Player Matchup

Danzaburou
Danzaburou
HighLife
Danzaburou
Level 86
God Stats
15W - 4L
1,775 SR
Queue Stats
97W - 79L
1,660 Elo+
Party 1
Atlas
Atlas
TitanClise
Atlas
Level 122
God Stats
34W - 6L
1,912 SR
Queue Stats
86W - 23L
1,717 Elo+
Party 1
Cerberus
Cerberus
battleyaksmacks
Cerberus
Level 17
God Stats
26W - 20L
1,587 SR
Queue Stats
32W - 25L
1,619 Elo+
Party 1
Raijin
Raijin
evaderbaker
Raijin
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,717 Elo+
Party 1
Horus
Horus
omgpennyagain
Horus
Level 39
God Stats
13W - 5L
1,500 SR
Queue Stats
69W - 49L
1,666 Elo+
Party 1
Team Averages
Level 67
1,655 SR
1,676 Elo+

VS

Team Averages
Level 17
1,568 SR
1,566 Elo+
Bellona
Bellona
Castly
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,785 Elo+
Solo
Kukulkan
Kukulkan
ErichS12
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Solo
Apollo
Apollo
HowlingHB
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Ra
Ra
Louie-GOAT
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,192 Elo+
Solo
Guan Yu
Guan Yu
vVBigChungusVv
Guan Yu
Level 28
God Stats
7W - 6L
1,839 SR
Queue Stats
161W - 107L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HighLife
Danzaburou
17
4 / 1 / 12
10,477
748
10,595
7,551
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
18
11 / 0 / 9
11,226
802
15,021
11,186
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
1 / 0 / 5
9,646
689
3,408
11,137
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
18
4 / 3 / 6
10,864
776
11,230
9,097
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 8
10,368
741
4,124
12,461
8,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Castly
Bellona
13
0 / 2 / 1
8,272
591
2,729
5,669
2,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ErichS12
Kukulkan
14
0 / 5 / 0
8,246
589
9,094
8,530
2,665
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
HowlingHB
Apollo
16
3 / 4 / 0
9,376
670
8,285
11,204
4,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 1
9,176
655
8,750
9,793
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 6 / 2
8,742
624
9,882
16,611
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
23
Kills
5
5
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Castly
Bellona
0
2
1
0.25
L
Kukulkan
ErichS12
Kukulkan
0
5
0
0
W
Danzaburou
HighLife
Danzaburou
4
1
12
10
L
Apollo
HowlingHB
Apollo
3
4
0
0.75
L
1
6
1
0.25
W
Atlas
11
0
9
15.5
W
Cerberus
1
0
5
3.5
W
Raijin
4
3
6
2.33
W
3
1
8
7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,378
Damage
38,740
51,432
Taken
51,807
28,761
Mitigated
25,782
23,163
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Castly
Bellona
2,729
436
436
957
5,669
2,844
0
2,743
2,718
0
10,007
L
Kukulkan
ErichS12
Kukulkan
9,094
1,107
184
479
8,530
2,665
198
5,728
2,460
24,110
0
W
Danzaburou
HighLife
Danzaburou
10,595
3,542
0
2,218
7,551
2,940
2,228
2,537
4,803
0
39,422
L
Apollo
HowlingHB
Apollo
8,285
5,031
0
1,448
11,204
4,429
258
5,806
5,134
0
28,580
L
8,750
591
1,714
1,007
9,793
3,519
615
4,675
4,686
34,348
0
W
Atlas
15,021
3,513
0
3,063
11,186
4,747
1,884
3,775
7,102
40,286
0
W
Cerberus
3,408
60
1,247
3,028
11,137
9,091
687
4,788
6,041
16,218
0
W
Raijin
11,230
1,095
0
803
9,097
3,144
1,622
1,920
6,884
40,259
0
W
4,124
854
6,500
6,304
12,461
8,839
607
4,456
7,613
437
11,821
L
9,882
299
499
2,571
16,611
12,325
90
8,895
7,150
388
20,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,581
Gold Earned
43,812
234
Minions Killed
201
0
Camps Cleared
0
1,459,914
Distance Traveled
1,120,629
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,272
591
16
1
0
111,902
0
L
Kukulkan
8,246
589
31
2
0
241,493
0
W
Danzaburou
10,477
748
62
4
0
295,008
5
L
Apollo
9,376
670
61
4
0
229,524
1
L
Ra
9,176
655
72
5
0
259,651
4
W
Atlas
11,226
802
39
3
0
314,579
2
W
Cerberus
9,646
689
28
2
0
285,025
0
W
Raijin
10,864
776
85
6
0
279,050
2
W
Horus
10,368
741
20
1
0
286,252
2
L
Guan Yu
8,742
624
21
2
0
278,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role