level 157
God Stats
5W - 12L
1,439 SR
Queue Stats
464W - 469L
1,610 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,456 SR
1,558 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,482 SR
1,548 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
Beubeu940
Nox
Silver I
Level 126
God Stats
14W - 13L
1,604 SR
Queue Stats
398W - 415L
1,552 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Guiness_FC
Erlang Shen
Gold V
Level 141
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 29L
1,556 MMR
Solo
Kali
Kali
Bronze III
Lipera99
Kali
Bronze III
Level 155
God Stats
9W - 3L
1,306 SR
Queue Stats
201W - 214L
1,569 MMR
Party 3
Izanami
Izanami
Silver I
byTwiiss
Izanami
Silver I
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
222W - 216L
1,562 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdriAbal_06
Cerberus
4
0 / 1 / 2
3,192
638
957
3,654
1,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
FxZiiioN
Medusa
5
1 / 1 / 1
3,189
638
1,292
2,186
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,352
670
307
1,411
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
less_abled_one
Sun Wukong
3
0 / 0 / 1
2,953
591
689
1,300
415
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
orduts8
Bastet
5
2 / 1 / 1
3,657
731
2,178
3,130
708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Chang'eThothGebMulan

VS

Bans
AtlasArtioKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
1 / 1 / 1
3,582
716
2,004
3,266
977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
3,581
716
642
1,779
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Guiness_FC
Erlang Shen
7
1 / 1 / 0
3,836
767
1,300
2,320
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
5
0 / 0 / 0
3,307
661
916
1,917
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
byTwiiss
Izanami
6
1 / 1 / 0
3,501
700
1,371
2,595
457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
3
3
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
1
1.5
L
Cerberus
AdriAbal_06
Cerberus
0
1
2
1
W
0
0
0
0
L
Medusa
FxZiiioN
Medusa
1
1
1
1.5
W
Erlang Shen
Guiness_FC
Erlang Shen
1
1
0
1
L
0
0
0
0
W
Kali
0
0
0
0
W
Izanami
byTwiiss
Izanami
1
1
0
1
L
Sun Wukong
less_abled_one
Sun Wukong
0
0
1
0.5
L
Bastet
orduts8
Bastet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,423
Damage
6,233
11,681
Taken
11,877
2,970
Mitigated
3,357
3,638
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,004
854
0
959
3,266
977
0
416
2,850
0
6,102
L
Cerberus
AdriAbal_06
Cerberus
957
147
85
1,169
3,654
1,171
0
0
3,654
8,501
0
W
642
0
0
611
1,779
482
0
0
1,779
15,452
0
L
Medusa
FxZiiioN
Medusa
1,292
752
0
790
2,186
339
0
0
2,186
0
11,361
W
Erlang Shen
Guiness_FC
Erlang Shen
1,300
512
0
1,236
2,320
799
0
96
2,224
0
16,900
L
307
0
0
430
1,411
337
0
465
890
13,263
0
W
Kali
916
332
0
647
1,917
642
0
279
1,610
0
13,742
W
Izanami
byTwiiss
Izanami
1,371
1,141
0
1,048
2,595
457
190
445
2,150
0
17,176
L
Sun Wukong
less_abled_one
Sun Wukong
689
0
0
546
1,300
415
0
0
1,300
0
4,861
L
Bastet
orduts8
Bastet
2,178
934
0
618
3,130
708
0
119
3,009
0
13,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,343
Gold Earned
17,807
109
Minions Killed
162
0
Camps Cleared
0
412,966
Distance Traveled
502,671
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,582
716
10
2
0
114,539
1
L
Cerberus
3,192
638
20
4
0
92,456
1
W
Nox
3,581
716
43
9
0
99,012
2
L
Medusa
3,189
638
26
5
0
85,759
0
W
Erlang Shen
3,836
767
39
8
0
92,597
1
L
Scylla
3,352
670
28
6
0
89,165
1
W
Kali
3,307
661
30
6
0
106,381
0
W
Izanami
3,501
700
40
8
0
90,142
1
L
Sun Wukong
2,953
591
10
2
0
41,806
1
L
Bastet
3,657
731
25
5
0
103,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role