Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Jermzyboi
Horus
Level 127
God Stats
3W - 1L
1,484 SR
Queue Stats
131W - 124L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
MrOwlSer
Baron Samedi
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 24L
1,749 Elo+
Solo
Ares
Ares
TatsumakiSenpukn
Ares
Level 137
God Stats
14W - 6L
1,526 SR
Queue Stats
403W - 361L
1,627 Elo+
Party 1
Team Averages
Level 128
1,502 SR
1,583 Elo+

VS

Team Averages
Level 131
1,568 SR
1,640 Elo+
Morgan Le Fay
Morgan Le Fay
MagicalBrownieez
Morgan Le Fay
Level 124
God Stats
8W - 14L
1,348 SR
Queue Stats
200W - 189L
1,662 Elo+
Solo
Heimdallr
Heimdallr
Twotyme
Heimdallr
Level 148
God Stats
0W - 1L
1,380 SR
Queue Stats
27W - 28L
1,547 Elo+
Solo
Tyr
Tyr
Ya Boi Leo2084
Tyr
Level 124
God Stats
5W - 9L
1,844 SR
Queue Stats
22W - 28L
1,696 Elo+
Solo
Osiris
Osiris
alphas155
Osiris
Level 153
God Stats
5W - 5L
1,768 SR
Queue Stats
83W - 80L
1,493 Elo+
Solo
Bacchus
Bacchus
yeehaw69
Bacchus
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
66W - 46L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 1 / 7
8,822
882
6,387
9,167
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
 
Morgan Le Fay
15
3 / 0 / 11
8,121
812
7,854
5,525
2,581
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Jermzyboi
Horus
14
2 / 2 / 11
7,715
772
8,814
15,402
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MrOwlSer
Baron Samedi
15
3 / 2 / 8
8,157
816
9,362
7,015
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 7
9,072
907
8,943
13,354
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MagicalBrownieez
Morgan Le Fay
14
1 / 1 / 1
7,198
720
10,748
6,716
2,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Twotyme
Heimdallr
13
1 / 6 / 0
6,989
699
5,473
11,398
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 4
6,981
698
6,397
10,895
8,938
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
alphas155
Osiris
12
2 / 4 / 0
7,255
726
3,755
7,699
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
yeehaw69
Bacchus
13
1 / 4 / 2
7,079
708
4,939
11,454
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
20
Kills
5
5
Deaths
20
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
7
6.5
W
Morgan Le Fay
 
Morgan Le Fay
3
0
11
8.5
W
Horus
Jermzyboi
Horus
2
2
11
3.75
L
Morgan Le Fay
MagicalBrownieez
Morgan Le Fay
1
1
1
1.5
W
Baron Samedi
MrOwlSer
Baron Samedi
3
2
8
3.5
W
9
0
7
12.5
L
Heimdallr
Twotyme
Heimdallr
1
6
0
0.17
L
0
5
4
0.4
L
Osiris
alphas155
Osiris
2
4
0
0.5
L
Bacchus
yeehaw69
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
31,312
50,463
Taken
48,162
32,038
Mitigated
26,910
23,302
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,387
1,996
800
3,804
9,167
3,497
1,975
2,496
6,671
0
35,656
W
Morgan Le Fay
 
Morgan Le Fay
7,854
618
0
104
5,525
2,581
1,938
2,286
3,239
26,657
0
W
Horus
Jermzyboi
Horus
8,814
2,660
942
6,660
15,402
9,022
160
5,219
8,983
0
15,436
L
Morgan Le Fay
MagicalBrownieez
Morgan Le Fay
10,748
1,472
27
2,420
6,716
2,554
0
3,666
2,929
34,851
0
W
Baron Samedi
MrOwlSer
Baron Samedi
9,362
340
3,774
3,312
7,015
3,686
246
2,078
4,937
33,399
0
W
8,943
510
0
3,906
13,354
13,252
356
3,608
8,546
15,434
0
L
Heimdallr
Twotyme
Heimdallr
5,473
1,670
0
979
11,398
3,472
361
5,968
5,325
0
20,774
L
6,397
645
0
487
10,895
8,938
0
6,870
3,786
0
13,643
L
Osiris
alphas155
Osiris
3,755
1,472
0
872
7,699
3,861
0
3,506
4,083
0
8,926
L
Bacchus
yeehaw69
Bacchus
4,939
155
0
564
11,454
8,085
0
6,149
3,976
10,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
35,502
205
Minions Killed
124
0
Camps Cleared
0
1,074,024
Distance Traveled
910,701
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,822
882
74
7
0
207,218
3
W
Morgan Le Fay
8,121
812
37
4
0
203,334
2
W
Horus
7,715
772
19
2
0
234,741
1
L
Morgan Le Fay
7,198
720
46
5
0
201,051
4
W
Baron Samedi
8,157
816
60
6
0
201,943
0
W
Ares
9,072
907
15
2
0
226,788
0
L
Heimdallr
6,989
699
35
4
0
168,790
2
L
Tyr
6,981
698
25
3
0
218,774
0
L
Osiris
7,255
726
13
1
0
115,448
1
L
Bacchus
7,079
708
5
1
0
206,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role