Player Matchup

Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Boost4Feet
Freya
Level 23
God Stats
4W - 11L
1,280 SR
Queue Stats
38W - 38L
1,501 Elo+
Party 1
Artio
Artio
CREW-XX
Artio
Level 62
God Stats
2W - 2L
1,733 SR
Queue Stats
34W - 42L
1,419 Elo+
Solo
Nemesis
Nemesis
MickyFlow6041
Nemesis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 129L
1,479 Elo+
Solo
Jormungandr
Jormungandr
smokingtheturtle
Jormungandr
Level 88
God Stats
94W - 61L
1,483 SR
Queue Stats
335W - 325L
1,523 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,484 Elo+

VS

Team Averages
Level 115
1,449 SR
1,462 Elo+
Apollo
Apollo
MakoRKFW
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Riku Knightwolf
Zhong Kui
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 179L
1,467 Elo+
Solo
Hel
Hel
TMX I6aax
Hel
Level 89
God Stats
1W - 6L
1,311 SR
Queue Stats
385W - 418L
1,433 Elo+
Solo
Bakasura
Bakasura
xSedah
Bakasura
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,501 Elo+
Solo
Kali
Kali
xxSpartan007
Kali
Level 103
God Stats
2W - 3L
1,433 SR
Queue Stats
194W - 213L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
2 / 3 / 1
5,298
530
4,854
7,071
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
12
9 / 0 / 3
7,410
741
6,436
5,147
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
CREW-XX
Artio
9
0 / 3 / 4
5,516
552
1,812
7,761
4,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
9
3 / 1 / 5
6,037
604
2,665
5,269
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
smokingtheturtle
Jormungandr
11
0 / 0 / 1
6,579
658
4,074
4,178
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MakoRKFW
Apollo
9
6 / 3 / 0
5,935
594
6,437
5,640
1,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Riku Knightwolf
Zhong Kui
7
0 / 5 / 0
4,587
459
3,536
7,087
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 6
5,263
526
4,168
6,627
2,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
xSedah
Bakasura
9
0 / 1 / 0
4,848
485
2,147
6,577
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,490
549
1,113
5,719
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
1
0.83
W
Freya
9
0
3
10.5
W
Artio
CREW-XX
Artio
0
3
4
0.67
L
Apollo
MakoRKFW
Apollo
6
3
0
2
W
Nemesis
3
1
5
5.5
L
Zhong Kui
Riku Knightwolf
Zhong Kui
0
5
0
0
L
1
4
6
1
W
Jormungandr
smokingtheturtle
Jormungandr
0
0
1
0.5
L
Bakasura
xSedah
Bakasura
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
17,401
29,426
Taken
31,650
11,868
Mitigated
14,598
10,516
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,854
2,387
363
2,308
7,071
1,936
720
3,115
3,956
31,288
0
W
Freya
6,436
2,466
0
3,546
5,147
2,052
0
1,945
3,202
31,444
3,860
W
Artio
CREW-XX
Artio
1,812
733
1,326
1,963
7,761
4,367
216
2,280
5,481
6,181
0
L
Apollo
MakoRKFW
Apollo
6,437
5,222
0
628
5,640
1,695
665
2,581
3,059
0
19,996
W
Nemesis
2,665
677
0
430
5,269
1,301
0
364
4,365
0
23,945
L
Zhong Kui
Riku Knightwolf
Zhong Kui
3,536
137
0
1,955
7,087
4,097
504
4,024
3,063
18,029
0
L
4,168
887
428
2,219
6,627
2,938
530
4,822
1,805
17,613
0
W
Jormungandr
smokingtheturtle
Jormungandr
4,074
2,231
0
580
4,178
2,212
527
0
3,720
41,192
0
L
Bakasura
xSedah
Bakasura
2,147
1,311
0
3,532
6,577
2,592
0
4,074
2,503
0
12,453
L
1,113
411
301
2,545
5,719
3,276
0
818
4,901
0
34,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
26,123
275
Minions Killed
230
0
Camps Cleared
0
958,158
Distance Traveled
878,671
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,298
530
47
5
0
178,499
1
W
Freya
7,410
741
66
7
0
204,858
1
W
Artio
5,516
552
14
1
0
187,146
5
L
Apollo
5,935
594
42
4
0
169,162
1
W
Nemesis
6,037
604
49
5
0
207,241
1
L
Zhong Kui
4,587
459
42
4
0
142,999
0
L
Hel
5,263
526
23
2
0
167,018
0
W
Jormungandr
6,579
658
99
10
0
180,414
0
L
Bakasura
4,848
485
50
5
0
185,074
1
L
Kali
5,490
549
73
7
0
214,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role