Player Matchup

Bacchus
Bacchus
Disctrasan
Bacchus
Level 108
God Stats
35W - 11L
1,656 SR
Queue Stats
187W - 102L
1,663 Elo+
Party 1
Artemis
Artemis
Snögubben
Artemis
Level 17
God Stats
42W - 14L
1,902 SR
Queue Stats
135W - 62L
1,719 Elo+
Party 1
Mulan
Mulan
icyangel
Mulan
Level 140
God Stats
15W - 4L
2,024 SR
Queue Stats
174W - 114L
1,680 Elo+
Party 1
Zeus
Zeus
lortigaballar
Zeus
Level 95
God Stats
22W - 14L
1,518 SR
Queue Stats
129W - 67L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
pjussy
Baron Samedi
Level 17
God Stats
14W - 7L
1,659 SR
Queue Stats
19W - 12L
1,644 Elo+
Party 1
Team Averages
Level 75
1,752 SR
1,677 Elo+

VS

Team Averages
Level 17
1,495 SR
1,516 Elo+
He Bo
He Bo
 
He Bo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Basanakin
Geb
Level 8
God Stats
6W - 8L
1,692 SR
Queue Stats
55W - 70L
1,469 Elo+
Solo
Rama
Rama
Bruxxi
Rama
Level 9
God Stats
0W - 4L
1,285 SR
Queue Stats
10W - 16L
1,380 Elo+
Solo
Amaterasu
Amaterasu
Caeser030
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,732 Elo+
Solo
Jormungandr
Jormungandr
Ring-StingRay
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Disctrasan
Bacchus
14
4 / 2 / 17
8,219
822
8,966
10,007
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Snögubben
Artemis
15
4 / 0 / 15
8,526
853
13,523
6,389
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
icyangel
Mulan
17
9 / 0 / 14
9,741
974
14,148
9,336
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
11 / 0 / 10
9,165
917
14,571
6,229
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
pjussy
Baron Samedi
14
6 / 0 / 12
8,737
874
10,291
7,504
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 10 / 1
6,565
657
5,361
12,309
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
6,824
682
5,428
14,368
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Bruxxi
Rama
12
0 / 5 / 0
6,689
669
4,166
9,371
3,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Caeser030
Amaterasu
12
1 / 7 / 1
6,963
696
5,924
13,358
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Ring-StingRay
Jormungandr
12
0 / 7 / 1
7,079
708
4,344
17,980
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
6
34
Kills
2
2
Deaths
34
68
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
10
1
0.15
L
0
5
1
0.1
L
Rama
Bruxxi
Rama
0
5
0
0
L
Amaterasu
Caeser030
Amaterasu
1
7
1
0.21
W
Bacchus
Disctrasan
Bacchus
4
2
17
6.25
L
Jormungandr
Ring-StingRay
Jormungandr
0
7
1
0.07
W
Artemis
Snögubben
Artemis
4
0
15
11.5
W
Mulan
icyangel
Mulan
9
0
14
16
W
11
0
10
16
W
Baron Samedi
pjussy
Baron Samedi
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,499
Damage
25,223
39,465
Taken
67,386
29,805
Mitigated
39,358
18,474
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,361
472
102
656
12,309
3,911
0
5,787
5,750
6,728
0
L
5,428
517
450
3,273
14,368
11,222
78
6,959
6,840
10,564
0
L
Rama
Bruxxi
Rama
4,166
1,384
0
182
9,371
3,470
0
3,703
5,197
0
17,741
L
Amaterasu
Caeser030
Amaterasu
5,924
1,549
0
1,809
13,358
7,303
0
8,395
4,351
0
19,082
W
Bacchus
Disctrasan
Bacchus
8,966
1,236
0
2,056
10,007
12,404
0
3,713
6,294
13,322
0
L
Jormungandr
Ring-StingRay
Jormungandr
4,344
1,224
268
1,334
17,980
13,452
60
6,711
10,477
19,789
0
W
Artemis
Snögubben
Artemis
13,523
7,492
0
2,595
6,389
2,548
1,038
2,847
3,542
0
27,242
W
Mulan
icyangel
Mulan
14,148
1,134
501
5,948
9,336
8,465
1,681
2,873
6,463
0
41,035
W
14,571
2,771
180
2,363
6,229
2,317
1,009
2,498
3,731
23,814
0
W
Baron Samedi
pjussy
Baron Samedi
10,291
1,511
1,499
3,332
7,504
4,071
1,607
3,202
4,302
23,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
34,120
179
Minions Killed
105
0
Camps Cleared
0
1,161,972
Distance Traveled
987,343
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,565
657
5
1
0
168,535
3
L
Geb
6,824
682
13
1
0
218,844
5
L
Rama
6,689
669
31
3
0
204,824
1
L
Amaterasu
6,963
696
25
3
0
199,714
0
W
Bacchus
8,219
822
10
1
0
247,587
5
L
Jormungandr
7,079
708
31
3
0
195,426
0
W
Artemis
8,526
853
37
4
0
214,007
2
W
Mulan
9,741
974
69
7
0
246,019
1
W
Zeus
9,165
917
29
3
0
229,684
1
W
Baron Samedi
8,737
874
34
3
0
224,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role