Player Matchup

Bakasura
Bakasura
ForgottenAegis
Bakasura
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 35L
1,402 Elo+
Solo
Bacchus
Bacchus
Nacrevi
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 150L
1,635 Elo+
Party 1
Ullr
Ullr
Rubics2
Ullr
Level 116
God Stats
1W - 2L
1,285 SR
Queue Stats
248W - 180L
1,670 Elo+
Party 1
Guan Yu
Guan Yu
SayonaraNagasak
Guan Yu
Level 48
God Stats
5W - 7L
1,637 SR
Queue Stats
176W - 135L
1,662 Elo+
Party 1
Scylla
Scylla
mb12bad
Scylla
Level 29
God Stats
18W - 13L
1,552 SR
Queue Stats
252W - 176L
1,633 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,600 Elo+

VS

Team Averages
Level 75
1,452 SR
1,570 Elo+
Neith
Neith
Cora Tz
Neith
Level 2
God Stats
1W - 4L
1,742 SR
Queue Stats
1W - 4L
1,713 Elo+
Party 2
Thanatos
Thanatos
IHateAnime69420
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,507 Elo+
Party 2
Loki
Loki
TheShadowDroid
Loki
Level 102
God Stats
0W - 1L
1,182 SR
Queue Stats
4W - 5L
1,713 Elo+
Party 2
Freya
Freya
WSOP_FKER31
Freya
Level 90
God Stats
1W - 2L
1,343 SR
Queue Stats
137W - 146L
1,385 Elo+
Party 3
Fafnir
Fafnir
esquivel482535
Fafnir
Level 113
God Stats
21W - 21L
1,492 SR
Queue Stats
99W - 98L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 3 / 2
8,520
852
6,307
8,416
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Nacrevi
Bacchus
14
3 / 2 / 12
8,298
830
6,118
9,873
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Rubics2
Ullr
14
4 / 0 / 8
8,024
802
7,209
3,950
1,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 13
7,855
786
3,582
6,626
5,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Scylla
mb12bad
Scylla
16
7 / 2 / 8
8,982
898
12,080
6,367
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cora Tz
Neith
12
0 / 9 / 0
6,593
659
2,115
9,909
3,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
14
2 / 6 / 3
7,783
778
5,942
9,588
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 3 / 0
7,865
787
5,764
7,609
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 0 / 4
7,571
757
7,065
8,696
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 2
7,739
774
3,854
7,094
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
19
Kills
7
7
Deaths
19
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Cora Tz
Neith
0
9
0
0
W
Bakasura
3
3
2
1.33
L
Thanatos
2
6
3
0.58
W
Bacchus
Nacrevi
Bacchus
3
2
12
4.5
W
Ullr
Rubics2
Ullr
4
0
8
8
W
2
0
13
8.5
L
4
3
0
1.33
L
0
0
4
2
L
1
1
2
2
W
Scylla
mb12bad
Scylla
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
24,740
35,232
Taken
42,896
24,727
Mitigated
17,159
11,021
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cora Tz
Neith
2,115
1,455
175
447
9,909
3,267
56
4,767
4,345
0
9,097
W
Bakasura
6,307
4,315
0
2,181
8,416
3,296
280
3,177
5,239
0
22,459
L
Thanatos
5,942
1,615
0
4,625
9,588
3,389
0
4,101
5,437
0
18,804
W
Bacchus
Nacrevi
Bacchus
6,118
622
677
1,991
9,873
12,344
341
2,240
7,633
8,851
0
W
Ullr
Rubics2
Ullr
7,209
2,917
0
296
3,950
1,303
1,448
687
3,263
0
28,667
W
3,582
205
2,525
3,021
6,626
5,534
255
2,250
4,376
0
10,332
L
5,764
848
0
678
7,609
2,511
0
3,749
3,676
0
18,875
L
7,065
2,569
0
3,828
8,696
2,925
0
2,314
5,598
26,593
0
L
3,854
393
0
2,471
7,094
5,067
0
2,742
4,207
8,290
0
W
Scylla
mb12bad
Scylla
12,080
1,596
0
330
6,367
2,250
956
2,565
3,802
38,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
37,551
196
Minions Killed
145
0
Camps Cleared
0
1,109,180
Distance Traveled
1,013,119
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,593
659
16
2
0
161,759
0
W
Bakasura
8,520
852
63
6
0
225,067
2
L
Thanatos
7,783
778
32
3
0
203,418
0
W
Bacchus
8,298
830
3
0
0
218,317
2
W
Ullr
8,024
802
37
4
0
210,531
2
W
Guan Yu
7,855
786
16
2
0
245,854
2
L
Loki
7,865
787
39
4
0
224,539
0
L
Freya
7,571
757
51
5
0
228,863
2
L
Fafnir
7,739
774
7
1
0
194,540
2
W
Scylla
8,982
898
77
8
0
209,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role