Player Matchup

Cernunnos
Cernunnos
Baumlius
Cernunnos
Level 29
God Stats
5W - 1L
1,441 SR
Queue Stats
7W - 6L
1,233 Elo+
Party 2
Achilles
Achilles
I-JasonStatham-I
Achilles
Level 49
God Stats
7W - 4L
1,815 SR
Queue Stats
75W - 78L
1,504 Elo+
Party 3
Scylla
Scylla
Stevenseagalpapi
Scylla
Level 59
God Stats
21W - 16L
1,684 SR
Queue Stats
279W - 283L
1,461 Elo+
Party 3
Bakasura
Bakasura
e3det
Bakasura
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 8L
1,233 Elo+
Party 2
Chaac
Chaac
l-WesleySnipes-l
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,523 Elo+
Party 3
Team Averages
Level 71
1,588 SR
1,391 Elo+

VS

Team Averages
Level 70
1,389 SR
1,513 Elo+
Terra
Terra
 
Terra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
AILLLLLY97
Neith
Level 69
God Stats
3W - 12L
1,179 SR
Queue Stats
8W - 21L
1,198 Elo+
Party 1
King Arthur
King Arthur
Dark1night02
King Arthur
Level 118
God Stats
48W - 24L
1,699 SR
Queue Stats
245W - 137L
1,759 Elo+
Party 4
Hun Batz
Hun Batz
SiIenceFade
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 14L
1,971 Elo+
Party 4
Ra
Ra
Tytek997
Ra
Level 15
God Stats
1W - 10L
1,069 SR
Queue Stats
4W - 19L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baumlius
Cernunnos
19
4 / 2 / 5
11,759
560
12,498
13,411
6,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 14
11,576
551
11,488
19,019
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 1 / 11
11,758
560
21,255
6,340
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
e3det
Bakasura
20
14 / 0 / 9
12,945
616
19,574
18,340
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 15
10,858
517
12,837
18,646
18,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 7 / 2
8,078
385
7,732
25,555
19,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
1 / 6 / 0
9,668
460
11,712
15,245
4,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Dark1night02
King Arthur
15
2 / 5 / 0
9,897
471
11,854
20,948
15,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
SiIenceFade
Hun Batz
17
2 / 4 / 1
10,256
488
10,093
16,941
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 16 / 0
7,669
365
3,788
17,716
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
8
38
Kills
5
5
Deaths
38
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
7
2
0.14
L
Neith
1
6
0
0.17
W
Cernunnos
Baumlius
Cernunnos
4
2
5
3.25
L
King Arthur
Dark1night02
King Arthur
2
5
0
0.4
W
9
1
14
16
L
Hun Batz
SiIenceFade
Hun Batz
2
4
1
0.63
W
9
1
11
14.5
L
0
16
0
0
W
Bakasura
e3det
Bakasura
14
0
9
18.5
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,652
Damage
45,179
75,756
Taken
96,405
58,335
Mitigated
52,470
28,397
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,732
1,153
1,221
6,861
25,555
19,945
0
9,747
14,683
34,013
0
L
Neith
11,712
5,077
389
5,497
15,245
4,697
768
1,113
13,662
0
65,530
W
Cernunnos
Baumlius
Cernunnos
12,498
7,595
0
3,705
13,411
6,112
1,196
503
12,908
0
89,657
L
King Arthur
Dark1night02
King Arthur
11,854
2,148
0
2,350
20,948
15,123
436
6,059
13,558
0
64,732
W
11,488
2,349
1,178
6,639
19,019
20,266
130
5,427
13,355
0
30,564
L
Hun Batz
SiIenceFade
Hun Batz
10,093
1,553
0
5,055
16,941
7,475
0
269
16,228
0
86,987
W
21,255
853
0
1,176
6,340
2,058
1,739
1,710
4,626
74,312
1,695
L
3,788
635
129
725
17,716
5,230
0
6,086
11,360
27,440
0
W
Bakasura
e3det
Bakasura
19,574
13,379
0
7,987
18,340
11,774
1,332
1,329
17,007
0
88,299
W
12,837
1,620
0
7,712
18,646
18,125
1,501
2,218
16,340
8,244
59,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,896
Gold Earned
45,568
569
Minions Killed
532
0
Camps Cleared
0
2,223,509
Distance Traveled
1,869,643
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,078
385
51
2
0
377,499
0
L
Neith
9,668
460
126
6
0
331,042
7
W
Cernunnos
11,759
560
154
7
0
393,277
0
L
King Arthur
9,897
471
138
7
0
405,252
3
W
Achilles
11,576
551
34
2
0
440,960
2
L
Hun Batz
10,256
488
163
8
0
435,809
1
W
Scylla
11,758
560
110
5
0
438,850
4
L
Ra
7,669
365
54
3
0
320,041
0
W
Bakasura
12,945
616
155
7
0
516,235
0
W
Chaac
10,858
517
116
6
0
434,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role