Player Matchup

Bacchus
Bacchus
JackieTriggaChan
Bacchus
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 206L
1,682 Elo+
Party 3
Arachne
Arachne
KingyeWest
Arachne
Level 138
God Stats
1W - 3L
1,237 SR
Queue Stats
202W - 203L
1,490 Elo+
Party 3
Rama
Rama
ThijsNI
Rama
Level 114
God Stats
76W - 54L
1,418 SR
Queue Stats
228W - 195L
1,541 Elo+
Party 2
Merlin
Merlin
WalidMess
Merlin
Level 152
God Stats
9W - 6L
1,766 SR
Queue Stats
267W - 248L
1,559 Elo+
Party 2
Set
Set
daan_pirlo
Set
Level 126
God Stats
9W - 10L
1,315 SR
Queue Stats
345W - 312L
1,529 Elo+
Party 2
Team Averages
Level 134
1,447 SR
1,560 Elo+

VS

Team Averages
Level 88
1,510 SR
1,373 Elo+
Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Baran002
Bellona
Level 63
God Stats
24W - 37L
1,285 SR
Queue Stats
146W - 171L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
Der_Poebel_
Sylvanus
Level 69
God Stats
4W - 1L
1,625 SR
Queue Stats
127W - 163L
1,375 Elo+
Party 1
Artemis
Artemis
Owned2win
Artemis
Level 103
God Stats
0W - 1L
1,706 SR
Queue Stats
154W - 225L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
Skullpsyche
Baron Samedi
Level 103
God Stats
21W - 23L
1,434 SR
Queue Stats
609W - 730L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,157
627
6,266
7,978
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
KingyeWest
Arachne
14
4 / 2 / 0
7,859
605
4,758
11,038
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
ThijsNI
Rama
15
8 / 0 / 7
9,377
721
12,845
8,107
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
WalidMess
Merlin
14
4 / 2 / 1
8,178
629
5,418
4,934
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
8,220
632
5,022
7,456
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 2 / 4
7,568
582
4,664
11,198
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Baran002
Bellona
13
5 / 3 / 1
8,156
627
8,441
11,527
9,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Der_Poebel_
Sylvanus
9
0 / 7 / 0
5,302
408
3,206
9,300
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Owned2win
Artemis
9
0 / 7 / 0
5,215
401
2,957
9,048
2,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Skullpsyche
Baron Samedi
11
1 / 3 / 0
6,741
519
2,409
7,374
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
8
8
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
4
2
L
Bellona
Baran002
Bellona
5
3
1
1.83
L
Sylvanus
Der_Poebel_
Sylvanus
0
7
0
0
W
5
1
8
9
W
Arachne
KingyeWest
Arachne
4
2
0
2
L
Artemis
Owned2win
Artemis
0
7
0
0
L
Baron Samedi
Skullpsyche
Baron Samedi
1
3
0
0.33
W
Rama
ThijsNI
Rama
8
0
7
11.5
W
Merlin
WalidMess
Merlin
4
2
1
2.25
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
21,677
39,513
Taken
48,447
22,316
Mitigated
21,517
14,520
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,664
1,238
0
900
11,198
3,794
0
2,318
8,880
0
37,787
L
Bellona
Baran002
Bellona
8,441
2,818
136
4,576
11,527
9,996
708
1,258
10,269
8,713
41,387
L
Sylvanus
Der_Poebel_
Sylvanus
3,206
775
712
1,540
9,300
3,567
252
2,138
7,162
15,244
4,451
W
6,266
572
0
1,739
7,978
7,770
271
1,454
6,466
18,130
0
W
Arachne
KingyeWest
Arachne
4,758
3,208
0
3,904
11,038
4,024
28
1,050
9,886
0
50,242
L
Artemis
Owned2win
Artemis
2,957
1,695
0
1,596
9,048
2,150
403
1,551
7,497
0
19,277
L
Baron Samedi
Skullpsyche
Baron Samedi
2,409
298
304
1,609
7,374
2,010
0
4,419
2,955
32,846
0
W
Rama
ThijsNI
Rama
12,845
10,151
0
6,373
8,107
2,627
0
2,474
5,621
0
72,757
W
Merlin
WalidMess
Merlin
5,418
212
0
296
4,934
1,679
0
810
3,713
49,497
0
W
5,022
2,404
0
2,208
7,456
6,216
0
990
6,410
0
54,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
32,982
466
Minions Killed
328
0
Camps Cleared
0
1,314,625
Distance Traveled
1,244,369
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,568
582
77
6
0
316,983
1
L
Bellona
8,156
627
115
9
0
249,569
1
L
Sylvanus
5,302
408
38
3
0
215,685
2
W
Bacchus
8,157
627
23
2
0
277,456
1
W
Arachne
7,859
605
87
7
0
293,060
0
L
Artemis
5,215
401
28
2
0
229,713
3
L
Baron Samedi
6,741
519
70
5
0
232,419
4
W
Rama
9,377
721
132
10
0
253,068
6
W
Merlin
8,178
629
100
8
0
259,898
1
W
Set
8,220
632
124
10
0
231,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role