Player Matchup

Hachiman
Hachiman
ElGonk
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 1
Susano
Susano
KrijgLekkerTyfus
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
KwiekDeBeast
Cthulhu
Level 6
God Stats
3W - 4L
1,743 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 1
Zeus
Zeus
Rens2607
Zeus
Level 85
God Stats
2W - 1L
1,272 SR
Queue Stats
3W - 6L
1,413 Elo+
Party 1
Vamana
Vamana
TOW01
Vamana
Level 18
God Stats
1W - 0L
1,257 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 1
Team Averages
Level 23
1,454 SR
1,474 Elo+

VS

Team Averages
Level 56
1,515 SR
1,393 Elo+
Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
F1R3_X_ZOMBIE
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 128L
1,475 Elo+
Solo
Artio
Artio
Nicklaus8
Artio
Level 78
God Stats
0W - 2L
1,575 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2
Charybdis
Charybdis
giannis8pro
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
papasoulis
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElGonk
Hachiman
16
4 / 4 / 6
9,144
762
12,714
12,249
3,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 6 / 7
8,353
696
7,798
11,000
4,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
KwiekDeBeast
Cthulhu
15
3 / 3 / 9
8,676
723
6,773
18,070
11,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
17
7 / 1 / 6
10,167
847
23,158
6,803
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
TOW01
Vamana
16
2 / 1 / 9
9,371
781
9,138
12,951
10,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
4 / 5 / 6
9,456
788
6,264
14,398
12,712
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
F1R3_X_ZOMBIE
Ratatoskr
16
3 / 3 / 6
9,426
786
12,079
13,988
9,362
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Nicklaus8
Artio
15
1 / 3 / 6
8,124
677
5,641
18,559
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
giannis8pro
Charybdis
15
3 / 4 / 6
8,694
725
6,259
11,096
4,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
papasoulis
Anubis
15
4 / 3 / 8
8,647
721
14,394
11,081
6,024
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
18
Kills
15
15
Deaths
18
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
5
6
1.4
W
Hachiman
ElGonk
Hachiman
4
4
6
1.75
L
Ratatoskr
F1R3_X_ZOMBIE
Ratatoskr
3
3
6
2
W
2
6
7
0.92
W
Cthulhu
KwiekDeBeast
Cthulhu
3
3
9
2.5
L
Artio
Nicklaus8
Artio
1
3
6
1.33
W
Zeus
7
1
6
10
W
Vamana
TOW01
Vamana
2
1
9
6.5
L
Charybdis
giannis8pro
Charybdis
3
4
6
1.5
L
Anubis
papasoulis
Anubis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,581
Damage
44,637
61,073
Taken
69,122
31,545
Mitigated
49,539
17,542
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,264
696
3,751
1,617
14,398
12,712
0
5,440
8,722
21,301
0
W
Hachiman
ElGonk
Hachiman
12,714
7,023
705
2,761
12,249
3,949
642
6,419
5,406
0
29,392
L
Ratatoskr
F1R3_X_ZOMBIE
Ratatoskr
12,079
2,951
0
2,452
13,988
9,362
0
2,459
11,353
0
41,104
W
7,798
2,051
1,535
1,184
11,000
4,079
78
5,127
5,410
0
17,058
W
Cthulhu
KwiekDeBeast
Cthulhu
6,773
782
1,172
4,442
18,070
11,378
215
7,197
10,392
14,049
0
L
Artio
Nicklaus8
Artio
5,641
39
641
6,868
18,559
17,284
0
6,504
11,739
14,343
0
W
Zeus
23,158
947
94
737
6,803
2,119
94
2,277
4,219
49,325
0
W
Vamana
TOW01
Vamana
9,138
4,655
679
4,233
12,951
10,020
528
4,184
8,504
0
34,924
L
Charybdis
giannis8pro
Charybdis
6,259
1,739
409
1,319
11,096
4,157
0
6,144
4,616
0
15,471
L
Anubis
papasoulis
Anubis
14,394
332
0
1,789
11,081
6,024
0
7,966
2,761
26,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,711
Gold Earned
44,347
203
Minions Killed
156
0
Camps Cleared
0
1,165,522
Distance Traveled
1,177,451
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,456
788
25
2
0
204,179
2
W
Hachiman
9,144
762
43
4
0
215,441
1
L
Ratatoskr
9,426
786
62
5
0
256,340
1
W
Susano
8,353
696
15
1
0
229,145
1
W
Cthulhu
8,676
723
23
2
0
223,033
0
L
Artio
8,124
677
15
1
0
259,320
0
W
Zeus
10,167
847
66
6
0
245,066
0
W
Vamana
9,371
781
56
5
0
252,837
1
L
Charybdis
8,694
725
30
3
0
240,109
1
L
Anubis
8,647
721
24
2
0
217,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role