Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
An1meGuy
Kukulkan
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
136W - 140L
1,576 Elo+
Solo
Bastet
Bastet
BIRDboi518
Bastet
Level 87
God Stats
6W - 5L
1,582 SR
Queue Stats
108W - 105L
1,540 Elo+
Party 2
Neith
Neith
Bryceps37
Neith
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 6L
1,700 Elo+
Party 2
Loki
Loki
RandomSangheili
Loki
Level 81
God Stats
17W - 12L
1,516 SR
Queue Stats
74W - 98L
1,493 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,562 Elo+

VS

Team Averages
Level 93
1,467 SR
1,551 Elo+
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DamnnDante
Sol
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 236L
1,362 Elo+
Solo
Khepri
Khepri
TheNoodleButt
Khepri
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,588 Elo+
Solo
Loki
Loki
VitaminCTablet
Loki
Level 102
God Stats
67W - 51L
1,487 SR
Queue Stats
93W - 97L
1,678 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XTwoKnives
Tsukuyomi
Level 69
God Stats
5W - 2L
1,349 SR
Queue Stats
74W - 58L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 3 / 1
5,968
426
2,429
11,712
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
An1meGuy
Kukulkan
11
0 / 5 / 1
6,480
463
4,912
9,058
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
BIRDboi518
Bastet
13
1 / 4 / 0
7,302
522
6,616
12,579
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Bryceps37
Neith
13
0 / 1 / 0
7,090
506
2,147
5,254
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 6 / 0
7,131
509
3,781
11,083
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 0 / 6
8,676
620
6,036
7,294
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 3
7,695
550
6,055
4,237
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 6
7,580
541
2,644
7,347
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
11 / 1 / 3
9,190
656
11,106
9,494
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
XTwoKnives
Tsukuyomi
14
3 / 1 / 7
8,848
632
10,597
10,120
4,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
19
19
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
Discordia
 
Discordia
4
0
6
7
L
Kukulkan
An1meGuy
Kukulkan
0
5
1
0.1
L
Bastet
BIRDboi518
Bastet
1
4
0
0.25
L
Neith
Bryceps37
Neith
0
1
0
0
W
0
0
3
1.5
L
1
6
0
0.17
W
1
0
6
4
W
11
1
3
12.5
W
Tsukuyomi
XTwoKnives
Tsukuyomi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
36,438
49,686
Taken
38,492
21,501
Mitigated
16,991
14,634
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,429
1,216
786
2,929
11,712
7,023
0
4,870
6,842
0
9,120
W
Discordia
 
Discordia
6,036
268
0
2,604
7,294
2,243
0
1,395
5,899
57,206
0
L
Kukulkan
An1meGuy
Kukulkan
4,912
679
0
529
9,058
2,778
0
4,452
4,606
42,718
0
L
Bastet
BIRDboi518
Bastet
6,616
1,344
0
4,045
12,579
4,182
0
1,166
11,413
0
46,106
L
Neith
Bryceps37
Neith
2,147
810
0
2,131
5,254
1,622
0
2,737
2,517
0
52,370
W
6,055
1,981
0
2,506
4,237
1,528
3,328
0
4,237
50,293
8,159
L
3,781
1,160
450
3,764
11,083
5,896
0
895
10,188
0
36,791
W
2,644
185
231
2,661
7,347
5,634
476
1,887
5,460
16,924
0
W
11,106
4,449
0
3,012
9,494
3,483
591
867
8,627
0
46,437
W
Tsukuyomi
XTwoKnives
Tsukuyomi
10,597
2,777
26
3,075
10,120
4,103
986
763
9,357
0
56,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
41,989
362
Minions Killed
422
0
Camps Cleared
0
1,350,624
Distance Traveled
1,508,459
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,968
426
6
0
0
301,230
5
W
Discordia
8,676
620
99
7
0
301,865
5
L
Kukulkan
6,480
463
70
5
0
241,086
2
L
Bastet
7,302
522
88
6
0
289,531
1
L
Neith
7,090
506
113
8
0
247,107
2
W
Sol
7,695
550
121
9
0
271,566
2
L
Loki
7,131
509
85
6
0
271,670
1
W
Khepri
7,580
541
26
2
0
291,969
4
W
Loki
9,190
656
68
5
0
351,148
1
W
Tsukuyomi
8,848
632
108
8
0
291,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role