Player Matchup

Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
Jaggi
Thoth
Platinum II
Level 160
God Stats
11W - 14L
1,500 SR
Queue Stats
512W - 505L
1,838 MMR
Solo
Bastet
Bastet
Platinum V
Kakabadze
Bastet
Platinum V
Level 79
God Stats
7W - 5L
1,695 SR
Queue Stats
113W - 99L
1,778 MMR
Solo
Medusa
Medusa
Gold II
WheresMyWife
Medusa
Gold II
Level 86
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 3L
1,822 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,585 SR
1,688 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,597 SR
1,839 MMR
Thanatos
Thanatos
Diamond V
Eatzz
Thanatos
Diamond V
Level 155
God Stats
43W - 37L
1,774 SR
Queue Stats
854W - 818L
2,032 MMR
Party 1
Cliodhna
Cliodhna
Platinum V
SSub
Cliodhna
Platinum V
Level 85
God Stats
5W - 3L
1,911 SR
Queue Stats
202W - 185L
1,833 MMR
Party 1
Olorun
Olorun
Platinum IV
SrgtKillerSpark
Olorun
Platinum IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 214L
1,800 MMR
Solo
Atlas
Atlas
Platinum III
TpJbx
Atlas
Platinum III
Level 84
God Stats
25W - 14L
1,679 SR
Queue Stats
318W - 311L
1,766 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
UgotRice
Ah Muzen Cab
Platinum IV
Level 139
God Stats
75W - 62L
1,120 SR
Queue Stats
236W - 230L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
3 / 0 / 2
10,815
676
7,191
12,858
12,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
 
Bacchus
14
1 / 0 / 16
9,645
603
9,418
10,521
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Jaggi
Thoth
18
12 / 3 / 2
11,302
706
14,736
6,978
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Kakabadze
Bastet
16
6 / 7 / 6
10,022
626
10,583
13,984
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
18
9 / 1 / 2
11,730
733
12,624
7,840
2,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GebYemojaSolCamazotz

VS

Bans
TiamatApolloKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eatzz
Thanatos
14
3 / 6 / 6
8,521
533
6,825
14,936
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
SSub
Cliodhna
14
4 / 6 / 1
8,985
562
10,209
16,444
6,626
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 7 / 1
7,283
455
3,870
12,636
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
TpJbx
Atlas
10
1 / 5 / 2
6,692
418
3,741
14,650
5,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
UgotRice
Ah Muzen Cab
13
2 / 7 / 2
7,888
493
3,902
12,283
2,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
31
Kills
11
11
Deaths
31
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
2
4
W
Bacchus
 
Bacchus
1
0
16
9
L
Thanatos
Eatzz
Thanatos
3
6
6
1
W
Thoth
Jaggi
Thoth
12
3
2
4.33
W
Bastet
Kakabadze
Bastet
6
7
6
1.29
L
Cliodhna
SSub
Cliodhna
4
6
1
0.75
L
1
7
1
0.21
L
Atlas
TpJbx
Atlas
1
5
2
0.4
L
Ah Muzen Cab
UgotRice
Ah Muzen Cab
2
7
2
0.43
W
Medusa
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,552
Damage
28,547
52,181
Taken
70,949
36,400
Mitigated
20,278
18,251
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,191
3,616
0
7,122
12,858
12,646
1,611
319
12,539
0
71,773
W
Bacchus
 
Bacchus
9,418
1,780
190
3,531
10,521
14,733
176
1,983
8,538
24,119
0
L
Thanatos
Eatzz
Thanatos
6,825
2,385
0
7,668
14,936
3,460
0
5,726
9,210
0
48,206
W
Thoth
Jaggi
Thoth
14,736
279
0
1,387
6,978
1,910
202
1,253
5,725
73,620
0
W
Bastet
Kakabadze
Bastet
10,583
1,413
0
3,746
13,984
4,583
24
1,337
12,647
0
55,187
L
Cliodhna
SSub
Cliodhna
10,209
1,558
0
2,628
16,444
6,626
0
2,948
13,496
0
52,004
L
3,870
2,093
58
2,475
12,636
2,037
0
4,889
7,747
45,448
0
L
Atlas
TpJbx
Atlas
3,741
1,130
1,647
1,705
14,650
5,536
0
5,555
9,095
16,407
0
L
Ah Muzen Cab
UgotRice
Ah Muzen Cab
3,902
1,207
0
3,111
12,283
2,619
0
5,036
7,247
0
50,187
W
Medusa
12,624
5,157
0
2,275
7,840
2,528
4,845
3,293
4,547
0
88,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,514
Gold Earned
39,369
574
Minions Killed
432
0
Camps Cleared
0
1,651,999
Distance Traveled
1,468,917
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,815
676
147
9
0
341,549
4
W
Bacchus
9,645
603
15
1
0
346,724
6
L
Thanatos
8,521
533
88
6
0
334,403
1
W
Thoth
11,302
706
151
9
0
320,343
6
W
Bastet
10,022
626
93
6
0
341,090
3
L
Cliodhna
8,985
562
109
7
0
289,808
0
L
Olorun
7,283
455
115
7
0
245,980
8
L
Atlas
6,692
418
20
1
0
282,578
4
L
Ah Muzen Cab
7,888
493
100
6
0
316,148
4
W
Medusa
11,730
733
168
11
0
302,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role