Player Matchup

Cu Chulainn
Cu Chulainn
Bîwinning
Cu Chulainn
Level 64
God Stats
4W - 7L
1,306 SR
Queue Stats
19W - 23L
1,366 Elo+
Party 2
Cliodhna
Cliodhna
HemaWarp
Cliodhna
Level 59
God Stats
3W - 4L
1,707 SR
Queue Stats
18W - 20L
1,481 Elo+
Party 1
Neith
Neith
HolyDimP
Neith
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 19L
1,407 Elo+
Party 2
Janus
Janus
SASHAOK
Janus
Level 89
God Stats
2W - 5L
1,222 SR
Queue Stats
18W - 20L
1,481 Elo+
Party 1
Sobek
Sobek
Sîckrabbit
Sobek
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,387 Elo+
Party 2
Team Averages
Level 67
1,447 SR
1,424 Elo+

VS

Team Averages
Level 105
1,646 SR
1,596 Elo+
Ymir
Ymir
Bluesilence
Ymir
Level 67
God Stats
42W - 33L
1,720 SR
Queue Stats
103W - 118L
1,500 Elo+
Party 3
Loki
Loki
DeaThNocture
Loki
Level 129
God Stats
25W - 26L
1,870 SR
Queue Stats
417W - 259L
1,751 Elo+
Party 3
Danzaburou
Danzaburou
GreenDream30
Danzaburou
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 129L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
I_AM_GOD_666_
Nu Wa
Level 158
God Stats
15W - 13L
1,643 SR
Queue Stats
162W - 165L
1,453 Elo+
Solo
Mulan
Mulan
Luckyarrow
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,774 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bîwinning
Cu Chulainn
17
4 / 0 / 12
10,068
774
10,325
13,207
11,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
HemaWarp
Cliodhna
16
3 / 7 / 10
9,595
738
9,127
11,990
4,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
HolyDimP
Neith
20
11 / 1 / 10
11,397
877
18,694
9,921
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SASHAOK
Janus
17
4 / 2 / 10
9,971
767
11,737
7,750
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 12
10,668
821
7,407
14,090
21,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,823
679
6,224
18,086
18,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 5 / 1
9,964
766
9,955
13,159
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
GreenDream30
Danzaburou
15
0 / 3 / 1
8,494
653
3,430
6,945
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
8,880
683
11,435
9,763
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
15
1 / 7 / 4
8,378
644
8,054
15,135
18,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
28
Kills
10
10
Deaths
28
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Cu Chulainn
Bîwinning
Cu Chulainn
4
0
12
10
L
6
5
1
1.3
L
Danzaburou
GreenDream30
Danzaburou
0
3
1
0.17
W
Cliodhna
HemaWarp
Cliodhna
3
7
10
1.14
W
Neith
HolyDimP
Neith
11
1
10
16
L
1
5
3
0.5
L
Mulan
1
7
4
0.43
W
Janus
SASHAOK
Janus
4
2
10
4.5
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,290
Damage
39,098
56,958
Taken
63,088
44,463
Mitigated
48,818
10,478
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
580
0
642
18,086
18,823
0
6,469
11,617
9,089
0
W
Cu Chulainn
Bîwinning
Cu Chulainn
10,325
1,501
36
1,087
13,207
11,583
0
4,064
8,886
1,150
34,705
L
9,955
2,425
0
850
13,159
5,194
0
3,207
9,759
0
38,640
L
Danzaburou
GreenDream30
Danzaburou
3,430
1,463
0
1,631
6,945
2,855
0
2,471
4,474
0
18,146
W
Cliodhna
HemaWarp
Cliodhna
9,127
1,830
0
755
11,990
4,147
0
2,884
8,966
0
19,036
W
Neith
HolyDimP
Neith
18,694
9,101
0
3,837
9,921
5,389
615
3,481
6,315
0
66,781
L
11,435
2,359
0
118
9,763
3,637
0
3,095
6,668
38,320
0
L
Mulan
8,054
689
0
1,183
15,135
18,309
0
4,312
10,823
189
20,587
W
Janus
SASHAOK
Janus
11,737
664
0
0
7,750
2,277
444
4,223
3,484
34,740
0
W
7,407
693
0
4,763
14,090
21,067
0
3,191
10,739
19,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
44,539
272
Minions Killed
195
0
Camps Cleared
0
1,278,209
Distance Traveled
1,170,661
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,823
679
9
1
0
228,338
2
W
Cu Chulainn
10,068
774
55
4
0
292,060
2
L
Loki
9,964
766
71
5
0
274,466
0
L
Danzaburou
8,494
653
35
3
0
191,549
0
W
Cliodhna
9,595
738
14
1
0
242,332
2
W
Neith
11,397
877
123
9
0
229,070
2
L
Nu Wa
8,880
683
49
4
0
220,786
2
L
Mulan
8,378
644
31
2
0
255,522
0
W
Janus
9,971
767
52
4
0
260,941
1
W
Sobek
10,668
821
28
2
0
253,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role