Player Matchup

Ymir
Ymir
FrankTheTank00
Ymir
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
304W - 318L
1,439 Elo+
Party 1
King Arthur
King Arthur
ProSlimeGamer
King Arthur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Strugglenet
Danzaburou
Level 156
God Stats
11W - 9L
1,608 SR
Queue Stats
539W - 318L
1,600 Elo+
Party 1
Agni
Agni
Tyjestiic
Agni
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 66L
1,758 Elo+
Party 1
Thanatos
Thanatos
lordofDabz
Thanatos
Level 69
God Stats
3W - 7L
1,904 SR
Queue Stats
125W - 108L
1,652 Elo+
Party 1
Team Averages
Level 112
1,602 SR
1,596 Elo+

VS

Team Averages
Level 126
1,546 SR
1,698 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DoubleG32
Chernobog
Level 126
God Stats
1W - 0L
1,320 SR
Queue Stats
38W - 17L
1,892 Elo+
Party 2
Serqet
Serqet
Llevron
Serqet
Level 105
God Stats
4W - 0L
1,910 SR
Queue Stats
35W - 20L
1,816 Elo+
Party 2
Mulan
Mulan
Stormtreant
Mulan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,699 Elo+
Solo
Camazotz
Camazotz
scuds44
Camazotz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 87L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,942
471
5,135
16,571
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
ProSlimeGamer
King Arthur
16
6 / 4 / 4
10,302
542
17,318
18,336
20,628
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Strugglenet
Danzaburou
17
4 / 4 / 4
10,454
550
9,920
15,693
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
14
2 / 5 / 4
9,165
482
8,414
8,992
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
lordofDabz
Thanatos
17
12 / 6 / 5
11,419
601
16,903
18,523
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 4 / 1
12,160
640
13,006
14,022
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DoubleG32
Chernobog
18
5 / 3 / 4
11,144
587
13,150
13,296
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Llevron
Serqet
15
4 / 5 / 8
10,053
529
9,425
15,979
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 6
10,175
536
12,151
21,274
21,005
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
scuds44
Camazotz
16
6 / 7 / 5
10,995
579
9,504
19,494
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
26
Kills
24
24
Deaths
27
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
1
1.88
W
Chernobog
DoubleG32
Chernobog
5
3
4
2.33
L
2
5
5
0.9
W
Serqet
Llevron
Serqet
4
5
8
1.6
L
King Arthur
ProSlimeGamer
King Arthur
6
4
4
2
W
2
8
6
0.63
L
Danzaburou
Strugglenet
Danzaburou
4
4
4
1.5
L
Agni
2
5
4
0.8
L
Thanatos
lordofDabz
Thanatos
12
6
5
2.42
W
Camazotz
scuds44
Camazotz
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,690
Damage
57,236
78,115
Taken
84,065
49,850
Mitigated
49,764
33,070
Healing
25,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,006
5,984
0
5,624
14,022
4,637
810
4,563
9,459
91,915
0
W
Chernobog
DoubleG32
Chernobog
13,150
6,787
0
5,519
13,296
4,990
190
731
12,565
0
97,297
L
5,135
1,054
506
3,707
16,571
14,096
0
4,360
11,777
18,453
0
W
Serqet
Llevron
Serqet
9,425
1,554
0
1,553
15,979
13,556
0
3,718
12,261
690
35,111
L
King Arthur
ProSlimeGamer
King Arthur
17,318
3,694
0
5,970
18,336
20,628
0
610
17,726
879
74,215
W
12,151
3,096
0
3,915
21,274
21,005
157
2,642
18,632
2,007
53,172
L
Danzaburou
Strugglenet
Danzaburou
9,920
5,203
0
6,450
15,693
4,727
639
1,036
14,320
0
83,240
L
Agni
8,414
625
0
1,530
8,992
2,333
0
3,095
5,693
59,121
0
L
Thanatos
lordofDabz
Thanatos
16,903
5,404
0
14,907
18,523
8,066
691
4,838
13,403
0
61,851
W
Camazotz
scuds44
Camazotz
9,504
2,274
0
8,737
19,494
5,576
0
2,504
16,990
0
52,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
54,527
473
Minions Killed
580
0
Camps Cleared
0
1,831,549
Distance Traveled
1,823,183
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,160
640
177
9
0
333,192
9
W
Chernobog
11,144
587
171
9
0
402,644
8
L
Ymir
8,942
471
24
1
0
348,115
1
W
Serqet
10,053
529
28
1
0
402,711
6
L
King Arthur
10,302
542
124
7
0
379,239
3
W
Mulan
10,175
536
118
6
0
302,060
5
L
Danzaburou
10,454
550
128
7
0
352,448
7
L
Agni
9,165
482
112
6
0
358,436
5
L
Thanatos
11,419
601
85
4
0
393,311
4
W
Camazotz
10,995
579
86
5
0
382,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role