Player Matchup

Pele
Pele
KanelBosse
Pele
Level 115
God Stats
8W - 9L
1,500 SR
Queue Stats
170W - 122L
1,777 Elo+
Party 3
Izanami
Izanami
LofMarK99
Izanami
Level 26
God Stats
15W - 7L
1,829 SR
Queue Stats
45W - 17L
1,846 Elo+
Party 3
Anubis
Anubis
QueenBeesh
Anubis
Level 46
God Stats
5W - 1L
1,609 SR
Queue Stats
5W - 1L
1,749 Elo+
Party 1
Zhong Kui
Zhong Kui
Slagfarn
Zhong Kui
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 73L
1,781 Elo+
Party 3
Cerberus
Cerberus
SwitchOut
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,749 Elo+
Party 1
Team Averages
Level 88
1,588 SR
1,780 Elo+

VS

Team Averages
Level 71
1,584 SR
1,672 Elo+
Freya
Freya
Musakata
Freya
Level 41
God Stats
0W - 1L
1,246 SR
Queue Stats
6W - 9L
1,622 Elo+
Solo
Yemoja
Yemoja
NKRazgun
Yemoja
Level 48
God Stats
3W - 1L
2,070 SR
Queue Stats
16W - 12L
1,857 Elo+
Solo
Danzaburou
Danzaburou
The_Lux_Kitsune
Danzaburou
Level 108
God Stats
2W - 6L
1,416 SR
Queue Stats
60W - 50L
1,575 Elo+
Party 2
Hercules
Hercules
goldie7
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 61L
1,640 Elo+
Party 2
Tiamat
Tiamat
walling1398
Tiamat
Level 130
God Stats
1W - 2L
1,687 SR
Queue Stats
98W - 73L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
9,518
793
14,174
11,722
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
LofMarK99
Izanami
18
10 / 0 / 5
10,573
881
11,772
7,803
3,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
QueenBeesh
Anubis
16
2 / 1 / 9
9,033
753
9,516
5,498
3,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Slagfarn
Zhong Kui
18
6 / 1 / 5
10,434
870
12,286
10,317
7,895
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
SwitchOut
Cerberus
15
3 / 0 / 14
9,470
789
10,554
17,026
20,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Musakata
Freya
13
0 / 9 / 2
7,508
626
5,260
14,032
5,784
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
NKRazgun
Yemoja
13
0 / 4 / 4
7,983
665
5,572
14,061
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
The_Lux_Kitsune
Danzaburou
15
5 / 4 / 0
8,846
737
9,220
11,681
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
goldie7
Hercules
13
0 / 6 / 4
7,735
645
6,036
17,412
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
15
0 / 1 / 2
7,799
650
11,320
8,453
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
24
Kills
5
5
Deaths
24
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Izanami
LofMarK99
Izanami
10
0
5
12.5
L
Freya
Musakata
Freya
0
9
2
0.11
L
Yemoja
NKRazgun
Yemoja
0
4
4
0.5
W
Anubis
QueenBeesh
Anubis
2
1
9
6.5
W
Zhong Kui
Slagfarn
Zhong Kui
6
1
5
8.5
W
Cerberus
SwitchOut
Cerberus
3
0
14
10
L
Danzaburou
The_Lux_Kitsune
Danzaburou
5
4
0
1.25
L
Hercules
goldie7
Hercules
0
6
4
0.33
L
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,302
Damage
37,408
52,366
Taken
65,639
39,758
Mitigated
35,039
18,691
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,174
2,454
0
3,530
11,722
5,138
70
4,495
7,011
0
45,938
W
Izanami
LofMarK99
Izanami
11,772
7,302
0
2,110
7,803
3,319
3,475
4,935
2,592
0
38,436
L
Freya
Musakata
Freya
5,260
1,928
0
745
14,032
5,784
0
7,624
6,408
16,877
0
L
Yemoja
NKRazgun
Yemoja
5,572
1,098
1,877
2,153
14,061
10,499
0
8,389
5,672
13,267
0
W
Anubis
QueenBeesh
Anubis
9,516
1,251
0
2,072
5,498
3,401
1,897
1,493
3,947
31,941
0
W
Zhong Kui
Slagfarn
Zhong Kui
12,286
2,715
150
4,774
10,317
7,895
3,373
4,029
6,158
46,081
0
W
Cerberus
SwitchOut
Cerberus
10,554
576
384
5,671
17,026
20,005
279
7,568
9,154
13,323
0
L
Danzaburou
The_Lux_Kitsune
Danzaburou
9,220
2,873
0
1,525
11,681
3,568
0
6,196
5,485
0
27,853
L
Hercules
goldie7
Hercules
6,036
1,108
0
2,895
17,412
10,058
0
8,555
8,857
3,783
9,257
L
Tiamat
11,320
533
169
2,230
8,453
5,130
0
1,592
6,861
38,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
39,871
299
Minions Killed
152
0
Camps Cleared
0
1,215,447
Distance Traveled
1,039,764
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,518
793
61
5
0
275,711
4
W
Izanami
10,573
881
73
6
0
217,460
2
L
Freya
7,508
626
26
2
0
166,846
2
L
Yemoja
7,983
665
30
3
0
203,389
0
W
Anubis
9,033
753
51
4
0
210,755
2
W
Zhong Kui
10,434
870
103
9
0
219,576
1
W
Cerberus
9,470
789
11
1
0
291,945
3
L
Danzaburou
8,846
737
27
2
0
214,257
0
L
Hercules
7,735
645
16
1
0
210,907
1
L
Tiamat
7,799
650
53
4
0
244,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role