Player Matchup

Sol
Sol
Aureth
Sol
Level 106
God Stats
3W - 5L
1,414 SR
Queue Stats
143W - 159L
1,525 Elo+
Solo
Hera
Hera
DarthRodimus
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
Jeznomy
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 164L
1,593 Elo+
Party 2
Chaac
Chaac
TTMACUTINO
Chaac
Level 101
God Stats
9W - 5L
1,500 SR
Queue Stats
403W - 414L
1,390 Elo+
Party 2
Serqet
Serqet
lvinal
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,513 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,508 Elo+

VS

Team Averages
Level 131
1,528 SR
1,467 Elo+
Sol
Sol
AzureZephyr97
Sol
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 26L
1,505 Elo+
Party 3
Cupid
Cupid
Eternal mirr
Cupid
Level 106
God Stats
9W - 8L
1,509 SR
Queue Stats
96W - 110L
1,530 Elo+
Party 1
Kali
Kali
EternalPardon
Kali
Level 122
God Stats
16W - 10L
1,629 SR
Queue Stats
214W - 248L
1,496 Elo+
Party 1
Fafnir
Fafnir
GodFatherPain
Fafnir
Level 149
God Stats
7W - 6L
1,500 SR
Queue Stats
150W - 140L
1,360 Elo+
Party 3
Tyr
Tyr
coolman1979
Tyr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aureth
Sol
12
0 / 7 / 1
7,276
428
9,308
13,495
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 8 / 0
8,449
497
6,682
11,928
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Jeznomy
Erlang Shen
12
1 / 6 / 1
7,650
450
4,547
16,842
9,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
16
3 / 2 / 2
10,154
597
8,948
15,851
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Serqet
lvinal
Serqet
16
3 / 5 / 5
9,852
580
8,230
14,116
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 7
10,662
627
12,413
11,144
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
8 / 3 / 7
10,258
603
9,320
13,095
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 1 / 9
10,229
602
10,425
13,252
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 10
9,094
535
4,547
7,937
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 1
10,335
608
9,871
13,761
11,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
28
28
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
Aureth
Sol
0
7
1
0.07
W
9
1
7
12.5
L
2
8
0
0.25
W
8
3
7
3.83
W
7
1
9
11.5
W
3
0
10
8
L
Erlang Shen
Jeznomy
Erlang Shen
1
6
1
0.25
L
Chaac
3
2
2
2
W
1
4
1
0.38
L
Serqet
lvinal
Serqet
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
46,576
72,232
Taken
59,189
32,902
Mitigated
31,602
23,013
Healing
28,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aureth
Sol
9,308
3,517
0
5,026
13,495
3,436
1,346
2,079
11,416
51,673
0
W
12,413
4,711
0
5,334
11,144
4,118
643
4,474
6,483
70,007
6,872
L
6,682
984
118
1,841
11,928
4,260
76
6,435
5,493
49,867
0
W
9,320
6,217
389
7,404
13,095
4,230
150
4,561
8,102
0
58,907
W
10,425
5,382
0
8,747
13,252
4,914
0
3,372
9,823
0
64,964
W
4,547
1,135
0
2,437
7,937
7,140
22
3,140
4,797
18,010
0
L
Erlang Shen
Jeznomy
Erlang Shen
4,547
1,589
150
3,288
16,842
9,503
1,345
2,840
13,576
0
37,038
L
Chaac
8,948
1,468
0
7,189
15,851
10,386
102
3,244
12,607
173
69,524
W
9,871
1,755
0
4,366
13,761
11,200
810
616
11,625
13,537
55,955
L
Serqet
lvinal
Serqet
8,230
1,284
0
5,401
14,116
5,317
156
3,657
10,459
0
56,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
50,578
495
Minions Killed
481
0
Camps Cleared
0
1,634,959
Distance Traveled
1,712,648
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,276
428
72
4
0
311,653
5
W
Sol
10,662
627
126
7
0
331,119
2
L
Hera
8,449
497
105
6
0
293,182
6
W
Cupid
10,258
603
85
5
0
297,986
1
W
Kali
10,229
602
102
6
0
407,962
0
W
Fafnir
9,094
535
14
1
0
335,650
7
L
Erlang Shen
7,650
450
64
4
0
300,663
2
L
Chaac
10,154
597
159
9
0
352,947
1
W
Tyr
10,335
608
154
9
0
339,931
3
L
Serqet
9,852
580
95
6
0
376,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role