Player Matchup

Nemesis
Nemesis
Black Mam8a06
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
476W - 528L
1,544 Elo+
Solo
Atlas
Atlas
WhySoLuxurious
Atlas
Level 88
God Stats
31W - 23L
1,754 SR
Queue Stats
73W - 71L
1,615 Elo+
Solo
Hera
Hera
blackmamba32inch
Hera
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,404 Elo+
Solo
Team Averages
Level 118
1,585 SR
1,521 Elo+

VS

Team Averages
Level 116
1,545 SR
1,620 Elo+
Sun Wukong
Sun Wukong
RAIDERKILLER67
Sun Wukong
Level 125
God Stats
7W - 4L
1,286 SR
Queue Stats
109W - 98L
1,602 Elo+
Party 1
Cerberus
Cerberus
Shadedeath
Cerberus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,726 Elo+
Party 1
Merlin
Merlin
bbLngLgs
Merlin
Level 123
God Stats
27W - 26L
1,848 SR
Queue Stats
552W - 617L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 2 / 0
6,073
607
5,208
11,511
3,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
6,327
633
6,014
10,742
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 0
6,377
638
5,150
5,198
1,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RAIDERKILLER67
Sun Wukong
12
2 / 0 / 4
7,219
722
5,498
9,797
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Shadedeath
Cerberus
13
2 / 0 / 5
7,211
721
7,999
10,410
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
bbLngLgs
Merlin
12
3 / 0 / 3
7,538
754
10,028
3,523
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
2
0
0
W
Sun Wukong
RAIDERKILLER67
Sun Wukong
2
0
4
4
W
Cerberus
Shadedeath
Cerberus
2
0
5
4.5
L
0
2
0
0
W
Merlin
bbLngLgs
Merlin
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,372
Damage
23,525
27,451
Taken
23,730
10,975
Mitigated
15,770
2,846
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
5,208
1,066
264
1,310
11,511
3,490
0
6,528
4,070
0
11,155
W
Sun Wukong
RAIDERKILLER67
Sun Wukong
5,498
730
574
3,025
9,797
7,803
464
5,433
4,168
0
20,119
W
Cerberus
Shadedeath
Cerberus
7,999
322
430
4,985
10,410
6,631
31
4,135
6,125
24,073
0
L
6,014
1,913
0
1,272
10,742
6,345
0
6,500
3,450
16,928
0
W
Merlin
bbLngLgs
Merlin
10,028
322
0
750
3,523
1,336
1,192
1,566
1,917
33,548
0
L
5,150
966
0
0
5,198
1,140
0
3,495
1,326
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
21,968
103
Minions Killed
142
1
Camps Cleared
8
584,082
Distance Traveled
606,408
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,073
607
27
3
1
212,816
6
W
Sun Wukong
7,219
722
34
3
0
219,289
4
W
Cerberus
7,211
721
47
5
4
199,044
3
L
Atlas
6,327
633
16
2
0
190,658
1
W
Merlin
7,538
754
61
6
4
188,075
2
L
Hera
6,377
638
60
6
0
180,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role