Player Matchup

Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Platinum V
LITTLEHEFF
Osiris
Platinum V
Level 160
God Stats
8W - 6L
1,703 SR
Queue Stats
311W - 310L
1,754 MMR
Party 1
Sol
Sol
Gold II
PiviElPibito
Sol
Gold II
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 29L
1,802 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
averGarrett01
Ah Muzen Cab
Platinum II
Level 158
God Stats
11W - 11L
1,741 SR
Queue Stats
565W - 567L
1,826 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,589 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,623 SR
1,811 MMR
Tiamat
Tiamat
Gold I
Azyrian
Tiamat
Gold I
Level 159
God Stats
10W - 9L
1,712 SR
Queue Stats
239W - 237L
1,818 MMR
Solo
Rama
Rama
Gold III
EddieOnADC
Rama
Gold III
Level 46
God Stats
1W - 3L
1,308 SR
Queue Stats
61W - 37L
1,858 MMR
Solo
Ares
Ares
Gold I
Rundas
Ares
Gold I
Level 159
God Stats
2W - 3L
1,591 SR
Queue Stats
313W - 262L
1,773 MMR
Solo
Tyr
Tyr
Platinum V
SidRnr
Tyr
Platinum V
Level 143
God Stats
14W - 19L
1,493 SR
Queue Stats
166W - 162L
1,809 MMR
Solo
Fenrir
Fenrir
Platinum IV
trioculate
Fenrir
Platinum IV
Level 159
God Stats
9W - 4L
2,011 SR
Queue Stats
220W - 200L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 1 / 6
10,041
591
5,395
11,711
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
 
Khepri
13
0 / 2 / 15
8,922
525
5,892
11,184
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
LITTLEHEFF
Osiris
17
3 / 1 / 6
10,214
601
8,704
14,414
13,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 0 / 1
12,444
732
12,477
11,806
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
averGarrett01
Ah Muzen Cab
17
4 / 3 / 6
10,464
616
15,779
13,029
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
LokiBastetThothMulan

VS

Bans
ArtioCliodhnaAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azyrian
Tiamat
15
2 / 3 / 3
8,895
523
12,971
10,838
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 1 / 0
9,485
558
4,528
10,686
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Rundas
Ares
11
2 / 6 / 2
7,530
443
10,375
15,957
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
SidRnr
Tyr
14
1 / 3 / 1
8,597
506
5,564
14,716
13,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
trioculate
Fenrir
14
2 / 5 / 4
8,609
506
6,276
13,743
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
18
Kills
7
7
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
6
8
W
Khepri
 
Khepri
0
2
15
3.75
L
Tiamat
Azyrian
Tiamat
2
3
3
1.17
L
0
1
0
0
W
Osiris
LITTLEHEFF
Osiris
3
1
6
6
W
6
0
1
6.5
L
Ares
Rundas
Ares
2
6
2
0.5
L
Tyr
SidRnr
Tyr
1
3
1
0.5
W
Ah Muzen Cab
averGarrett01
Ah Muzen Cab
4
3
6
2.33
L
Fenrir
trioculate
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,247
Damage
39,714
62,144
Taken
65,940
41,823
Mitigated
42,181
24,628
Healing
19,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,395
1,778
0
4,170
11,711
8,177
94
4,335
7,040
0
65,911
W
Khepri
 
Khepri
5,892
377
905
2,788
11,184
11,403
84
5,935
5,249
17,984
0
L
Tiamat
Azyrian
Tiamat
12,971
1,145
0
3,292
10,838
5,922
0
2,509
8,329
66,667
0
L
4,528
3,437
0
4,584
10,686
3,430
0
6,312
4,374
0
88,585
W
Osiris
LITTLEHEFF
Osiris
8,704
3,025
0
3,792
14,414
13,404
86
2,044
12,370
0
56,769
W
12,477
7,181
0
8,213
11,806
3,411
3,432
3,431
7,721
100,059
8,375
L
Ares
Rundas
Ares
10,375
718
0
1,662
15,957
13,464
0
4,935
11,022
24,193
0
L
Tyr
SidRnr
Tyr
5,564
323
0
6,101
14,716
13,856
195
2,415
12,301
0
51,907
W
Ah Muzen Cab
averGarrett01
Ah Muzen Cab
15,779
7,269
0
4,760
13,029
5,428
784
7,760
5,269
0
89,969
L
Fenrir
trioculate
Fenrir
6,276
1,890
0
4,312
13,743
5,509
60
1,686
12,057
0
55,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
43,116
624
Minions Killed
562
0
Camps Cleared
0
1,847,169
Distance Traveled
1,748,608
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,041
591
118
7
0
379,407
2
W
Khepri
8,922
525
22
1
0
367,309
6
L
Tiamat
8,895
523
137
8
0
342,495
5
L
Rama
9,485
558
175
10
0
346,752
3
W
Osiris
10,214
601
111
7
0
377,367
5
W
Sol
12,444
732
211
12
0
372,468
5
L
Ares
7,530
443
32
2
0
314,252
9
L
Tyr
8,597
506
115
7
0
376,355
4
W
Ah Muzen Cab
10,464
616
162
10
0
350,618
5
L
Fenrir
8,609
506
103
6
0
368,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role