Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chyidi
Cthulhu
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
68W - 30L
1,652 Elo+
Party 2
Olorun
Olorun
CrossPriscilla
Olorun
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,691 Elo+
Party 2
Medusa
Medusa
Cryptik_Shaft
Medusa
Level 129
God Stats
5W - 1L
1,461 SR
Queue Stats
199W - 177L
1,629 Elo+
Party 2
The Morrigan
The Morrigan
dronez4
The Morrigan
Level 126
God Stats
121W - 60L
1,567 SR
Queue Stats
185W - 133L
1,569 Elo+
Party 2
Team Averages
Level 112
1,549 SR
1,608 Elo+

VS

Team Averages
Level 50
1,457 SR
1,555 Elo+
Ao Kuang
Ao Kuang
Danjisan5745
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,635 Elo+
Solo
Merlin
Merlin
Staatsfeind8
Merlin
Level 48
God Stats
2W - 2L
1,412 SR
Queue Stats
24W - 28L
1,556 Elo+
Party 1
Hachiman
Hachiman
Terrormeister08
Hachiman
Level 45
God Stats
0W - 2L
1,376 SR
Queue Stats
7W - 11L
1,523 Elo+
Party 1
Apollo
Apollo
Yyen
Apollo
Level 24
God Stats
3W - 2L
1,498 SR
Queue Stats
19W - 17L
1,497 Elo+
Solo
Fenrir
Fenrir
skullgreaymon
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 0 / 5
6,427
1,071
6,165
4,855
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Chyidi
Cthulhu
12
3 / 1 / 4
6,158
1,026
2,570
4,419
3,841
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 9
6,243
1,041
4,203
3,421
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
6,188
1,031
2,337
3,768
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
dronez4
The Morrigan
12
2 / 1 / 9
6,210
1,035
3,991
3,101
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Danjisan5745
Ao Kuang
9
0 / 5 / 0
4,590
765
410
4,931
1,910
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
12
0 / 1 / 0
5,408
901
1,769
2,056
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
1 / 2 / 1
5,373
896
2,754
3,904
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Yyen
Apollo
10
1 / 5 / 1
5,393
899
3,192
7,039
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,626
771
1,175
3,687
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
14
Kills
2
3
Deaths
14
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
5
7.5
W
Cthulhu
Chyidi
Cthulhu
3
1
4
5
W
1
0
9
5.5
W
3
1
3
4.5
L
Ao Kuang
Danjisan5745
Ao Kuang
0
5
0
0
L
Merlin
0
1
0
0
L
Hachiman
1
2
1
0.75
L
Apollo
Yyen
Apollo
1
5
1
0.3
W
The Morrigan
dronez4
The Morrigan
2
1
9
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
9,300
19,564
Taken
21,617
11,418
Mitigated
7,803
6,597
Healing
1,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,165
419
0
2,499
4,855
3,432
474
713
4,142
0
21,342
W
Cthulhu
Chyidi
Cthulhu
2,570
38
388
1,176
4,419
3,841
469
247
4,172
9,950
0
W
4,203
2,439
137
1,272
3,421
1,511
2,580
442
2,979
17,641
2,627
W
2,337
967
0
606
3,768
1,398
806
647
3,121
0
14,650
L
Ao Kuang
Danjisan5745
Ao Kuang
410
244
0
107
4,931
1,910
0
2,563
2,302
2,875
0
L
Merlin
1,769
141
0
500
2,056
751
0
1,271
756
19,582
0
L
Hachiman
2,754
702
0
0
3,904
1,404
0
2,170
1,627
0
12,575
L
Apollo
Yyen
Apollo
3,192
1,297
0
387
7,039
2,347
0
2,378
4,443
0
14,699
W
The Morrigan
dronez4
The Morrigan
3,991
1,145
0
519
3,101
1,236
358
130
2,747
18,058
1,211
L
1,175
163
0
96
3,687
1,391
0
1,274
2,297
0
2,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
25,390
170
Minions Killed
107
0
Camps Cleared
0
741,336
Distance Traveled
594,096
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,427
1,071
35
6
0
160,032
2
W
Cthulhu
6,158
1,026
17
3
0
159,492
1
W
Olorun
6,243
1,041
46
8
0
142,345
2
W
Medusa
6,188
1,031
32
5
0
146,382
1
L
Ao Kuang
4,590
765
5
1
0
97,643
0
L
Merlin
5,408
901
42
7
0
126,909
2
L
Hachiman
5,373
896
14
2
0
122,184
1
L
Apollo
5,393
899
37
6
0
121,607
0
W
The Morrigan
6,210
1,035
40
7
0
133,085
0
L
Fenrir
4,626
771
9
2
0
125,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role